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Warcraft 3: Hurricane Wand that can greatly increase the success rate of siege, but also has some chicken ribs

In the previous article, there are many powerful treasures for everyone in detail, but in the content introduced before, they are mainly permanent treasures, and the consumables are relatively less. Today, we will introduce you to a level 4 consumable that can be played in the battle mode, which can be used to greatly limit the play of some units of the opponent, but also greatly improve the siege effect, but in the current version, it seems to be a bit of a chicken rib of the level 4 consumables - hurricane wand.

Warcraft 3: Hurricane Wand that can greatly increase the success rate of siege, but also has some chicken ribs

Equipment attributes

After possessing the Hurricane Wand, the hero can unleash the Hurricane Spell skill through it, throwing enemy units into the air, making it impossible to move, attack, and cast spells for 20 seconds, and the units thrown into the air for a duration are invincible. It should be noted here that the Hurricane Wand provides the same Hurricane Skill as the Bird of Prey Druid 's Hurricane Skill, which can be dispelled, and the Hurricane Wand in the latest version is no longer used 3 times in the past, but only 2 times.

Warcraft 3: Hurricane Wand that can greatly increase the success rate of siege, but also has some chicken ribs

Practical effect

Due to the long restriction time of this piece of equipment, although the restricted units are in an invincible state, there is no way to play their due role, so the effects of restriction and auxiliary siege are still very good. It should be noted that due to the fact that hurricane spells can be dispersed, after the opponent's dispersion unit is formed and has been followed, the play space will be reduced a lot. However, in the first half of the game, if you can hit this item, use it better, let the troops round up and kill some enemy units or heroes, and play some small advantages.

Chicken rib cause

As a prop that can greatly limit enemy units while also significantly improving the success rate of siege, the effect of the Hurricane Wand is still very good. Unfortunately, due to a series of reasons such as version changes, changes in the tactical system of various ethnic groups, and defects in the prop itself, this prop does look a bit chicken today. Below, for everyone to take a detailed inventory, the specific reasons why this prop appears to be chicken ribs.

Warcraft 3: Hurricane Wand that can greatly increase the success rate of siege, but also has some chicken ribs

Reduced number of uses: As a consumable, the effect and number of uses are very important. If it is a consumable such as Big Blood and Big Blue that allows heroes to instantly restore their combat effectiveness, it is understandable that they can only be used once. The Hurricane Wand does not do any harm, but is a prop that protects the enemy to a certain extent, and after the number of uses is reduced from 3 to 2 times, it will obviously feel that it has become chicken ribs.

It can't be obtained in the early stages, and it is useless in the middle and late stages: As a hurricane wand of level 4 consumables, the difficulty of dropping in the actual combat game is equivalent to that of a level 5 permanent treasure. This directly leads to the fact that the difficulty of the monster points that can allow players to obtain such items is often relatively high, and it will be naturally more difficult to get them in the early stage. In the middle and late stages of the game, the opponent already has a dispersal unit to restrict the use of this item.

Warcraft 3: Hurricane Wand that can greatly increase the success rate of siege, but also has some chicken ribs

Higher requirements for players: In addition to the above two points, the requirements for the timing of player use are too high, which is also the reason why this equipment seems to be a bit chicken. Take the orcs against the warriors, when both sides have not dispersed the unit, there is such a prop in hand, as long as the opponent's old cow (the king of the hill) can take a lot of advantage, but once the old cow floor (the storm hammer of the king of the hill) has been used, the effect of using it will be greatly reduced.

The assisted siege effect is not as strong as expected: although after releasing the target from a normal unit to a hero, the hurricane spell is still not short. However, in actual combat, when the opponent sees that you have such props, the hero will basically not leave the large unit, and in the early stage, in the case of the opponent's troops and heroes, the difficulty of surrounding and killing ordinary units is not low, so the auxiliary siege effect of the hurricane wand basically only exists in theoretical cases.

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