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Glory of Kings: It seems difficult, but in fact it is a little bit through! These three heroes can be easily started with a little practice!

Glory of Kings: It seems difficult, but in fact it is a little bit through! These three heroes can be easily started with a little practice!

Text │ Danqing commentary Original article Theft must be investigated

Compared with Ma Chao, Luna, Guan Yu, Yuan Ge, and Baili Xuance, this type of really difficult operation hero, there is also a kind of "seemingly difficult, in fact, a little through!" With a little practice, you can easily get started" hero.

This type of hero is the "pseudo-high exercise" hero that a few players call.

The most typical feature of the "pseudo-high exercise" hero is that it looks fancy and feels difficult to operate, but it is actually just a appearance!

For example, the three heroes we will mention next may be the so-called "pseudo-high-fuck" heroes.

Wolong Villager: Is It Difficult for Zhuge Liang? No!

Is Zhuge Liang difficult? This should be divided into two situations, one is Zhuge Liang in the middle unit, and the other is the current hot wild Zhuge Liang.

Glory of Kings: It seems difficult, but in fact it is a little bit through! These three heroes can be easily started with a little practice!

Zhuge Liang of the middle unit, the main difficulty lies in grabbing the line and saving passive, because it is easy to be consumed by the enemy's long mage, and it is also very likely that it will be assisted by the enemy + hit the field to catch the single priority, so the development and living space is relatively weak, and it requires a strong consciousness to control.

Zhuge Liang, who plays the wild position, can frequently use one or two skills to accumulate passive magic balls, and the efficiency of brushing the field is also first-class fast, and it is not easy to be targeted, and the development efficiency is much faster than taking the middle road.

Glory of Kings: It seems difficult, but in fact it is a little bit through! These three heroes can be easily started with a little practice!

Playing wild Zhuge Liang, do not need too high operation, brush wild habitual 12 or 21 small combos, play the french ball automatic attack. As long as you bury your head in development to maintain economic leadership, with Zhuge Liang's skill mechanism, the damage will naturally not be low!

Make sure you walk out of the wild area with five magic balls on your body! Slide screen to observe the enemy's health, by walking the position to let the ball automatically attack the enemy within the field of vision, after lowering the blood line, use a big move to close it, and even press the big move directly in the face of the blood hero.

Glory of Kings: It seems difficult, but in fact it is a little bit through! These three heroes can be easily started with a little practice!

To put it nicely, as long as Zhuge Liang's economy is high, just by relying on the passive law ball, you can easily hang up the crispy half-life, how to put the big move can be harvested, from the operational level, Zhuge Liang can not be regarded as a real high-operation hero, but a typical "pseudo-high-exercise" hero.

The real difficulty lies in the rhythm of the development of the wild, and the control of the passive orb to attack the same target, as well as the use of large moves in the crowd to lock the residual blood, and then through the position adjustment to achieve harvesting.

Qi Tian Dasheng: Is Sun Wukong difficult? No!

Sun Wukong, Lü Bu, Jiao, and Dianwei are all very popular heroes, and the most popular should be Sun Wukong, right?

There are many players who believe that Monkey King is a hero who relies heavily on operation, although the instantaneous burst damage is very high, but after all, it is also a crispy skin, and it is evaporated without a word.

In fact, Sun Wukong does need a certain operation, but it is far less difficult than you think! After mastering the essence, you will find that Sun Wukong's difficulty is no more than that, and he is also a typical "pseudo-high exercise" hero.

Glory of Kings: It seems difficult, but in fact it is a little bit through! These three heroes can be easily started with a little practice!

2A3A1A This set of entry-level combo moves everyone will use, when facing the heroes with control such as Dai Ji, Gan General Mo Evil and Wu Zetian, the sequence of combos can be changed to 21A3A, and after displacement, use a skill to block the control, which is convenient for the operation of subsequent combos.

Sun Wukong wants to hit the specified target 100% accurately in the enemy population, and it is generally difficult to achieve the lowest amount of health/ the closest distance / the lowest absolute amount of health in the setting, which requires the use of avatar locking instead of the general attack key, which can achieve 100% precision strike.

Glory of Kings: It seems difficult, but in fact it is a little bit through! These three heroes can be easily started with a little practice!

In addition, there are also sun wukong sticks, jumping sticks and hitting a stick before leaving.

Save the stick, is to use the second skill in advance, so that the CD time into the countdown, holding a strengthened general attack in the hand, and after the second skill is restored again, you can play the "monkey four sticks".

Jumping sticks, which use two skills to slide over the head of the enemy hero, in order to achieve the effect of two displacements, is often used to jump the back row with the help of the front row.

Glory of Kings: It seems difficult, but in fact it is a little bit through! These three heroes can be easily started with a little practice!

Playing a stick and then walking is a more monkey play, when Sun Wukong squatted in the grass, if he encountered an enemy who did not want to knock, or a group of people came over. You can press a skill to knock a stick in place (a big move can also knock a stick in place), and then use the second skill to jump the stick to escape.

In fact, a hero like Sun Wukong, the consciousness is greater than the operation, and does not need too high hand speed, playing more will naturally be proficient.

Fuso Knife Rider: Is it difficult to Tachibana Right Kyo? No!

Some players will say that Tachibana Right Kyo is also very difficult, jumping around, after drawing the knife, there is always no way to split people, and it is not easy to control at all.

Only players who have actually played Tachibana Right Kyo will deeply understand that Tachibana Right Kyo is the kind of "pseudo-high exercise" hero who looks difficult but is very easy to get started.

Glory of Kings: It seems difficult, but in fact it is a little bit through! These three heroes can be easily started with a little practice!

Tachibana Right Kyo's three skills are very targeted, such as:

A skill Swallow Return, usually used is a reverse displacement, when hitting a wild monster / creep / hero, it will automatically trigger the second displacement, which greatly improves the mobility of Tachibana Right Kyo.

Using this mechanism, you can use the wild monster/creep/hero as a springboard to chase or escape, the direction of the displacement is reversed, get used to it, and even instantaneously during the process of brushing the field and actual combat.

The two skills are collocated, which is commonly known as the draw knife chop, which is a medium-range control + damage skill, which is generally used after passively slowing down the enemy, which can greatly improve the hit rate.

The three skill fine snow, swinging four knives in a row in the specified direction, and bringing back blood effect, is a skill used for endurance and harvesting, which is generally used when the enemy is stunned after drawing the sword.

Glory of Kings: It seems difficult, but in fact it is a little bit through! These three heroes can be easily started with a little practice!

When there is only one target in the line of sight, you can use a skill position to move to the enemy's side, press the general attack to trigger passive deceleration, and then press the draw of the knife in seconds to automatically lock (the system automatically selects the target), and then connect the big move to harvest, that is, 1A23 combo.

When there are multiple targets in the line of sight, you can use a skill to use the enemy's front row, jump to the side of the back row, press the general attack to trigger the passive deceleration, at this time, manually use the draw knife to slash the target, and then follow the big move to harvest, that is, 11A23 combo.

Glory of Kings: It seems difficult, but in fact it is a little bit through! These three heroes can be easily started with a little practice!

Tachibana Right Kyo is difficult to consciousness, as for the operation? 1A23 or 11A23 jumping back row, it's not difficult at all! Tachibana Right Kyo can be called a typical pseudo-high-tech hero.

The three heroes mentioned above only represent personal views and opinions, and the shortcomings are expected to be added by passing small partners.

Thank you for reading, look forward to your loving attention, and hope to meet you in the next corner.

I'm Danqing, we'll see you next time.

END.

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