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Steve Jobs, a black-hearted middleman, made the world's first brick-playing game.

Recently, when Xiaofa was surfing the Internet, he found a sequel to the game of "Ye Qing Hui", which was released by Atari in 1976 and produced a new sequel to "Bricks", which is the sense of Ye Qing Hui.

Steve Jobs, a black-hearted middleman, made the world's first brick-playing game.

I believe that many netizens with more than ten years of internet age have more or less come into contact with this classic "Bricks", which was a complete god work at that time.

Steve Jobs, a black-hearted middleman, made the world's first brick-playing game.

And this sequel really has some of the flavor of the past, and Atari also added a two-player mode, an endless arcade mode, fifty challenge levels, railguns, missiles and explosives, etc., a new element in this work.

The game's entire cyberpunk style is also very eye-catching.

However, the price of 37 yuan, and does not support Chinese it is estimated that it can also dissuade a large wave of people.

Steve Jobs, a black-hearted middleman, made the world's first brick-playing game.

If you ask Xiaofa if you recommend buying Breakout: Recharged, then if you don't have the only reason to recharge for faith, I don't recommend anyone to buy it.

I'm sure you'll never open the game again after a few novelty trials.

However, this classic arcade game, when it was released in 1976, had a very good story behind it, and this game was the only game in Jobs's life that was involved in the development and production.

Steve Jobs, a black-hearted middleman, made the world's first brick-playing game.

It all started in 1972, when Nolan Bushnell and Ted Dabney, the world's first arcade video game, Ping-Pong, now seemed extremely rudimentary, allowing players to maneuver skateboards on arcades and hit the ball back and forth.

Steve Jobs, a black-hearted middleman, made the world's first brick-playing game.

Unexpectedly, this game suddenly exploded. So the two gave the release of the game to Atari, but Atari forgot one very important thing in the release of Ping Pong: applying for a patent.

Seeing the emergence of such a huge wealth code, all kinds of pirated copies of "Ping Pong" spread in the United States.

These pirated games have moved the big cake of Atari.

So Atari decided to develop a single-player version of the game: players can use pinballs to knock off color blocks on the screen, which is now the classic "Bricks".

Steve Jobs, a black-hearted middleman, made the world's first brick-playing game.

The project fell to Jobs, Atari's No. 40 employee at the time.

At that time, due to limited technology, the arcade game consoles at that time did not have a computer host, and could only integrate transistor circuits on the chip, so that the transistors could control the circuit on and off, but due to the high price of transistors, each additional one was real money!

So Atari has always wanted to reduce the number of transistors in the chip in game design, when Atari's employees needed about 150 transistors to make a game.

This also makes the cost of making a game console consistently high.

The world's first transistor ▼

Steve Jobs, a black-hearted middleman, made the world's first brick-playing game.

So Atari promised Jobs that if you made the game in a month, you'd get paid $700, and you'd give you an extra hundred dollars for every transistor you saved.

This reward was placed in the United States in 1972, which is definitely a huge amount of money!

And the reason why Atari was able to give such a good reward was that it was a very remarkable thing for Atari designers at that time to develop a game that could save 30 transistors.

In the face of such a generous reward, Jobs was interested, but at that time, Jobs did not understand chip design; nor did he understand games.

But it's okay, he has thighs!

Jobs, a business genius, was paid to play Atari's latest games at will, and Woz, who was in charge of HP's scientific computer project at the time, worked for Jobs for free every day after work.

Steve Jobs, a black-hearted middleman, made the world's first brick-playing game.

The simple deception of Woz became Jobs's "technology outsourcing".

Jobs told Woz that the design had to be completed in 4 days and with as few chips as possible. After completing the work bonus, they are half a point.

For the next four days, the two spent almost non-stop, with Jobs working on prototypes and testing, and Woz working on the technical side.

Unexpectedly, these two big guys really made this "BrickLayer" in 4 days that can forever enter the history of the game, and the whole game only used 44 transistors!

Steve Jobs, a black-hearted middleman, made the world's first brick-playing game.

Ironically, after Jobs gave the design of "Bricking" to Atari, Atari's engineers had never seen such a streamlined and ingenious design, so the design of only 44 transistors could not be mass-produced.

The final version, given by another Atari designer, was mass-produced, using more than 100 transistors.

However, Atari was very faithful to his promise to Jobs, giving him two bonuses, one of which was $900 in a month and one of which saved $5,000 for transistors.

But the "middleman" Jobs only gave Woz $450!

There was no mention of another huge sum of money, and it wasn't until many years later that Woz learned the truth from a magazine, which also deeply hurt the simple Woz.

In an interview with the author of Jobs, Woz said: "I only wish he had been honest at the time, and if he needed that money, he knew I would definitely give it to him." He is my friend and I should help my friend. ”

Steve Jobs, a black-hearted middleman, made the world's first brick-playing game.

However, the effect of the game "Bricks" after its release is obvious to everyone, and Atari also uses this game to maintain its own industry status.

Since then, there has even been a sequel to "Super Bricks", which adds 3 game modes to the original.

And the earliest contact with "Bricks" by domestic messengers should also be this version.

Steve Jobs, a black-hearted middleman, made the world's first brick-playing game.

And Atari has once again produced a sequel to "Bricking" after 46 years, in fact, in Xiaofa's view, the commemorative significance of this "Breakingout: Recharged" will be greater than the actual significance of the game itself.

After all, the development of the game to today, this kind of simple gameplay mini-game, even if you add a few dazzling elements, it is difficult to please the player anymore.

But the series "Bricklaying" once opened up the glory of an era in Atari.

Author: Little Flower Editor: Face line

Images, sources:

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