"Gone With the Wind 2" took several years from the release of the previous game to the development to the jump ticket, and finally it was officially released at the beginning of this year. Compared to the previous game, this game has fewer problems than many, and is a little more than very little...

The game is set in one of the last surviving cities, 15 years after harlan's viral mutation. Players will play as the gifted alien Aiden, using his parkour skills comparable to Laura and Drake to shuttle between streets and rooftops, dodging aggressive bandits and special infectors, helping survivors and vigilantes, and a large number of options, although seemingly little impact on the ending, determine the player's position and differences in playing experience, thus irrevocably changing the direction of everyone's destiny.
Let's first ignore the small number of bugs in the first release "A certain finally released next-generation version" an order of magnitude but can make people out of the BUG collection, ignore the EPIC version does not support cloud archiving want to play on other devices can only go "manual file", ignore the mainstream GTX1660Ti level graphics card under the premise of tight graphics card supply can only be low and medium special effects / 1080P resolution barely reaches 60 frames, but also ignore the heroine's face model from E3 public to official release The change is slightly greater than the racial difference between night devils and humans... There's also playing with the save being changed and flashing back to the desktop...
Now the production team is repairing a lot of game bugs and trying to continue to solve many historical problems that have yet to be discovered in the future, the attitude is visible to us, and we hope to launch a fun DLC under the premise of optimization to make up for the shortcomings of the game itself.
As mentioned earlier, the game body with extremely poor optimization really makes me "Ah Rui touch the electric gate - transmission (uncle) numb", but also fortunately the conscience of the production team has not been completely extinguished, knowing that they can not handle too much computing, the player's graphics card may cause irreversible torture or launched a variety of scaling functions, with high emotional intelligence is to match the advanced graphics processing black technology to provide a better frame rate, another statement to understand, do not understand also do not understand, do not understand, do not understand,
This game native support NVIDIA DLSS technology, FSR scaling and linear scaling three technologies, and DLSS as the exclusive super-resolution technology of RTX graphics card, in terms of clarity and timeliness has an unparalleled advantage, I believe everyone is curious about the gap between the three DLSS and the level of frame rate improvement, we do a simple test this time, with four screenshots to explain everything. Declare in advance that there are specific differences in the frame rate of different scenes of the game, so the game frame number is for reference only, and the specific settings should be dynamically adjusted according to their PC configuration.
Although the rendering style of the opening scene of the original highest quality "Extinction 2" is extremely intense like a zombie mixture, and the large woods and slanting sun make the sense of doom more intense, it can be seen that with the help of RTX real-time ray tracing, the ambient lighting effect is quite excellent, and the entry-level graphics card of RTX 2060 can reach an unstable frame rate of 30 frame fluctuations at 1440P+ open ray tracing + extreme image quality. (The number of frames labeled in the picture is the average number of frames)
We keep the setting parameters unchanged, turn on the quality mode of DLSS, and can see that the number of frames in the same scene has been improved by a certain extent, and it can fluctuate up and down from 30 frames to 40 frames, and the picture quality is not much lost compared to the original image quality.
If you continue to adjust the DLSS to the balanced mode, the frame rate will finally reach the smooth play that ordinary people understand, fluctuating around 50 frames, after all, the entry-level RTX graphics card performance shortcomings can be maintained at 50 can be said to be unexpected. In terms of image quality, if the DLSS of balanced mode is not much different from the quality mode, the frame rate improvement obtained is huge.
The most surprising thing is the DLSS performance mode, finally, can reach a smooth 60 frames, although in the battle and some scenes there is a case of frame drop, but the frame rate has satisfied the player's smooth play experience. The picture quality has finally ushered in a visible change with the naked eye, and after comparing with the original picture quality, it can be found that there are traces of algorithms in the details of the long-range view, but it is worth it in exchange for a huge increase in the number of frames.
Of course, if the resolution is reduced to 1080P, then no matter which grade of DLSS can get a performance improvement of 10 to 15 frames, after all, for mid-range graphics cards, resolution is one of the most performance-hungry options. However, the advantages of DLSS are relatively inconspicuous.
To sum up, in the 1440P native test, at least the Mingxuan GeForce RTX 3060 Ti iCraft 8G has no pressure to enter the threshold of 60 frames, and the high-end positioning GeForce RTX 3080 Ti iCraft 12G exceeds 100 frames. In tests with ray tracing turned on, the Graphics Card of geForce RTX with built-in hardware Tensor Core had considerable advantages.
1440P resolution is the choice of many players in the coming period and will become the mainstream resolution of PC games. If you do not consider ray tracing, even if the performance is relatively beginner but support DLSS RTX2060/3050 graphics card can be set screen or open DLSS to run "Fading Light 2" more smoothly, I personally believe that in today's rapid development of graphics card performance, 1440P resolution may be a more moderate choice between HD image quality and smooth frame count.
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