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Shake and shake – a joyous way to play

Hello friends, almost the New Year, small partners rarely get together, since you want to play the game, then play the combination of tacit understanding! Xiao Jiang will introduce some of the "canyon folk groups" that have appeared before.

Shake and shake – a joyous way to play

This time it's a fun game in the canyon - shake music combination to engage in the opposite side of the wild mentality to see this game!

Prerequisites——

Agudo (with discipline) big Joe (with whatever he wants) two hearts that love to do things

Happy play, just play with your heart. After all, no one can guarantee winning or losing

Specific gameplay ——

At the beginning, Big Joe leads Agudo straight to the enemy blue buff (be sure to sneak past, even if you are discovered, don't panic, rush it is over). Big Joe put a second skill next to the blue buff in advance, and when the back to the city skill was about to start, Agudo quickly clicked to release (that is, punishment). As long as you are fast enough, the opposite side will not have a chance to break your release state, and Agudo is still releasing blue buff in the spring water. After a few times of this operation, you will definitely be able to beat the opposite side wild.

Shake and shake – a joyous way to play

Anti-Wild Techniques -

1, generally there is a big Joe, anti-wild should be able to completely escape, but there are always exceptions

1. After level 4. Riding a ball against the wall to play buff, found that the enemy came to catch it, quickly zoomed in to escape through the wall, and there will be additional movement speed

2. After the big move is used up, Agudo's own two skills can be used as a flash through the wall. The back wall is also OK

3. Display of wild monsters on the minimap. If you don't have a view of that area, then even if the monster has been hit by the other party, the minimap will still show that he exists, and only if you witness the death of the monster, the minimap will not be displayed, and the next time you refresh, you will be able to see it again. (So if Agudo secretly steals the wild successfully, he can catch this opportunity that you know when the wild monster refreshes, and the opposite does not know the situation of the wild monster refresh)

Agudo Taught wildly ——

Summoner Skill - Punishment

Akado must be punished. Otherwise, it will not be to recover the wild monsters, but to fight the wild monsters and slow down the thieves

1. Being attacked will interrupt the process of subduing the monster

2. Every time a wild monster is received, the corresponding mark will be displayed on the upper side of the healing button; after two marks, the wild monster can be summoned

3. Bird two skills; lizard one skill; three piglets and two wolves. Both correspond to summons; blue and red buffs are additional effects that come with ball attacks

4, a skill to add movement speed to the friend; to summon the wild monster to increase the attack speed (need to have an effect within the skill range); on the contrary, the enemy hero will slow down, bind the body (anyway, it is an annoying skill)

5. Two skills. The longer you press, the farther you roll, and during the rolling phase immune control, collision will have a damage

6. Big moves. Throw the ball out, hit it and hit it, it will fly, and refresh the cooldown of the two skills (the two skills here are detached from the ball when the two skills are detached from the ball, which is equivalent to a flash)

7. The resistance of The argento without the ball is very weak, and the ball can be retrieved after 5 seconds of the big move. Therefore, the release of the big move should pay attention to safety, safety first!

8. The moment the ball is released, it can be immune to any damage. It's a life-saving tip

9, playing style ideas: Ah Bone Duo's harvest speed is very fast, rapid development, and then help teammates press the tower (as long as the soldier line enters the tower, directly release the ball). During the interval between pushing the tower and fighting the group, one side collects the wild monsters, and the other side relies on a skill to return to the state.

10, Ah Bone Duo do not easily go to fight the dragon. Because the punishment release distance of Ah Bone Duo is too close, the dragon snatching ability is naturally weaker, so it can only be found to take it

11. The attack suit cannot add attack power to the ball, but the thorn guard of the defense suit can, so this second-level protective suit is very helpful to Agudo.

Shake and shake – a joyous way to play

Agudo Outfit Inscription Recommendation ——

Giant's Grip + Cool Boots + Ice's Grip + Blood Demon's Wrath + Eternal Night's Guardian + Ominous Signs

7 Hunt 10 Void 10 Fate 3 Immortal (23 Physical Defense, 937 Health, 7% Movement Speed, 17% Attack Speed, 6% Cooldown)

Shake and shake – a joyous way to play
Shake and shake – a joyous way to play

In previous versions, Agudo's Giant Grip combined with the Blood Demon not only improved survivability, but also increased damage. However, in the latest change, the basic life of the ball was reduced. Although it has been slightly weakened, it does not affect the play of shake music!

1, cooling rely on the cool boots and ice mark grip of the reduction on the line, the back will make up the defensive armor, after all, the attributes of the attack suit can not give the ball ah

2. The equipment can be adjusted according to the situation. For example, if the damage of the opposite spell is high, replace the ominous sign with the witch's cloak

3, the later is to sell the shoes, to buy resurrection armor or famous knife. The late movement speed did not hinder things, and when he was caught, Agudo put a big move and the second skill jumped out.

Well, that's it, the little friends have a good time

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