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Why did The Witcher switch to the Unreal Five game engine?

Earlier, the Polish Donkey (CDPR) officially announced that a new Wizard game title was in development, using Unreal Engine 5. In addition, the official also released a main visual map of the new "The Witcher", which seems to be the coat of arms of the Cat School buried by the snow, so that many players, including the doctor himself, think that the protagonist of the new "The Witcher" should be Ciri.

Why did The Witcher switch to the Unreal Five game engine?

However, in an interview with the foreign media "Eurogame", Robert Malinowski, the official global community director, confirmed that the badge on the art drawing of the new work did not come from the academy that had appeared in any series of worldviews, and that the badge was definitely a Lynx. Although the lynx is also a feline, it is a new school of CDPR designed for new works. So is Ciri the protagonist? It's unclear.

Why did The Witcher switch to the Unreal Five game engine?

What is certain at the moment is that the protagonist of the new "The Witcher" is definitely not Geralt, because The Witcher 3 is the last "Wizard" work featuring Geralt of Livia. Another thing that is certain is that the new The Witcher game will not use the RED engine. Polish Stupid Donkey used its own engine RED engine to develop well-known works such as "The Witcher 3", "Cyberpunk 2077" and so on, why is it abandoned now?

Why did The Witcher switch to the Unreal Five game engine?

Earlier, former CDPR developer Bart Wronski gave the answer directly on his personal account: although Polish Stupid Donkey has been using red engine since 2011 in The Witcher 2: Assassin of kings, every time the company develops a new game, there are new requirements and need to update the engine content! This process requires a lot of manpower and material resources, it is better to find a reliable engine to avoid the occurrence of mismatch between demand and effect!

Why did The Witcher switch to the Unreal Five game engine?

The above is the "breaking news" of insiders, and the doctor personally speculates that the Polish stupid donkey must have suffered a lot when using the RED engine to develop "Cyberpunk 2077". As we have learned before: there is a big gap between the final physical object of Cyberpunk 2077 and the previous idea, which cuts the content and system in many promotional films, so that players have a sense of "deception". The developers of the Polish Stupid Donkey must not be well, and the various game needs and backward RED engines have caused great trouble to the employees.

Why did The Witcher switch to the Unreal Five game engine?

The way to eat a long and wise, more cost-effective way is naturally to cooperate with professional engine companies, which can greatly improve the predictability and efficiency of development, after all, project postponement is not a good thing. As for why the Unreal V game engine was chosen, on the one hand, it must be that this engine is very powerful. We remember: In May 2020, Epic officially unveiled a demo demo of Unreal Engine 5 at a special live event, showing players what next-generation games look like. "Nanite" and "Lumen" technologies create lifelike game worlds.

Why did The Witcher switch to the Unreal Five game engine?

On the other hand, the Doctor speculates that Epic Games has built a new Unreal Five engine and needs some successful games to decorate the façade, so he hit it off with the Polish stupid donkey. Although the "Cyberpunk 2077" thing is a bit of a word of mouth, but the "Wizard" series has always been very good at fighting, the majority of "The Witcher" series fans have been looking forward to the launch of the new work, Epic Games and Polish stupid donkey cooperation is a win-win situation. You see, when CDPR released the new "The Witcher", other things were not mentioned, only that they had new products and changed the game engine, this kind of statement is still quite rare, perhaps this is Epic specifically requested it!

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