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Please don't mess with the equipment, Arthur must not come out of the grip of the ice marks, it is the core

What is Arthur's core equipment? I think many people will say that it is the Grip of Ice Marks, the main point is that the Grip of Ice Marks can hit a strong strike effect after using the skill, and at the same time can hit a deceleration of 30% of the range! In particular, it can also be triggered in sync with one of Arthur's skills, so many people think that it is Arthur's real artifact. In fact, everyone only sees the surface, and if you analyze it carefully, you will find that the grip of the ice mark is not suitable for Arthur at all.

Please don't mess with the equipment, Arthur must not come out of the grip of the ice marks, it is the core

The first thing to understand is that Arthur can increase his movement speed by thirty percent after using a skill, and his next normal attack is equivalent to a displacement, so even if Arthur plays the deceleration effect of the Ice Mark Grip, your teammates will not be able to keep up with the damage. There is also the fact that the defense of the Ice Trace Grip is too low, and it can really be said that it is dispensable. Arthur has at most one piece of defensive equipment in the early stages, so if you come out of it first, you simply can't support your own flesh.

Please don't mess with the equipment, Arthur must not come out of the grip of the ice marks, it is the core

It is precisely because of these two points that I will say that Arthur must not come out of the grip of the ice mark, otherwise it will reduce your combat effectiveness. So what if the Grip of Ice Marks wasn't Arthur's core piece of equipment? If we want to choose the right equipment, we must first understand Arthur's line-to-line state, and friends who often play this hero know that he is in a state of running when he is facing people. It is also for this reason that Arthur is most afraid of being slowed down by the other party, because if he is slowed down, then he will also give away the head.

Please don't mess with the equipment, Arthur must not come out of the grip of the ice marks, it is the core

In view of this, we can know that there is one piece of equipment that Arthur must come out of, and that is the extremely cold storm. Why did Arthur have to go out in a cold storm? This is because this piece of equipment can trigger the passive "Ice Heart" after receiving a heavy blow, which can reduce the attack speed of the surrounding target by 30% and the movement speed by 30%. That is to say, if Arthur is slowed down and besieged by the other party while rushing up, then after the "Ice Heart" is triggered, he can reduce his own attacks, and at the same time, he can also take the opportunity to get rid of the enemy.

Please don't mess with the equipment, Arthur must not come out of the grip of the ice marks, it is the core

And if we don't have the grip of the ice marks, we can also give Arthur the power of the master. Some people may not understand why Arthur wants to use the power of the Master, because Arthur can increase the movement speed for himself after using the skill, and the power of the Master can also increase the movement speed of the user by twelve percent after using the skill! In particular, this can also be triggered in sync with one of Arthur's skills, and it can also hit an additional 0.8 times the damage of ordinary attacks after using the skill, so it can be said that it is really suitable for Arthur's artifact.

Please don't mess with the equipment, Arthur must not come out of the grip of the ice marks, it is the core

The last thing to tell you is that the skill cooldown of the Ice Mark Grip is only ten percent, even if you use it with the Shadow Tomahawk, it is only twenty-five percent. So if you want to chase the skill cooldown by forty percent, you can only produce one more piece of MINUSD equipment. But it would be different if we used the Extreme Cold Storm with the Shadow Tomahawk, because the two pieces of equipment combined have thirty-five percent skill cooldown, and if combined with the inscription, it would be easy to cool Arthur's skill to forty percent! Moreover, the defense of the Extreme Cold Storm is also very sufficient, it has 360 points, so even in the middle of the arthur does not have to worry about insufficient defense.

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