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Three Kingdoms Kill: The psychology master in the game, playing well is God, playing badly is nerves

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As we all know, there are more than four hundred warriors in the Mobile Edition of The Three Kingdoms, and each warrior's skills are special. There are those with strong output capabilities, there are also those with strong auxiliary capabilities, there are those who play with equipment, and there are also military generals who constantly draw cards. One of the special types is playing psychological warfare. These warriors play well is god, play bad is nerves, today Xiaobian will introduce some martial artists who are good at psychological warfare.

Three Kingdoms Kill: The psychology master in the game, playing well is God, playing badly is nerves

Yu Ji

Seduction: You can name any kind of basic or regular bag and use or play a hand face down. Other characters whose stamina value is not 0 choose whether to question it in turn. If there is no role to question, the card is settled according to the card you described. If there is a character question, it is revealed: if it is true, the questioner loses 1 point of physical strength; if it is false, the questioner each draws a card. Whether true or false, discard the questioned cards. Only if the questioned card is red and true, the card can still be settled.

First of all, Yu Ji, this martial general has been killing in the Three Kingdoms for a long time, and everyone must know this martial general very well. He can unleash the skill [Deception] every time he plays a card, so he is also called a warrior who burns progress bars, and many players are most disgusted with fighting him. In addition to the relatively long time consumption, Yu Ji's strength is also a reason on the one hand.

Yu Ji can [seduce] the enemy every time he plays a card, let the enemy keep guessing, and if he succeeds, he can touch a card, and if he fails, he will be bloody. Once the guess fails, it will affect the player's subsequent guess. Players will constantly fall into the trap of "He must have been a liar, but the last round guessed wrong, what can be done?" ”

Three Kingdoms Kill: The psychology master in the game, playing well is God, playing badly is nerves

Trial matching

Shou Yi: Limited to one time per turn, you can respond to other characters after you become the only target for the other characters to use the card: if your countermeasure is successful, the card will not be valid for you, and the card will be obtained by you when it enters the fold pile.

Judge is the most distinctive warrior in psychological warfare, because he is one of the few martial generals who have appeared in the blood. Whenever the enemy attacks the match, it will enter a moment of guessing, and the two will choose the countermeasures separately, each with a 50% chance of winning. Unlike Yu Ji, there will be no other factors affecting the psychology of the matchmaking, just make a choice. Successful cards will be used normally, and failure cards will be taken away by the judge. Looking at the risk alone, it is better to fight with the trial match than Yu Ji, after all, if you fail, you will not deduct blood.

Three Kingdoms Kill: The psychology master in the game, playing well is God, playing badly is nerves

Zhang Xue

Tsutomu: The card playing phase is limited to once, and you can show a hand with another character at the same time: if you show [Kill] and the character is not [Flash], you discard this [Kill] and then deal 1 damage to it; if you show not [Kill] and the character is [Flash], you discard the card and then get one of its cards.

Zhang Xue is also a psychological warfare master, and his skills can not only cause damage to the enemy, but also consume the enemy's "flash". If Yu Ji gave the initiative of speculation to the enemy, then Zhang Xue was giving the initiative to himself. In addition, the skills of the two warriors above have only two outcomes, victory or defeat, but Zhang Xue has three situations, victory, defeat, and draw. When the enemy only has one hand, Zhang Xue can use this skill to see the enemy's hand, which is also a good effect.

Three Kingdoms Kill: The psychology master in the game, playing well is God, playing badly is nerves

Will dry

Book Stealing: Once per round, at the beginning of the card playing phase of the enemy character, if he has a hand, you can make him think that he has used a [wine], and make him declare that there is a basic card in his hand, and you can judge whether it is true or false. If the judgment is correct, you will receive 5 cards at random; otherwise you will not be able to match the cards used this round.

Similar to the above martial generals, Jiang Gan's skill hit rate is also 50%. However, Jiang Gan's income is undoubtedly the strongest, once the skill takes effect, he can take away the enemy's 5 cards, basically stripping the enemy. Because of this, the consequences of the failure of Jiang Gan's skills are also very serious, equivalent to being forced by the enemy to "drink and kill", and it is cool after two rounds of playing badly.

In addition to the above martial generals, which martial artists do you know who play psychological warfare?

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