Today's protagonist comes from the game special effects professional. So what are the game effects?
The most straightforward understanding is the special effect in the game, and the most direct feeling brought to us is the light and shadow effect in the game. For example, character skill effects, waterfalls in the scene, falling leaves, UI special effects, and so on.
The game special effects artist is to give the game these effects, so that a mediocre action or scene has super expressiveness.
For example, the following Ultraman, the special effect is the blue light when Ultraman swings his arm. Did Ultraman, who had lost only the second action of the middle two, feel that the damage value had also decreased?

Set off the atmosphere, make the picture more eye-catching, increase the combat experience, and the significance of the special effects is also here.
Star Boy felt that friends who had fantasies about games, special effects artists should be one of their ideal professions.
The same is true of today's protagonist, come and listen to his story.
I am Zhang Que, from guangzhou campus 2107 game special effects major. Now a game video designer at IGG.
When I was looking for a job after graduating from Mars, my friends in the game industry recommended this company to me, saying that this company is very good and encouraging me to try it. So I plucked up the courage to vote, but I didn't expect to be preemptively arranged for an interview and hired! This was something I could not have imagined before.
▲ Zhang Que joined the offer
I worked at a game company and joined that company because I liked games, and although I couldn't do game-related positions, I wanted to be in the game industry and get close to the information of the industry.
Seeing the work of UE4 colleagues at work is very interesting, and I want to take a break after leaving, but I don't want to waste this time, so I think about whether I can learn about special effects production.
▲ Zhang Que's game special effects works
At first I didn't know where to go to study, because I felt that for someone like me who had already worked, the time cost was higher than the price of the course, so choosing where to go to class and how to take class was the most important.
After watching some online posts, some netizens are recommended to watch videos for self-study, and there are many teaching videos on the Internet, even free.
This way is not suitable for me, I hope to learn after the employment of related positions, and the content of this professional is to follow the iterative update of the corresponding software and change, and the online teaching video I can not screen out the best explanation for me the most targeted, nor can I guarantee that the teaching content is currently the latest in the industry, so this method may be more suitable for some people who want to get started as a small white who has enough time to understand, and the time cost for me is too high.
Some netizens recommended various institutions, but each institution was mixed, and some people in the same institution boasted that if they went to heaven, some people would step on the end, and I was embarrassed again. I screened several institutions with more positive reviews, among which Mars has the most positive reviews, so this is also what I want to know.
Then I went to consult with some colleagues who do game effects. Their recognition of Mars is very high, saying that there are many friends in the same position around them who graduated from Mars and did a good job. So they were very supportive of me coming to Mars to study.
Then I signed up right away, and now look at the decision is so correct!
After starting formal learning, I really understood a simple fight action effect that originally required many steps to complete collaboratively.
I had a lot of cool big move scenes in my mind, and I couldn't help but sigh that the big guy who made those special effects was too powerful, and I also secretly expected that one day I could also make such powerful special effects.
During the learning process, I thought that all kinds of complicated operations would make me difficult, no, the hardest part that made me think it was actually English software. Although many software have Chinese version, but try to use English is not easy to bug, English is very poor I can only rote memorization, here I am very envious of Good English students, use very fast.
But don't worry about the students who are not good at English like me, rote memorization can also be done, but it will be slower, and after mastery, it will be used freely (such as haha like I am now).
A very simple but very useful piece of advice for the students is to take good notes! Take good notes! Take good notes! As much as possible to take notes in detail and neatly, the software is something that will be forgotten after a short period of time, especially in English, do not take notes after a period of time and then open the software head will be confused.
Looking back on the months of studying on Mars, I will learn a lot of dry goods every day, and after class, I will seize the time to digest and absorb, and I feel that time passes too quickly.
I would like to say that one of the great places about Mars is that the process of completing the homework is the process of digesting and absorbing the application of skills, so every time I complete the homework well, it helps me quickly master the knowledge and skills I have learned.
And the teacher will also seriously comment, here I must mention a teacher is The fifth floor of Guangzhou Xu Yanlong, known as Mars Ghost Valley! Brother Long is very responsible, everyone's homework will be seriously commented, and he will not go home until he finishes! And in the early morning is still supervising everyone to change five stars! The moon doesn't sleep he doesn't sleep!
It is really a blessing to meet such a teacher in the process of learning, and with the help of the teacher, I can force myself to do better and let me strive to reach a level that is difficult to achieve by self-control. Other teachers are also responsible and keep an eye on the employment of our graduates.
Now that I've become a game video designer at IGG, it's a really dynamic job I'm interested in. Compared to traditional TVC, game ads can play a lot of things freely.
When I worked, I could really feel that I was using the skills I had actually learned on Mars, and I was now able to quickly get started working to keep up with the rhythm of my colleagues, thanks to the comments and supervision of the teachers at that time, many skills were skilled and impressive.
In the process of learning special effects on Mars, I also learned some 3DMax, and I can quickly process the models that need to be processed at work, without bothering my colleagues in the model. But there are still many things that UE4 needs to learn after work, and it needs to continue to be learned according to the position'.
Overall, learning the sea is endless, and Mars is worth it!
After reading Zhang Que's self-statement, Xingzai is very happy for him, there are many students who have similar experiences on Mars, Xingzai slowly arranged, I hope that the experience of Mars students can bring encouragement and confidence to you who pay attention to Xingzai!
Xingzai not only received more and more related advice from game majors, but also at the macro level, China has become the world's largest game market in 2016, and games have gradually become a high-paying and sustainable development industry, the development prospects are very impressive, and good special effects artists are scarce.
Finally, Star Boy would like to say to you who love games, welcome to the Mars era, let Mars accompany you into the game world!