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Hearthstone: Neutral Finale Legends, Arena God Card, Druid New Toy

The finale of hearthstone's Okuyama mini series, the Orange Card, is finally out. The Black Dragon Princess is really a generation stronger than a generation, 10 cost 88 immune raids, paved with 21 small dragons, set the return to the field in one. The ladder is too bulky, and the arena god card is neutral on the surface, but in fact, like the ancient gods, it is just a new toy for the druid.

Hearthstone: Neutral Finale Legends, Arena God Card, Druid New Toy

Regimental leader Onixia, a neutral legendary retinue, 10 costs 8 attacks 8 blood, dragons, raids. When you control the chicks, you have immunity. Battle Roar: Summons six 2-attack, 1-blood,000-d dragons with raids. Any dragon can be triggered, including the dragon summoned by the train king, the dragon baby and even the mechanical dragon, but a bunch of live translators in the national costume are going to carry the pot again, like the fierce dragon is obviously a beast, not a dragon. The designer says: This card may be disabled in the arena.

Hearthstone: Neutral Finale Legends, Arena God Card, Druid New Toy

Previous immunity is mostly immunity for one turn, this has the opportunity to become permanent immunity, some players may not know much about keyword immunity, a little explanation. The so-called immunity, that is, not to be harmed in any way, can not become the target of the directional effect, simply put, it is infinite holy shield + infinite stealth, we can put it buff, but the opposite side can not designate our immune entourage as the target, but can be distorted by the vanishing flock These non-directional spell hits, immune followers can not get taunts.

Hearthstone: Neutral Finale Legends, Arena God Card, Druid New Toy

20 point field attack, 8 points of health, can eat the moon giant in vain, can also be killed by the actor's big relay single, is a qualified big brother, but only the designer's expectation of the kind of national play entourage exchange version is useful, as long as the horse racing OTK is still in a day, the player ladder 10 fees are thinking about how to kill the opposite instead of solving and standing. This is a typical card that is constructed without carrying and deriving blood. It can be derived by means of the Druid's Pocket of Freedom, the Mage's Dragon Fire Talisman, the Priest's Dragon Clan Study, the Shaman's Charge Summon, and so on.

Hearthstone: Neutral Finale Legends, Arena God Card, Druid New Toy

The Druids have good news and bad news, the good news is that the probability of the little De finding the ancient god to turn over is reduced, and the bad news is that the Druid can also return to the market with one click when he finds Onixia. Xiao De is really the designer's own son, the mini bag does not appear to be out of the Druid professional orange, in fact, the mage's Barinda, the neutral Black Dragon Princess are all exclusive to Xiao De, and even KazaKushan is half counted. High fee cards are All Xiao De's dishes, after all, the technology tree is full, take 10 fees to beat others' 7 fees.

Hearthstone: Neutral Finale Legends, Arena God Card, Druid New Toy

XiaoDe is afraid to become the biggest winner of the new version. Onixia Scales, 7 costs 14 attacks, fills the blank spot of the curve, and it is most appropriate to use this after overgrowth. Violent Owl Beast, unpretentious, explosive old-fashioned healing robot and Sun Reaper Battle Mage. Team coordinator, disposable deer helmet, standard choice pool is very shallow, more shallow after retreating from the environment, counting the new cards are 13, found that the mine is very nourishing. Perhaps the designer used a strategy of wanting to get away with it, murdering the druid, and then weakening it justified.

Hearthstone: Neutral Finale Legends, Arena God Card, Druid New Toy

This time the mini bag strength innovation is not high, except for digging Baolong, there is no eye-catching card. It can be seen that the designers are deliberately controlling the intensity, they say: next year's core collection and the first expansion package will focus more on scene exchange. Efficient exit environments such as the Secret Passage Guldan's Skull will indeed slow down the startup speed of OTK. Although the ancient hearthstone is like this, but the player has been a god for a long time, who wants to return to the life of a mortal?

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