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Still struggling with how to fight at the fifth level? Peace of mind farming also has to watch "The Awakening of All Nations"

Curious editor, has experienced many SLG mobile games, including "Return to The Empire". However, after experiencing the attack on the fifth level resource land and being bloodied by 21,000 troops, I silently closed the game, because the level 4 land had no resources and consumed physical strength, and playing again would only lengthen the rhythm of development, and I was also exhausted when I played. Probably the threshold is lower, and the faster "Awakening of Nations" is more suitable for my new one who has just contacted SLG mobile games

Still struggling with how to fight at the fifth level? Peace of mind farming also has to watch "The Awakening of All Nations"

First, it's a 3D American cartoon style that will be easy for players who come into contact with Civilization 6. And the affinity is high, and the soft painting style makes it not easy to get tired when playing. And the architectural differences between different civilizations are obvious, which can show the intuitive impression of major civilizations, think about it, a game can cultivate the fields of twelve civilizations, and the architectural style of each civilization can be appreciated. For new players, even if they can't be proud of the battlefield and savor the characteristics of 12 different civilizations, it is a different game experience.

Still struggling with how to fight at the fifth level? Peace of mind farming also has to watch "The Awakening of All Nations"

Second, Awakening of Nations is simple in gathering resources. Meng Xin only needs to click on the corn and tree icons in the city, and send a few scouts to explore the fog of war to end the daily collection. And no matter how many levels, as long as the resource points are found, they can be mined, and the higher the level, the more resources are mined, and there is no upper limit on storage. As long as you are lucky enough, getting rich overnight is not a dream, and sometimes finding a 6-point mine can make the city wall fly up a level or two in the early stage. In contrast, the collection restrictions of "Return to the Empire" are not so "refreshing", and the setting that requires attacking the defenders of the resource land to mine them has become a waste of money and food for the early Mengxin, which will only slow down the pace of development.

Still struggling with how to fight at the fifth level? Peace of mind farming also has to watch "The Awakening of All Nations"

Third, the limited free placement and layout preservation of urban construction reduces the burden of new people looking for strategies. I believe that those who have played "Clash of Clans" have this kind of memory, because the position of a certain resource point is not good, so that the home is washed away by foreign enemies, and you must check the strategy on the Internet to pose the best posture. At the beginning, "Awakening of Nations" only had a palm piece of land, but with each era breakthrough, the inner city area will become larger, and it can also copy and enable the layout, so that the player's operating cost is reduced and the finger is liberated.

Still struggling with how to fight at the fifth level? Peace of mind farming also has to watch "The Awakening of All Nations"

Next, the resources that need kryptonite can also be obtained for daily activities and large map collection, so that the new people of the low kryptonite party can also have a good experience. For example, the "Book of Oaths" and "Arrows of Resistance" that need to be purchased with diamonds can be obtained by defeating barbarians. And daily exploration of the fog can also find diamond mines, accumulated over time is enough to upgrade the needs.

Still struggling with how to fight at the fifth level? Peace of mind farming also has to watch "The Awakening of All Nations"

Finally, "Awakening of Nations" has the most perfect protection mechanism for newcomers. In the big world, fog, passes, alliance flags, etc. can effectively protect newcomers. When unlocked or occupied, it cannot be transmitted to other areas through fixed-point relocation. The Alliance's flag planting made it impossible for unbound areas to attack castles of other Alliances. And you can transfer hatred through the activities of the Thousand Men War, find a backer to ensure internal safety, and it can be said that it is the safest and most suitable SLG game for novices to enter the pit.

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