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Shovel Saint Academy: Dark Devil Nemesis The White Devil Sniper God is online

Hello everyone, I'm Yu Bai

Always know the current version

The update interval is too long

Currently the hot cancer lineup

The Dark Devil will be among them

That's our Dark Devil nemesis

It's time for the Heavy Secret Sniper To Appear

Haven't you seen it in a long time?

The appearance of embers has not forgotten this card

So today, Yu Bai will bring you the White Devil Sniper Embers

Embers serve as the core output point of the lineup, and with Endless can maximize its damage, then with Giant Kills to increase the damage cap, and finally with Whisper to make the damage explode.

Lineup Reviews:

Cool point: ☆ ☆ ☆ ☆ ☆

Vision: ☆ ☆ ☆ ☆ ☆

Strength: ☆ ☆ ☆ ☆ ☆

Lineup composition: Morgana, Riona, Bronn, Xena, Ember, Clockwork, Lulu, Han Bing

Bondage composition:

4 White Devil: Your team gains a magic resistance bonus. The White Mages receive healing and shield effect bonuses. 70% healing and shield effect; 70 magic resistance

2 Precision: Your team gains an attack speed boost, and each [Hex Boost] in [Hex Core] will provide an additional boost. 10% Attack Speed + 5% [Hex Boost] number

3 Syndicate: Certain allies will be shrouded in shadows, gaining 50 armor, 50 magic resistance, and 25% all-round bloodsucking. A Syndicate hero with a minimum percentage of health.

2 Bodyguards: [Bodyguards] have armor boosts. For a short time after the battle begins, the Bodyguards will taunt the enemies of the Neighbor, forcing them to attack the Bodyguard. And when the Taunt effect is triggered, a shield is obtained. 80 Armor, which will receive a layer of shields with a value of 200 shields when the Taunt effect is triggered.

2 Snipers: Snipers deal additional damage for every 1 block away from the target. +8% bonus damage every 1 block.

Core Gameplay:

Under the premise of ensuring the health of economy and health, use interest upgrades or search cards, generally 3-2 upgrades 6 levels, 4-1 upgrades 7 levels, 4-5 upgrades 8 levels. (Operations Gameplay)

The first and middle periods are recommended to take a winning streak, which tests the understanding of the game and the excessive ability of the pre-middle period of the game, and the early stage will generally use 3 Yodel 2 Gunners to overdo it.

In the case of the transfer of the sniper god, the sniper god is transferred to the clockwork, the lower Lulu supplements Zeli to open 4 sniper gods, and in the case of the bodyguard transfer, the priority is given to 4 bodyguards, and the bodyguard can provide a high armor bonus.

Not recommended on the 9 population, you can chase the front row with embers on the 8 population more than Samsung.

This is a set of Super 8 lineups, and there is a certain degree of difficulty, I hope that everyone will master the big score.

Note that the lineup of embers against long hands can basically be beaten, and pay attention to switching the position of embers.

Sniper's Nest: Snipers receive +8% damage for every turn they have fought in the same initial grid. (up to +32%). Provide 1 [Ash].

Sniper Crown: Provides two Sniper Badges.

Soul of the White Magician: Your party will be treated as having 2 additional White Magicians, plus 8 gold coins.

Hex prefers to transfer to the class, sniper nest can also be preferred, and can help play the game of winning streak can also be taken.

Lineup Position:

Morgana single top front row monsters to carry injuries, other flags can be scattered at the bottom, the final circle pays attention to observe the position of the opponent's challenge embers, pay attention to anti-stationary vestments, blowing wind, etc

Equipment Collocation:

Main Embers: Equip on endless, whispering, giant kill alternative mercury

Vice C Morgana: Equipped with anti-armor, maniacs, dragon claws, and mercury is not bad.

Extra equipment is good to give clockwork.

Pre-operation:

The opening draft directly take the short bow, the big sword starts 2-1 on the 4 population, 2-5 on the five population, composes 2 geeks 3 Yodel 2 bodyguards 2 gunners, the early words give priority to the embers of the equipment to the excessive flag Lucian to work, as far as possible to play a streak to rise the population to 8 to start a big search.

Mid-to-late stage operation:

3-2 pull 6 population, small D to improve the quality, the best overall can be 2 stars, 6 population with 3 syndicates 2 bodyguards 2 white devils, can stabilize the blood in the case of super 8 find the core card ember lock blood to complete the lineup formation continue to chase the lineup core card three-star high probability eat chicken.

Nanny-style teaching! Have you learned ''waste'' and are serious about teaching.

If you think this lineup is good, please give a comment, like in the bottom right corner to support the author, this is really important to me, look forward to your attention

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