Foreword: Hello everyone I am Wang Jiu, in the game want to score then the five rows are undoubtedly the best choice, and every New Year's Festival many friends will open a round of king glory to pass the time, but if the lineup is not right, it is easy to lose the game and cause a bad mood, so this time the little tiger recommends to everyone that it is more suitable for the five rows of scoring lineup!

The most important thing about the five-row lineup is that even if there is a road on the line that collapses, but other roads can also take teammates to fly, or even if the line is inferior to the whole line, as long as it is properly developed, it can play an advantage in the process of team battle and gradually win, that is to say, the core of the five rows is whether the lineup can play a good team battle, so there is no absolute core in the lineup or everyone is the core, not to mention that first look at the heroes recommended this time!
Development path: Yu Ji
Yu Ji as a shooter hero is still relatively comprehensive, 1 skill consumption ability is very strong, 2 skills dodge all physical damage can also increase the life-saving effect, 3 skills in the specific case of displacement skills can also play a role in the game to chase or escape, passive skills disguised increase in the output ability, at present, Yu Ji This hero although the heat is not high, but with the skill mechanism even if they are alone on the line can also ensure effective development, due to the existence of 2 skills lead to enemy heroes do not dare to easily cross the tower to kill Yu Ji, In the middle and late stages of group battles, whether it is the attrition ability before team battle or the output ability in the process of team battle, it is very strong.
Auxiliary bit: Cai Wenji
Cai Wenji as an auxiliary, control and recovery effects have a remarkable place, 1 skill of the amount of health recovery can make the teammate's health has been in a safe value of stable development, 2 skills of the control effect whether in the line stage or team battle can play a good control effect for our side to create an advantage, when the big move opens in addition to restoring the health of the teammate with the lowest amount of health can also increase the double resistance to ensure survival, in the game of better development of Cai Wenji can be said to be the team's mobile spring, Effectively guarantee the survival of teammates.
Wild Position: Agudo
Agudo this hero can be said to be a cold hero in the canyon, but the hero heat can not represent the intensity, although the heat of the hero Agudo is low, but the hero's clearance speed or support ability have a remarkable place, the passive skill release of wild monsters is very fast to use this point can reverse the wild or accelerate the clearance efficiency to online support, 1 skill to create an area for friendly troops to return blood (in addition to the line) to increase the movement speed, and there is a certain control effect, 2 skills increase movement speed and can eliminate the control effect, which can be used to eat enemy skills in team battles with thicker health, 3 skills allow the ball to charge to the designated location with a flying effect, and Agudo can output on the periphery or quickly escape.
Middle Unit: Miledi
The first impression of the hero Ofe di Milady is tricky, the speed of tower demolition is very fast, the output relies on small robots, the ability to line is not very strong, but after putting 2 skills back to the tower is also helpless, the output ability of 1 skill is also there, although it is a continuous output and relatively easy to dodge, but in the team battle, this skill can effectively replenish damage, the control effect of the big move can also protect teammates or protect themselves from being killed by enemy assassin heroes, and the output ability of the strengthened small robot after releasing the big move is stronger. It is a headache, and with this hero, the enemy middle road can not be easily supported, otherwise the defense tower will be demolished.
Confrontation Road: Xiahou Huan
Xiahou Huan This hero in the canyon can be said to be a very comprehensive hero and there is no outstanding point, but just because of this point of the confrontation road in this lineup to choose Xiahou Huan, first of all, Xiahou's line ability is not weak, even if the line can also rely on the skill mechanism to supplement the development of troops under the tower, 1 skill can be used to protect teammates in the game can also control the enemy hero in the front row, 2 skills provide shields while strengthening damage into real damage to play output, 3 skill displacement at the same time with control effect, It can be said that Xiahou Huan has remarkable places in the game, whether it is opening a group or protecting the ability.
Summary: This lineup does not have a core or everyone is the core, first of all, even if the three ways to fight in the line stage, but can also develop safely and not collapse too much, in the later stage of the team battle, Miledi and Agudo can summon small robots or wild monsters to support, Cai Wenji is in the back row to protect, Yu Ji is responsible for output or harvesting damage, and Xiahou Huan can choose to protect or act as the front row according to the situation, XiaoHu and small partners tried this lineup, even if the enemy developed well, In the process of team battle, as long as it is controlled or not close to the rear row, it is basically possible to go directly to the high ground without injury.