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Return to the Empire: The name "Wei Lan" is confusing, and the card drawing mechanism seems to be somewhat subtle

Goose Factory's latest masterpiece, "Return to the Empire", was launched on March 29, and due to the large enough momentum of the early preparation, it attracted many players to pour in. As a history enthusiast, the author is naturally one of the first players (mainly want to pull out the "female emperor" in the promotional video), and after a real machine experience, it is found that the acquisition of the female emperor is really difficult, and even saw some players complaining on the forum that the official has the suspicion of "locking the card", the early stage is Wei Lan, the warrior and other basic martial artists, there is no power of a war, and the threshold for entry has become a little high because of this.

Since it is a new SLG game, while being spat at by players, it is inevitable to be compared with another masterpiece in the field, "Awakening of Nations".

Return to the Empire: The name "Wei Lan" is confusing, and the card drawing mechanism seems to be somewhat subtle

The author's comparison will follow the order from shallow to deep, from the table to the inside, starting with the style of the game.

"Return to Empire" adopts a realistic style of dark tone painting, and their production team seeks to present the mainstream end-game picture texture on the mobile phone, but the overall picture is presented

But it always gives people a sense of déjà vu, brightness and contrast are not friendly enough to the eyes, and over time it is inevitable that aesthetic fatigue will occur, or real eye fatigue.

Return to the Empire: The name "Wei Lan" is confusing, and the card drawing mechanism seems to be somewhat subtle

Looking at "Awakening of All Nations", it uses a picture UI close to the American Disney cartoon style, which is not common in domestic mobile games, but compared with the traditional realistic scenes, the cartoon style can obviously adapt to the aesthetic needs of more players and users. At the same time, "Awakening of All Nations" has been pursuing the simplicity and clarity of the picture, and the key resource points will be specially enlarged by the troops. Players who have been playing the SLG series for a long time must have a deep understanding: that is, when making decisions, players only hope to be able to see the strength and resources on the battlefield at a glance, and have no time to take care of the details in the game screen. In this sense, Awakening does understand the needs of players better.

Return to the Empire: The name "Wei Lan" is confusing, and the card drawing mechanism seems to be somewhat subtle

Since it advertises "multi-civilization SLG mobile game", "civilization" and historical setting are certainly one of the important considerations.

In this regard, "Return to the Empire" will provide Four civilizations for you to choose from, Chinese, Frankish, Byzantine, and Roman, and considering that the game has just been open beta, it is understandable that there are fewer civilizations available for players to choose from.

Return to the Empire: The name "Wei Lan" is confusing, and the card drawing mechanism seems to be somewhat subtle

However, the "clever processing" of the character setting of "Return to the Empire" will obviously make the player feel a little confused. The female warrior named "Wei Lan" in the picture below tried in vain to use a line "Who said that women are inferior to men" to force the author to think of Mulan, of course, players who are still considerate of history may impose an appendix, saying that "Mulan Ci" was written in the Northern Wei Dynasty, and it is not inevitable to take "Wei" as the surname. But the player's sense of substitution for history is gradually lost on top of this layer of imposed appendices.

Return to the Empire: The name "Wei Lan" is confusing, and the card drawing mechanism seems to be somewhat subtle

On this point, "Awakening of Nations" first provided as many as 12 civilizations for players to choose from in the game, for example, players can choose the Arab civilization used by more people in the game, feel the blood boiling of the medieval Mamluks sweeping the plate armor knights, or choose the Viking civilization that is very unpopular in the weekdays, and feel the wanton and free of the red-bearded pirates who crossed the Snowy Snow of Northern Europe more than a thousand years ago. Just as the author himself prefers East Asian culture, in the game to choose a Korean civilization, we know that Koryo friends have always been highly respected for the yin and yang instruments in Chinese culture, even their national flag is a red and blue yin and yang fish, so "Awakening of All Nations" for them specially customized bonus is called "Yin and Yang Combination": the speed of research and development of science and technology and the capacity of the hospital are increased at the same time, and the way to balance attack and defense is nothing more than this.

Return to the Empire: The name "Wei Lan" is confusing, and the card drawing mechanism seems to be somewhat subtle

Moreover, the attitude of "Awakening of Nations" to historical figures has always been real names and real names, generously exhibited, this part of the content is indeed nothing to hide, the game has both the mainland people are familiar with the "tyrant" Cao Cao, "bing sheng" Sun Wu and other people, there are also some historical figures that we may not know particularly, such as Cleopatra, the queen of Silla, and, as mentioned above, Mulan, at this moment, she tied a bunch of ponytails and wore tight armor. The sword stands confidently in front of the player's eyes.

Return to the Empire: The name "Wei Lan" is confusing, and the card drawing mechanism seems to be somewhat subtle

After talking about the picture and setting, it is also the gameplay that determines the gap between the two.

In Return to the Empire, if a player wants to get development resources, the only way is to lead troops to attack the defenders on the resource land, and only by defeating the resource land defenders can you continuously obtain resources. Undoubtedly, attacking the resource-based defenders will cause wear and tear on their own military strength, which is even difficult for players who have just started. Of course, for Kryptonian, the above content is not a problem, but the problem is that I have filled up the money, will I still need to fight these "insignificant" resources?

Return to the Empire: The name "Wei Lan" is confusing, and the card drawing mechanism seems to be somewhat subtle

The same problem, put here in The Awakening of Nations, does not exist at all. Awakening of Nations does not require additional troops to attack resource areas at all. Because there are no defenders in the resource land, no one is defending you. You just need to send a team to mine local resources. What you see is what you get. Resources everywhere are at your disposal. There are also rare veins in many areas of the game, such as gold deposits and gem deposits. The game not only does not set limits on the player's resource collection behavior, but also allows the player to send five generals to go out to collect at the same time, which on the surface looks like "rain and dew are evenly dipped", but in the end, what pours out of the "leaves" is an endless sea of resources.

Return to the Empire: The name "Wei Lan" is confusing, and the card drawing mechanism seems to be somewhat subtle

In the most critical draw link, the performance of "Return to Empire" is still difficult to say. The author was originally attracted by the "female emperor bow" routine in the demo video, and wanted to draw a similar lineup in the game, but drew a bunch of repetitive martial artists for novices, just as online players criticized, the game seems to have the suspicion of "lock card" (that is, the homogenization of the early draw card is serious)

Like Wei Lan and Henry, these military generals who were previously introduced, cannot be said to be embarrassing and useful, but they really can't see any bright performance in actual combat.

Return to the Empire: The name "Wei Lan" is confusing, and the card drawing mechanism seems to be somewhat subtle

Let's look back at the "Awakening of Nations" side, the game will release eight epic warriors to choose from in the novice stage. Even if you can't draw the key warrior you want in the early stage, you will get the statues in the pool, and these statues will only need to be filled. You can directly synthesize the warriors that players need, and this progress is visible to everyone.

Objectively speaking, despite some shortcomings, "Return to The Empire" still has merit. Unfortunately, because of the pearl jade of "Awakening of All Nations", the light of "Return to the Empire" is now much dimmer. As an ordinary player, Xiaobian is more inclined to play and set a more mature "Awakening of Nations", after all, ginger is still old spicy, wine is also Chen's fragrance.

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