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King Glory Experience Suit Update Zhang Liang was tragically weakened The big move CD added 10s in one go

Zhang Liang: Tragically weakened

King Glory Experience Suit Update Zhang Liang was tragically weakened The big move CD added 10s in one go

This time the experience service update, there are several heroes have some changes, to tell you about it, I think the most miserable hero should be Zhang Liang, we know that the core of Zhang Liang's hero is a big move, and this time, the designer directly added Zhang Liang's big move to ten seconds of CD, which seems to be to weaken this hero to the waste, you know, Zhang Liang's big move every time it is used will make the other party very uncomfortable, and after adding ten seconds of cd, theoretically, a game, you have to use two or three big moves less, ah, How else is this going to be played? And the hero's passive damage has also weakened, I don't know why I do this, is it that Zhang Liang has been a little overheated recently?

Shield Mountain: Strengthened

King Glory Experience Suit Update Zhang Liang was tragically weakened The big move CD added 10s in one go

This time the adjustment, Shield Mountain should be very happy. Because the shield mountain big move will strengthen the shield of the shield mountain, at this time, the durability of the shield has become the original 250%, that is to say, many heroes who were able to break this shield at the beginning, now there may be a set of consecutive moves, there is no way to break this shield, you say that this kind of strengthening will make many heroes with long hands particularly irritable, especially heroes like Yin Zheng, at the beginning it is possible to beat the shield mountain into a waste, now it should be a little difficult, right?

Sima Yi: It's acceptable

King Glory Experience Suit Update Zhang Liang was tragically weakened The big move CD added 10s in one go

Sima Yi's passive hero made an adjustment, that is, when he died, returning to the base would restore all his energy, but also weakened the hero's normal attack damage, the first time to strengthen the damage of ordinary attacks, from 485 (+20* hero level) (+0.76Ap) to 420 (+20* hero level) (+0.7Ap), this seems to want to make the hero's instantaneous explosion, slightly weaker, and the passive effect of the second skill, from returning 30% of the damage received The spell damage has become 50%, that is to say, the designer's positioning of this hero is to be able to restrain the opponent's magic damage lineup, of course, after such a hero adjustment, the overall heat should drop slightly, after all, everyone does not want to restrain, but instantaneous seconds.

Tachibana Right Kyo: Weakened

King Glory Experience Suit Update Zhang Liang was tragically weakened The big move CD added 10s in one go

Tachibana Right Kyo's performance in the recent period is really too good, the designer said that a set of combos can make the other party have no reaction time, it will give the opponent's person a second, so the skill damage of the three skills has been adjusted a little, from the original 100 (+50/lv) (+0.7Ad) to the current 120 (+50/lv) (+0.55Ad). It can be said that the damage in the early stage of the big move is actually quite acceptable, but the damage in the later stage is no way to second people, and this weakening seems to make the hero's explosive ability continue to decline.

暃: Weaken flexibility

King Glory Experience Suit Update Zhang Liang was tragically weakened The big move CD added 10s in one go

As a new hero, it should be said that the adjustment is taken for granted, and let's take a look at the results of this adjustment, the ordinary attack damage of a skill. From 120 (+20/Lv) (+0.36Ad) to 180(+20/Lv) (+0.4Ad), one skill shield effect changed from 450 (+1.5Ad) to 325 (+25/Lv) (+1.2Ad), and two skills: Jump distance is shortened and slower. If the three skills are not hit, the skill cooldown changes from 10(-1/Lv) to 12(-1/Lv). Seeing this adjustment, do you know the designer's intentions? Reduce the hero's flexibility, but increase its own damage, so that the hero has a higher burst, at least for now. It should be said that this hero in the experience suit, because it is too flexible, it feels not good at all to grasp the designer targeted weakening, should be very normal.

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