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Golf: Wasteland – A Fusion of Wasteland and Leisure

introduction

In fact, when I first got this game, I was a bit cloudy by the name, golf we all know, wasteland is not difficult to understand. But how can golf, which symbolizes a sport, and the wasteland of the end times be connected?

With a curious and inquiring mood, I stepped into this game in the background of the end times.

After a period of experience, it was found that the name of this game is very appropriate, and the game content is that the protagonist drives a rocket launcher and wears an astronaut costume to play golf on the wasteland.

In terms of setting alone, there is a sense of deviation from reality, and if you think about it, how can someone do nothing in the last days and indulge in playing golf on the ruins of various buildings?

Golf: Wasteland – A Fusion of Wasteland and Leisure

The operation of a parabola

Just from the operation of Golf: Wasteland, we can easily find that it seems to be somewhat classic.

Like the operation of the early Internet popular "Bouncing Hall", the swing of the golf ball is basically similar to the release of shells in "Bouncing Hall", moving with the parabola.

The small tilt angle allows the golf ball to fly farther, and at the same time, after the swing is played, the highest point of the golf ball cannot be hit high like the shell in the "Bullet Hall", and then fall sharply.

Moreover, after the ball lands, it will have a certain elasticity, or it will roll forward, so it is difficult to fully control the landing point of the golf ball.

Golf: Wasteland – A Fusion of Wasteland and Leisure

In the process of hitting the ball, the character's batting direction can only choose the forward and reverse shots within 180 degrees of left and right, and cannot choose the same 360-degree no-dead angle throw bomb as "Bouncy Hall".

Moreover, when hitting the ball, there will also be force control, and when the ball is played, the force auxiliary line that appears will be full, and the effect of shaking will appear, proving that the strength has reached its limit. The ball that is played in this way will have more power to fly.

Golf: Wasteland – A Fusion of Wasteland and Leisure

The force can affect the formation of parabolas, which is also a surprising point of operation in this game, because it is more in line with the real setting.

For example, when you hit the ball, you hit the ball with a certain amount of force, and you hit the ball with very little force, and the effect achieved will naturally not be the same.

The size of the force can determine the position where the highest point of your parabola appears, and mastering such a parabolic principle will reduce the difficulty of passing the level a lot.

Golf: Wasteland – A Fusion of Wasteland and Leisure

A utopian paradise of loneliness

In terms of theme design, the setting of "Golf: Wasteland" is somewhat suspected of consuming apocalyptic games, in the corner of no one, a lonely man does not hoard food and drink, but chooses to play golf, somewhat speechless.

But if you take a closer look, you can taste the theme behind the game - "loneliness", and there are more than one such text description in the game, "Mars Radio", "Mars Life" and so on.

Combined with the costume design of the protagonist in the game, it is not difficult to find that the protagonist actually returns to Earth, rather than living on Mars, and may have his own grievances.

Golf: Wasteland – A Fusion of Wasteland and Leisure

In order to show such a sense of loneliness, this work even uses a large number of ruins to show the destruction of the earth, which is a pure wasteland.

The footprints of the past have been extinguished, and the scene that appears in addition to the water is the bare human ruins with almost no trees, and the setting of the scene makes people wonder, where did these people go?

In terms of music and background, it is mainly derived from the messages of Human Life on Mars that are constantly pushed by "Mars Radio", as well as some music from the past.

For the sense of loneliness shown by the theme of the end times, this work still has no lack of brilliance.

Golf: Wasteland – A Fusion of Wasteland and Leisure

There is no trace of anyone, and there are no zombies and other monsters to scare the player, just simply listen to the new human signals from Mars, and play golf alone on Earth.

It is a remembrance of human society and a remembrance of life on earth.

Golf: Wasteland – A Fusion of Wasteland and Leisure

Map surprises and challenges of self-transcendence

There are some small surprises on the map, such as the floor that appears, and the golf ball needs to be hit continuously to the upper floor.

There are also waters, fallen leaves, and if the ball accidentally falls in this area, it will restart the ball at the current position.

On the obstacle setting of the map, there are many, such as squirrels that appear at the wooden piers, and if the ball falls between the two wooden piers, a squirrel will pick up your ball.

There are also stones like gravity effects, standing up will be unstable, requiring you to hit the ball constantly forward to find the center of gravity, convenient to hit the ball.

Golf: Wasteland – A Fusion of Wasteland and Leisure

In addition to the normal story of hitting the ball, the game also adds more challenges, such as hitting the ball into the hole within the specified number of strokes, which is a lot more difficult, requiring you to carefully judge the landing point of the ball.

The transcendence of the self is more reflected in the obstacle design in the map, which is used as a direct rifle to hit the red button on the wall to open the door.

Or you need to judge the strongest force, to break the glass, etc.

Golf: Wasteland – A Fusion of Wasteland and Leisure

summary

In fact, for this game, there is not much declarative content, and the music is mostly based on sad lyrics, which show the two themes of "loneliness" and "remembrance" in the design.

The simple fusion of the two elements of golf and wasteland, and the choice of lyrical context to connect, although it seems a little inappropriate, but it is also a "doomsday" mini-game with a more unique style.

This article is written by Star Tour Connoisseur Society

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