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"Video game impotence" may not require any special medicine

Wen 丨 Folding Boat Typography 丨 Luoya

Today, video game impotence is not a new topic.

To simply describe this symptom, it is the sense of laziness that cannot be raised when opening a game that makes a game with rich connotations and moving connotations...

"Video game impotence" may not require any special medicine

Having more than enough and not enough strength is already the only impression of more and more people opening up various AAA masterpieces.

Nearly a month after the release of the Old Man Ring, this symptom has been frequently mentioned again in the opposite way - countless players are excited to find that their "video game impotence" has been cured.

"Video game impotence" may not require any special medicine

It seems that this news is quite exciting: it is not that they really can't really get up again, but last year the industry was somewhat collectively rotten, allowing players to repeatedly torture in expectations and failures.

After all, no veteran player will not feel desolate in the face of the fact that they and the once beloved game are drifting apart.

But is the old man ring really a special medicine for impotence in video games?

Somewhat disappointed, I was not cured.

There is no doubt that the quality of the old man ring in the entire history of the game is the one with the tip of the pyramid, and the problem is not in the old man ring itself.

Although I am a social animal, my physical strength and energy can also keep up.

But every time I opened the game for a while, the enthusiasm that came from my heart began to wither into the exhaustion of being ashamed to admit it.

This kind of investment can not, give up and unwilling mood, will gradually ferment into a wave of anxiety and helplessness, and finally let me open less and less old man ring that once made me excited.

I admit that I am not a very avid Souls player, but as a half-fan who has been chasing all the way from the Dark Souls series, the fatigue brought to me by the Old Ring does not come from the difficulty of "dead or alive", in fact, in addition to the difficulty of operation, there are countless places in the game that can provide positive feedback to players.

On the one hand, I sincerely admire this is an outstanding game, with a somber and unobtrusive art, a brave attempt at the open world, and a bit of a lag but still outstanding blow setting and feel. It's like the Pro Max Ultra version in The Miyazaki Hidego game world.

"Video game impotence" may not require any special medicine

On the other hand, I have to admit that I have never been able to devote myself to it day and night, as I did when I played Dark Souls. This sometimes makes me wonder if some of my potential abilities related to playing games have been unconsciously lost.

Just like the comments below Taobao impotence medicine, almost no one is willing to admit that their head does not return to the end of impotence, the incompetence of aesthetic ability is as frustrating, and players who are as depressed as me will only silently close in the moments of celebration of others.

Such silence is not necessarily uncommon.

In the early hours of yesterday morning, the Polish Donkey announced the production of a new series of games "The Witcher".

For the gaming community, this should have been another blockbuster, but on Weibo, one of the largest social platforms in the country, the official account of the Polish stupid donkey, "CDPROJEKTRED", this release had less than two thousand retweets and five hundred and eighty-one comments.

Even many of my friends around me didn't know anything about this news until now.

"Video game impotence" may not require any special medicine

Admittedly, in the past two years, Polish stupid donkeys have engaged in endless riots: the poor performance of Cyberpunk 2077, the discriminatory speech at the end of last year, and the deliberate political sanctions at the beginning of this year, but these are obviously not the fundamental reasons why a historic game IP has been so snubbed.

Probably, for countless old gamers, they can no longer follow the man with the sword on his back and the white hair.

And this phenomenon has never happened only in games.

If the consideration of media art is broadened, it can be clearly noted that "video game impotence" is a specialized version of the field of games with some kind of aesthetic weakness.

And this situation has existed since the beginning of the formation of mass culture.

The thing that the old houses who watch the ban can appreciate is that today's cartoons may be wonderful enough, but they can't lift their hearts to chase all kinds of new fans season by season, and after watching all the plots in one episode, they turn around and then go to various forums to discuss the settings and plots.

Movie lovers who watch movies have noticed earlier that they can't mobilize their full enthusiasm every moment to constantly track down the world's endless stream of good movies, and those who once forcibly nibbled on "Last Year in MarionBad" or "Sacrifice" for aesthetic pursuits or pretending to be forced, and now they can't watch it in one breath.

Book lovers will find out earlier that no matter how many golden houses there are in the tomes in front of them, the most attractive thing is always the comic strip under the tome.

"Video game impotence" may not require any special medicine

(That's probably how it feels)

Therefore, "video game impotence" may not really be a terminal illness.

Because the more serious, difficult, and difficult to climb things, the easier it is to be discouraged, and the game is of course indispensable.

I can't read such a famous book as "War and Peace" for a while and a half, but it does not mean that I can't love literature again in this life.

In the past ten years, the form and characters of the game have undergone full changes.

In 1980, the hottest game in the world was Atari's Space Invaders. At the time, this simple little thing exuded endless novelty and fun for humans without mobile phones and the Internet.

"Video game impotence" may not require any special medicine

Since then, video games have undertaken the far-reaching mission of countless predecessors for human entertainment, meticulously and pervasively for human amusement.

However, any sophisticated aesthetic form is inextricably advanced, and over the past two decades, the game has reached an astonishing rate of depth and breadth as art in other mediums.

Today's games are no less difficult to accept than any serious media art.

Just as elegance and custom have gradually become opposed in history, high-quality games such as "Eldon's Ring of Law" and "Death Stranding" can no longer be regarded as the same thing as fast food works such as "Glory of Kings" or "Happy And Happy".

"Video game impotence" may not require any special medicine

Players who talk about their "video game impotence" are never talking about the acceptance of the latter two games.

In the minds of many players, the "game" is still the novelty little thing that can be picked up all the time.

But the reality is that games have relied on their multi-media narrative potential to become a behemoth that cannot be ignored in the art world.

A game like Bliss Disco, with its depth and complexity no less than any literary work, is not surprising that it does not require energy and effort to play.

Games are the art of fantasy, and the games released today may not be as shocking as when Fallout was released in the past, but the countless worlds that have been painstakingly created by many producers undoubtedly prove the far-reaching potential of games as a medium art.

"Video game impotence" may not require any special medicine

Of course, this self-deprecating "electronic impotence" is not really a loss of all enthusiasm for the game.

It may also be more and more like a whirlpool of time, and I have been slowly thrown out of the center. In the past decade, the quiet decay of arcade machines that were once regarded as flood beasts, the once popular interstellar is rarely mentioned now, and the personal memories that carry both, such as pairing up with friends to enter the forbidden game halls of the city, or fighting with college roommates in greasy Internet cafes and local area networks, have been accompanied by the corresponding historical background, forever.

"Video game impotence" may not require any special medicine

And for me, even if the old ring didn't reawaken my passion for the game, I wasn't particularly disappointed.

Just before I continue to wait for the next destined game to turn out, I will let go of the burden, happily open those little games that don't use any brains, and fully relieve my fatigue.