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Microsoft's 68.7 billion acquisition of Blizzard, Storm Heroes, Overwatch players collective tears: there is salvation

In recent years, activision Blizzard's various news has made many players unhappy, but even the news of game quality overturning, updating the crotch or office scandal has not made many players completely disappointed in Activision Blizzard - everyone still has positive expectations for old comrades in their hearts, and last night's official acquisition news of technology giant Microsoft finally brought some hope to the "whites".

Microsoft's 68.7 billion acquisition of Blizzard, Storm Heroes, Overwatch players collective tears: there is salvation

Judging from the official news, Microsoft's wave of acquisitions is obviously a shot in the arm for its own game ecology, and the beneficiaries are not only investors who bought two stocks, but also our vast player base. For players, this acquisition will allow Microsoft's subscription system (XGP) content to join a variety of Activision Blizzard's new IP, even if the two major IPs of OW and WOW are not enough for you to play, there is a large string of new and old CODs waiting for you to experience, combined with XGP's cabbage price and the consumption characteristics of today's players who have less time to play more games, a "value" word covers everything.

Microsoft's 68.7 billion acquisition of Blizzard, Storm Heroes, Overwatch players collective tears: there is salvation

And for a small group of players who have been disappointed in Blizzard for many years — especially those of Overwatch and Heroes of the Storm — Microsoft's money can be largely related to the embarrassment of the two games at this stage. Take "Heroes of the Storm", this game was just out of the spotlight, the follow-up update is also very conscientious, but with the various situations inside Blizzard, not only resources and development forces have been withdrawn, in 2018 even the e-sports competition was stopped, to know that the game itself has only been online for less than 3 years, and money and money can bring human and material resources, is obviously the most needed straw for the project team.

Microsoft's 68.7 billion acquisition of Blizzard, Storm Heroes, Overwatch players collective tears: there is salvation

The same fate is actually experienced in Overwatch, but the "symptoms" are relatively better. The sequel has been delayed, and the update content is not rich enough, which is a cliché problem, and everyone is used to it. But in the past two years, OW's already sluggish e-sports ecology has been greatly affected, in short, this is also a problem that money can solve, but there is no money to solve.

Microsoft's 68.7 billion acquisition of Blizzard, Storm Heroes, Overwatch players collective tears: there is salvation

Talking about this, Xiaobian is also a bit emotional, the old saying is thirty years of Hedong and thirty years of Hexi, in the past we always picked and chose domestic games, thinking that domestic developers have money and leisure is not going to do games. However, in the past 2021, domestic manufacturers have given us a surprise. This is not, and OW, HotS is also the main competition, there are e-sports events of the domestic action game "Forever Doom" showed a thriving look, so that many whites are full of emotion.

Microsoft's 68.7 billion acquisition of Blizzard, Storm Heroes, Overwatch players collective tears: there is salvation

Xiaobian also remembers that when this game was first launched, the popularity was very high. Because of the characteristics of the action attributes inherited by Chinese martial arts, as well as a variety of high degrees of freedom to pinch faces and unique character mechanisms, "Forever Destroyed" occupied the Steam sales list for a long time when it became popular, and the sales volume also exceeded 600W in a short period of time. However, at that time, many people were not so optimistic about him, after all, this short-lived situation appeared in many domestic games, after all, the heat of this thing, came and fell quickly - many games have no highlights to support the heat, and they are gradually thrown on the street.

Microsoft's 68.7 billion acquisition of Blizzard, Storm Heroes, Overwatch players collective tears: there is salvation
Microsoft's 68.7 billion acquisition of Blizzard, Storm Heroes, Overwatch players collective tears: there is salvation

However, the feeling of "Eternal Destruction" in the past few months is completely different. First of all, the esports part of the game is very well done. The World Championship has attracted many mainstream e-sports clubs around the world to settle in, because the game's unique viewing has also allowed the audience to gain a lot of interesting famous scenes, and the popularity is quite high.

Microsoft's 68.7 billion acquisition of Blizzard, Storm Heroes, Overwatch players collective tears: there is salvation

In addition, because of the emphasis on content, the number of updates to "Forever Doom" is also crushing many games of the same level. A few months after the game was launched, six or seven large-scale linkage content was announced, not only the funny linkage of "Jelly Bean Man", but also the linkage of Bruce Lee, which has feelings and can also engage in cultural output. In the follow-up, you can also see the linkage of classic martial arts game IP such as "Daewoo Double Sword". There is really no loss in the shares.

Microsoft's 68.7 billion acquisition of Blizzard, Storm Heroes, Overwatch players collective tears: there is salvation
Microsoft's 68.7 billion acquisition of Blizzard, Storm Heroes, Overwatch players collective tears: there is salvation
Microsoft's 68.7 billion acquisition of Blizzard, Storm Heroes, Overwatch players collective tears: there is salvation

And as the chicken eating game that is easiest to attract the attention of plug-ins, the attitude of "Forever Doom" to plug-ins is also worth learning from major manufacturers. To put it simply, in order to avoid the proliferation of plug-ins, the production team began to lay out from the internal test, set up an anti-plug-in team, and chased and blocked the external plug-in all the way, and even uprooted more than 20 plug-in production and sales chains some time ago.

Microsoft's 68.7 billion acquisition of Blizzard, Storm Heroes, Overwatch players collective tears: there is salvation
Microsoft's 68.7 billion acquisition of Blizzard, Storm Heroes, Overwatch players collective tears: there is salvation

Being able to hold your ground in the face of heat and continue to launch high-quality updated content, the excellent performance of "Forever Doom" is also one of the few things that can please players in this bad 2021. I don't know what you guys think? Do you think microsoft's wave of acquisitions is good or bad for many classic IP?

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