Naruto mobile game's new spring shizumi repaired a skill hardware problem not long after it was on the shelves, mainly because it originally belonged to the stage of skill judgment, but it was interrupted by the opponent's general attack, which affected the ninja's sense of experience. But in fact, the more serious bug was not fixed at the beginning, that is, the use of one skill and the second period of the doppelgänger time to link the three skills to release the other gods. There is also the ability to press and hold one skill and three skills, and then pair two skills to release multiple other gods effects. You might say that you have to use two fingers to match other skills later, and you have to move, which is too complicated and should not have much impact. At this time, the role of the simulator appears, and the use of keyboard or simulator settings can easily achieve the effect of continuous other gods.

Just when many players are complaining about the impact of this "infinite god" on the battle experience, Rubik's Cube pushed a small update package on the 9th, and also released the latest announcement, which mentioned the repair of the two skill creation doppelgangers and the logic of skill release. According to my own measurements, the above-mentioned effect of using operations such as doppelgangers or two fingers to release other gods has been fixed. That is to say, from the shelves to the present, it is a normal ninja in the true sense, and there is no fatal BUG to affect his experience.
However, when this repair announcement appeared, there were some disappointed players who said that the New Year water they purchased was "weakened" in this way? At this time, we need to analyze this problem, use the BUG to increase the strength of the ninja, and finally because of the bug repair, the ninja can not continuously release the other gods, which should not be a real weakening, right? After all, the original effect was caused by bugs, not by the ninja's own skill characteristics. And you should also know that sooner or later such bugs will have to be fixed, it is only a matter of time. The previous Tanabata limited Asma's one-skill five-fist BUG was indeed spaced for a long time, and it was repaired after a few months, which can only be said that the Rubik's Cube was lazy and did not repair quickly, and it cannot be considered that the existence of this BUG is reasonable.
After getting rid of such a bug that can release other gods many times in a row, you look at the New Year Water Stopper, what level do you think his strength can reach? Personally, I think it is up to a normal 1980 point A ninja strength standard, has a good Y-axis starting ability, and has a high flexibility. But there were also some problems such as skill backstabbing and damage that limited his strength, at least not the outrageous settings of the shadow of the evil spirit and the love brother before. However, such intensity control is also very good, at least to avoid the possibility of being weakened in the future. But players who rushed to buy the New Year's Water Stopper may regret it a little, because this ninja did not bring them too much surprise.
Sometimes it's not just the strength of the Rubik's Cube that tangles with the ninja, but the player also struggles with the strength of a ninja. Take the New Year Water Stop, for example, before buying it, you will worry that he will be weakened because of the high intensity, but when you get it, you will find that it seems to be very general. At this time, you hope that the strength of this ninja can be higher, otherwise it will not be able to become the mainstream lineup. Through such a before and after change, it can be seen that except for some players who purely collect ninjas, players who value ninja strength will be more tired, and will always ask the Rubik's Cube to strengthen or weaken because of the strength performance of a certain ninja.