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Yao deep strategy, how to be a princess Yaoyao who is loved by everyone? Brushing a shield is actually quite simple

Yao deep strategy, how to be a princess Yaoyao who is loved by everyone? Brushing a shield is actually quite simple

First of all, you must congratulate Princess Yaoyao, the first legendary skin of the auxiliary hero. Before this legend skin, star legend, glory collection of these high-quality skins can not have an auxiliary hero can have, Yao is the first, the face of the auxiliary world, not much to say we directly on the dry goods, so that everyone can become the beloved Yao Yao princess.

Out of the inscription

Yao deep strategy, how to be a princess Yaoyao who is loved by everyone? Brushing a shield is actually quite simple

Yao's outfit recommends double wandering equipment plus the breath of condensation, and the overlord reloads and adds a defensive piece of equipment to see whether the core output of the enemy lineup comes from physics or spell damage, and choose ominous signs or witch cloaks.

Skill depth analysis (skill details are more than Yun Mengze's grass)

Passive Skills:

Passive description is that the control skills other than suppression will become deer, but in fact, some skills will have special circumstances, such as Zhang Liang's big move will actually trigger Yao passive, And Zhang Liang will have a dizzy effect after the end of the big move, which is the reason for triggering Yao passive.

The fixation of Chang'e's skill will not trigger Yao's passivity.

The Golden Cicada one skill will not trigger Yao's passivity. (Yao Dazhao can ignore the Golden Cicada skill and directly possess teammates)

One skill:

A skill has two controls, push and track the dizziness, try to hit two pieces of control, keep a good distance, too far or too close can only hit one of the controls.

Two skills:

Possession or big move landing will interrupt the second skill, so do not release the second skill before you are about to get on the body or land on the ground to avoid wasting blue.

When helping teammates play buff, try not to open the second skill, it is easy to accidentally grab the buff, and the effect of the general attack next to it is better.

Big Moves:

There are two mechanisms that we must be clear about, one is to immediately reduce the cooldown time of the skill by 30% when possessed, and the other is to actively break away from the cooldown time of the big move to reduce the cooldown time of the big move by 50%, and if you want to frequently play the control and the shield of the big move, you must make good use of these two mechanisms.

If there is a skill before the big move is attached, it must be used after the big move, so that the big move attachment immediately reduces the cooldown, and the next shot of a skill can be used quickly.

When there is no passivity, we can't brush the shield, and we must take the initiative to break away before the shield of the big move is about to be knocked off, so that we have the opportunity to put another big move in this wave of team battles.

In actual combat, we can use the invincible characteristics of the possessed body to deceive some skills, such as Zhuge Liang's big move, a skill of the golden cicada, etc. After being hit or locked, the big move can make the enemy skill invalid.

Using big moves to block some skills is a more advanced way to play, such as Sun Ce's big moves, Hou Yi's big moves, and Zhong Kui's two skills. When we are passive, we must stand in front of our teammates to block these skills.

Misunderstanding explanation - brush wild possession (the wild king shook his head when he saw it)

Many Yao like to possess when brushing the wild with the wild, and then free their hands to watch the wild brush, which is very easy and convenient, but from the perspective of actual combat, it is more harmful than beneficial.

First of all, most of the wild heroes have endurance, and they don't need our big move shield to help them resist damage. Secondly, brushing the wild will make our shield continue to be consumed, and if we don't come down to refresh the shield before fighting, we won't be able to maintain the best combat power.

We want to help hit the wild to improve the speed of the brush field can only put two skills, not only the damage will not be too high, but also it is easy to accidentally grab the buff, it can be said that the wild during the brushing period we did not do anything useful.

The correct way to play should be to follow the wild brush during the period without a big move possession, just use the general attack to help fight the wild brush field, so that you will not grab the buff. Don't be in a hurry to possess after brushing the wild, after encountering people, first a skill and then a big move to possess a skill cooldown, so that you can play two shots and a skill in a short period of time, pull the control ability full, and ensure that the shield of our big move is full.

Pre-playing ideas

Go out to learn what skills to see our middle road needs our help to clear the line, if we need to point two skills to quickly clear the line, if not we need to point a skill to fight consumption. Although the Yao level is relatively weak, but the hand is long, in the face of some weaker middle auxiliaries can still be pressed. After the enemy has released the first wave of skills, they can throw a skill to the opposite mage, and then chase after the general attack state.

Because Yao is very very eating level, so before level 4 we do a good job, that is, rubbing experience everywhere, when the middle route eats to support the bilateral side, you can pass through the wild area to eat the experience of the wild monster, and then go to the bilateral to eat the experience of the military line, if the side road has no military line and can not fight, just help fight the wild brush wild rubbing experience in the wild area, as soon as possible to upgrade to level 4 is the most important thing yao needs to do in the early stage.

The idea of how to play team battles

Step 1: See if you are passive, which determines our subsequent gameplay.

Step 2 (Passive): If there is passivity, wait for the shield to be broken, do not take the initiative to jump down, and make the most of the shield. Immediately after landing, go to those controlled enemy heroes, turn on their faces, and most of the heroes in The Glory of Kings have a range of control skills, especially some tank warrior heroes. If they want to play an effect in the team battle, they will definitely release the control skill, and as long as they put it, they will definitely trigger our passivity and help us brush the shield. (The core of the brush shield is that we take the initiative to find control, forcing the opposite side to play our passive, rather than following the fate and other control to come to us)

The specific situation in actual combat should also be analyzed in detail, if there is no hard control on the opposite side, we can't brush the shield, then even if we are passive, we should break away before the shield is broken.

(No passive): No passive is to take the initiative to break away before the shield of the big move is broken, and when it is detached, we must jump to a safe place with few people to ensure that we will not be dropped by the second before the next wave of big moves cools down. If there is no passive waiting for the shield to be broken and fall, the cooldown time of the big move is too long, and this time is enough to defeat us on the other side.

Step three: Try not to eat too much damage during the landing time, don't be dropped by the set fire, and remember to put a skill before amplifying the move after having a big move. The next step is to cycle through these three steps.

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