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DNF Raiders: About the 110 version of the copy positioning and system science, moving brick abyss future into one

Author: "Snow Wind in the Night Sky"

preface

The main purpose of this article is to guide readers to the new content of the Lv110 version more quickly.

In the new version, the Abyss mode was removed, the epic was mainly obtained through brushing charts and material exchanges, and the amount of game currency acquisition was reduced, so the priority of moving bricks would also be reduced, but the value of the gold products was improved, and there were tradable costumes with stronger BUFF gains in the difficult dungeons, and there were also excellent props such as tradable legends with extremely powerful attributes, which greatly increased the player's gold exploration experience;

The "liver degree" of this version update is also far more than the previous version, and the accounting material mechanism at the end of the Lv100 version is retained. As long as you are willing to go to the liver, you can speed up the collection of equipment and get more "dog food" for the level of the entry.

Normal dungeons

This 110 version brings us 8 normal dungeon dungeons, of which the quests are divided into [normal difficulty] and [hero difficulty] and the newly unveiled 'urgent mission' system in version 110 will appear randomly in the normal dungeon.

Quests allow you to obtain level 105 Epic, Premium Underground Tickets, Security Enhancement/Amplification dedicated Ryan Core and Tuned Crystal materials.

The specific rewards for normal dungeons are as follows:

DNF Raiders: About the 110 version of the copy positioning and system science, moving brick abyss future into one

Emergency task system

When entering the normal dungeon of this level expansion, there is a chance that you will encounter [Urgent Mission]

DNF Raiders: About the 110 version of the copy positioning and system science, moving brick abyss future into one

The requirements for emergency missions include killing elites/bosses/destroying items, and after completing urgent missions, you can get item rewards including tradable golden jade, crystals with account binding Ryan cores/tuning/advanced dungeons, Lv110 monster card book, and so on.

Premium dungeons

In terms of advanced dungeons, the "Destroyed Silent City" challenged by single player/team and the "Noble Secret" challenged by squad mode

The destroyed Silent City resembles the labyrinth mode of the Tomb of Souls, and the noble secret is similar to the mode of fate choosing a route challenge.

The specific rewards for Premium Dungeons are as follows:

DNF Raiders: About the 110 version of the copy positioning and system science, moving brick abyss future into one

Noble Confidential Raiders can refer to the posted by Magical Girl QB Hanbok Magazine Agency 538 - Noble Code Brief Guide (Tuduo Kills Cats)

Copy of the new system

In addition to updating many new dungeons for players to challenge, new content has been added to other existing projects in the game.

1. Added map difficulty

In this level expansion, the Hero Difficulty, which was short-lived in the previous version, has returned in a new form.

In the eight new normal dungeons, there are two levels: [Normal Mode] and [Hero Mode].

Each level is divided into [Normal/Adventure/Warrior/King] four difficulties according to difficulty, the higher the difficulty, the more types of rewards and the more equipment dropped, but unlocking higher difficulty requires certain conditions.

DNF Raiders: About the 110 version of the copy positioning and system science, moving brick abyss future into one

The specific unlocking conditions for entry fame are as follows:

DNF Raiders: About the 110 version of the copy positioning and system science, moving brick abyss future into one

It's also worth mentioning that teaming up to enter any dungeon will increase the monster's health. When teaming up to enter a dungeon below the normal mode king difficulty, if the buffer class is not formed, it will increase the performance of the system milk, which is also considered to take care of the new group of wasteland, and when buffer enters the dungeon alone, it will give the skill attack power +20% buff.

2. Weakness and resilience system

In the Normal Dungeon 'Hero Mode], a very Luke Raid style [Dungeon Weakness System] has also been updated.

The weakness system is updated daily at six o'clock, which is manifested in the form of a decrease in the resistance of the monster's attributes/abnormal state, and the value of the decrease in difficulty varies.

DNF Raiders: About the 110 version of the copy positioning and system science, moving brick abyss future into one

In addition, all elite monsters have added a 'fixed weakness', that is, giving the corresponding anomaly to the monster will accelerate the reduction of the toughness bar, which is similar to the abnormal state breaking mechanism of the Weiyang BOSS, when the toughness bar is 0, the monster enters a controllable state.

DNF Raiders: About the 110 version of the copy positioning and system science, moving brick abyss future into one

Monsters' weakness attributes and abnormal resistance can be queried by upgrading [Monster Atlas].

3. Fatigue point system

In this level expansion, the concept of "Weekly Dungeons" was diluted and replaced by the "Advanced Dungeons" that only needed to be entered with the corresponding admission tickets.

Therefore, the Fatigue Point System and the matching Fatigue Point Store have been added.

As the name suggests, the main way to obtain fatigue is to obtain fatigue, and each character in the account calculates the count of fatigue points separately, and each character can redeem 30 fatigue points in the fatigue point store every week.

DNF Raiders: About the 110 version of the copy positioning and system science, moving brick abyss future into one

Fatigue points are used to redeem the entrance ticket to the advanced dungeon, different dungeons and different difficulty to consume fatigue points are also different, players can choose the corresponding dungeon raiders according to their own preferences and needs.

DNF Raiders: About the 110 version of the copy positioning and system science, moving brick abyss future into one

Without considering the effects of fatigue drugs, characters can get up to 30+188*7/30≈73.8 fatigue points per week.

In the Adventure Coin Shop, 16 fatigue points have also been added to the Adventure Coin Shop

4. Adventure Group Achievements

In terms of adventure groups, a richer and more challenging [Adventure Group Achievement] system has been added, and the Lv100 version of the "Adventure Group Challenge" has been merged into the Adventure Group achievements

By achieving achievements, you can earn rewards, Achievement Points, and Prestige. Having a certain number of achievement points will increase the achievement level and issue level rewards (such as Ryan Core, Tuned Crystals, Decorative Titles, etc.), and Prestige will be displayed at the top of the character name, and you can choose what to display and how to display it in the game settings.

DNF Raiders: About the 110 version of the copy positioning and system science, moving brick abyss future into one

5. Daily/Weekly Tasks

The adventure group also added the character-bound [Daily Quests] and account-bound [Weekly Quests] somewhat similar to the current DNF battle order, the tasks given and the adventurer's prestige are directly related to the achievement progress, when completing the daily/weekly missions, you will get the reward of props and points, and when the points accumulate to a certain value, you can get additional rewards.

Rewards for Daily Missions:

Unclean crystals, conjugate unclean crystals, etc.

Rewards for weekly missions:

Twilight scarlet crystal gift box, golden jade, quenched Ryan core, brilliant tuning crystals, etc.

6. Monster Illustrated

The new version also adds [Monster Atlas] for Lv110 monsters, and obtaining monster fragments can increase the level of monster atlases, and after leveling up, you can unlock more monster-related content (such as standing paintings, information, stories, abnormal weaknesses, etc.).

DNF Raiders: About the 110 version of the copy positioning and system science, moving brick abyss future into one

At the same time, the book is divided by the dungeon's ownership, and each lower city has 3 kinds of cumulative rewards, and when the monster level of the corresponding dungeon reaches the corresponding value, additional rewards can be obtained (unclean crystals, conjugated unclean crystals, twilight scarlet crystals, transformation props, decorative vanities, etc.).

The specific upgrade chart process is as follows:

DNF Raiders: About the 110 version of the copy positioning and system science, moving brick abyss future into one

epilogue

This level expansion is full of dry goods in terms of game content, but it is somewhat unsatisfactory for the characters. It can be seen that the official has not only added a lot of content to enrich the gameplay outside the copy, but also optimized some of the past drawbacks. As for whether these drastic changes will resurrect the game that has been in operation for more than a decade or accelerate death, it will take time to consider.

At present, the author is very much looking forward to the mechanical God of War Lab in Hanbok in May and the Lost Lands in Isbins in July, hoping that these two new dungeons can bring players a richer game experience, and also hope that the official can listen to the opinions of players in the follow-up and optimize some content that is not very reasonable.

At the same time, I also wish that the national service can be updated 110 version as soon as possible to end this extremely long grass period.

DNF Raiders: About the 110 version of the copy positioning and system science, moving brick abyss future into one

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