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Star Kirby: Discovery Bonfire Review: The end times are coming, and the little pink devil tastes better

Kirby is a Kanban game character under Nintendo that is on a par with the Mario Brothers, Pikachu, and Link. Its shape was born from the hands of the famous game producer Masahiro Sakurai, and the original "Star Kirby" successfully achieved global sales of more than 5 million sets under the blessing of Satoshi Iwata and Shigeru Miyamoto, laying a good foundation for the development of the series. And this small thing with a round and cute appearance and a black hole-like appetite, can swallow everything and obtain the corresponding ability, both in appearance and ability, is quite magical, and over time it has been crowned by players as the nickname of "Little Pink Devil".

Star Kirby: Discovery Bonfire Review: The end times are coming, and the little pink devil tastes better

But Kirby of the Stars was never a "devil's game." Masahiro Sakurai's idea when designing the original Kirby of the Stars was to create a work that would make it easy for players who were not good at action games to get started, and skilled players could get an extra challenge, so the Kirby of the Stars series has always been a low-pressure operation, a short and interesting level design, and a warm and healing soundtrack, which has been the core feature of the game and has continued to this day.

Released on March 25, Kirby of the Stars: Discovery is both a commemorative work for the 30th anniversary of the series and the first "fully 3D" game of Kirby of the Stars. Compared with the Mario brothers, who have one more dimension early on, Kirby faces more challenges when it comes to "3D". For example, how to let the player accurately grasp the orientation of the spherical Kirby, the attack range in the three-dimensional space, the sense of distance with the enemy, etc., these seemingly small and simple details actually took the production team a long time to debug, so what about the experience brought to the player by the actual finished product?

Star Kirby: Discovery Bonfire Review: The end times are coming, and the little pink devil tastes better

What does the destruction of the world have to do with my Kirby?

The stage of "Star Kirby: Exploration and Discovery" is a world that looks like the earth, where you can see luxurious shopping streets, reinforced concrete bridges and artificial islands, colorful playgrounds and other environments, fresh air and vegetation, dense birds and flowers, the only difference from the real world is that there is no trace of human activity here. The game doesn't tell the player why the world has turned out the way it is, nor does it clarify where humans have gone, but it doesn't matter because we're playing Kirby of the Stars: Discovery, not Neal: The Automatic Humanoid, and we only need to manipulate Kirby to explore every detail of these human buildings and discover the little surprises hidden in the corners, without worrying about what kind of tragedy caused it to happen.

Star Kirby: Discovery Bonfire Review: The end times are coming, and the little pink devil tastes better

The title of the game is "Discovery and Discovery", and the game does carry out the fun of exploration and discovery to the end. Thanks to this 3D and apocalyptic setting, Kirby can move freely within a certain range of the scene and use the ability to open hidden paths. Sometimes it's finding a poster that can be removed, sometimes finding a bunch of gold coins or a wadou rudi, no matter how much it earns, it will make the player smile.

The development team also encouraged players to try various operations and set corresponding rewards after completing the level. However, when the player first completes the level, the player does not know what these rewards are, and the chance to unlock the conditions at the end of the week will undoubtedly bring some sense of achievement.

Star Kirby: Discovery Bonfire Review: The end times are coming, and the little pink devil tastes better

Stuffed mouths of good kids don't learn!

In this game, "stuffed mouth" is another skill that goes hand in hand with the ability to copy, and it is also one of the gameplay methods specially created for this 3D scene. Kirby can use this ability to eat many huge objects that are tens of times larger than itself, such as vending machines, steel ladders, ice cream cones, or cars that "kill you with one foot on the throttle." After eating these things, Kirby's attack method will also change, such as the car state will become the gameplay of the racing game, the vending machine can cans cans cans to attack the target, and the ice cream can be able to smash the cracks in the ground.

Star Kirby: Discovery Bonfire Review: The end times are coming, and the little pink devil tastes better

However, the ability to use the "stuff your mouth" ability in the process is limited to a small number of scenes in the level, and the player can roughly know what mechanisms will need to be handled next whenever they see the objects that can be stuffed into their mouths, which is actually very routine in design. Although the combination with the scene is quite clever, it is difficult to see the continuation of this design in other "Kirby" games in the future.

Star Kirby: Discovery Bonfire Review: The end times are coming, and the little pink devil tastes better

By the way, of the items that Kirby can "stuff his mouth", the smallest size is probably a light bulb. But good children must not be exemplary, otherwise they will have to go to the doctor...

Star Kirby: Discovery Bonfire Review: The end times are coming, and the little pink devil tastes better

Tired of playing? Come and fish!

I don't know when it started, fishing has become the standard content of many games. Whether you're going to save the country or destroy the monsters, as long as you pass this pond and don't sit down to catch a fish, you always feel that something is missing.

In Kirby of the Stars: Discovery, the Wadou rudi, who have been rescued by Kirby, gather in a small town. As the number of Wadou Rudi increases, the town will also turn on many functions, such as improving the abilities that Kirby has acquired, filling Kirby with blood, enjoying unlocked cutscenes, and of course, fishing.

As long as you rescue 155 Wadi Rudi, you can open the fishing ground. The highest level of Golden Fish earns 500 coins, which is much faster than playing levels to make money

Star Kirby: Discovery Bonfire Review: The end times are coming, and the little pink devil tastes better

It's fun, but something is missing

As an action game with easy healing, Kirby Star: Discovery performs remarkablely. It puts the part that requires operational skills on exploration and decryption, whether it is a miscellaneous battle or a boss battle, it is not too difficult for players, even if they are accidentally killed, they will not pay a high retry cost. For the master players who like to challenge, this game also prepares them with rich content, in addition to the must-have Wadou Rudi collection and various hidden challenge entries in each level, the challenge level "Treasure Road" designed for each ability, and the enhanced level unlocked after completing the week will also make players who love platform action games addicted. However, in the process of playing, I still feel that this game is still a foot throttle away from "God's Work".

Star Kirby: Discovery Bonfire Review: The end times are coming, and the little pink devil tastes better

The first intuitive feeling is that the process is not long enough. There are only 6 large levels, each containing 5 minor levels and several Treasure Roads. If you don't do the deliberate collection, it will take about 8 hours a week to clear the customs. In contrast, super mario odyssey has a weekly clearance time of almost 30 hours, and there are obvious differences in the amount of content.

In addition, the game as a whole lacks obvious features, and it feels like Kirby has entered the Mario 3D world. Of course, Nintendo's design ideas have been verified by many works to be absolutely safe, reliable and secure, but at the same time, it will also seem a little afraid to break through and innovate too much.

Star Kirby: Discovery Bonfire Review: The end times are coming, and the little pink devil tastes better

By the way, my favorite of the Kirby of the Stars I've played is Kirby as a spin-off, and whether it's a unique art style or a slightly alternative gameplay, it greatly stimulates my brain to secrete endorphins.

Finally, the game's local 2-player online mode is not fun at all. 2P players can only operate Vadou Rudi with little ability to follow behind the ass of 1P players, and often be carded for fixed perspectives and other reasons, and there is no cooperation at all. And 2P shape is not yellow Kirby does not think it is strange...?

Star Kirby: Discovery Bonfire Review: The end times are coming, and the little pink devil tastes better

epilogue

30 years after the birth of the original generation, the new work "Kirby of the Stars: Exploration and Discovery" can still not forget the original intention, continue to implement the "easy and simple easy to color" features, can be said to be a model of game for all ages. There have been many game masterpieces in the past few months, and "Kirby of the Stars: Exploration and Discovery" is mixed in these topics, which is not very prominent. But if you're tired of suffering and fighting and killing and want to rest, you might as well come to the world of this game.

Star Kirby: Discovery Bonfire Review: The end times are coming, and the little pink devil tastes better

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