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Ghost Valley Eight Wilds play word games have other hidden plots? Friends broke the news that Zhang San pushed Fanbook is really helpless

Although "Ghost Valley Eight Wilds" has almost become a shame for domestic games in recent years, after watching the revelations about internal problems, the game seems to have a first-line turnaround.

Since the launch of the official so-called "Creative Workshop", "Ghost Valley Eight Wilds" in just half a month, the game has dropped from special praise to mixed reviews, more than 40,000 bad reviews far exceed the total number of bad reviews of ordinary games, and even the entire Field of Chinese single-player games has been ridiculed and hit to varying degrees.

Many netizens believe that Zhang San's whole operation was blinded by the small profit of the fly head, he had long forgotten his original intention as a gamer, and after harvesting fame and profit, he had completely corrupted into a businessman full of copper smell.

However, some of the insider information about "Ghost Valley Eight Wilds" that broke out on the Internet last night seemed to reveal a completely different truth from what netizens thought. An article of more than 10,000 words and a recording of more than 30 minutes have made a more comprehensive analysis of the core points of the controversy of "Ghost Valley Eight Wilds".

Before Yun Youji's formal introduction, netizens may have seen or heard some of the breaking news clips. At present, the most spread on the Internet should be about 22 minutes and 30 seconds in the recording, Zhang San said that the game of 68 yuan can be played for tens or even hundreds of hours when talking about the problem of player refunds, and it has been very conscientious, even if it is a dollar an hour, many players are not at a loss, and many of the games of 298 cannot be played for 298 hours.

Compared with the explanation of other problems in the recording, this paragraph is indeed an indelible "black spot" for Zhang San, and how long the game can be played has nothing to do with the price of the game.

Those time-killing casual games are not expensive, and some AAA masterpieces with hundreds of prices can give a refined, cinematic game experience, which is not what indie games can provide. And, if you count in time, aren't online gamers more profitable? After all, many free online games are hundreds of hours long when played.

Yun Youji did not agree with Zhang San's views on this passage, but compared to the right and wrong of this passage, if you really care about the problem of "Ghost Valley Eight Wilds" itself, then this small composition of Xishan, as well as other contents in the recording, are more worthy of attention.

The relationship between the whistleblower and Zhang San

The first thing that needs to be introduced is who the author and the recorder of this small essay are, and what is his relationship with Zhang San.

This part of the content is mentioned in the small essay, very long, here is a brief summary.

The small essay author, the person who recorded the recording, the person who talked to Zhang San in the recording, are the same person, named Xishan, he is not only a hot-blooded player who often takes the rhythm and leads the players to fight with the game manufacturers, but also a game developer, his studio is called "Happy Jump Ticket Studio", launched the "Our University" mobile game on TapTap, Zhang San once funded him, before the launch of "Ghost Valley Eight Wilds", the two met, and later became friends with a better relationship, Some things about Zhang San are also relatively well understood.

Of course, for various reasons, "Our University" has not been launched, and it seems that this project is basically GG, but this does not prevent Xishan from knowing much more about the inside story than we ordinary netizens, and his words should have a certain credibility.

Stated in advance, the following are from the recording and Xishan's small composition, and yun youji's own views have nothing to do with yun youji's own views, yunyou ji is not clear about the internal problems of "Ghost Valley Eight Wilds", whether it is credible, it is left to the netizens to judge for themselves.

Why not go to the Steam Workshop

This is a matter of concern to players, and it is also the focus of this rhythm.

According to the news, China's single-player games do not produce creative workshops, which is actually a matter of the past two years. Since 21 years, the domestic game industry policy tightened, in order to avoid danger, China's stand-alone games basically did not have a creative workshop, the entire 21 years of the top domestic stand-alone machine, there is no creative workshop, even the recent "Seeking Immortals", but also in the wiki website has not to do with the official player fandom community.

As for why I don't dare to go out of the workshop, I understand everything, and the Thunder game responsible for distribution naturally understands the risks better than the player. Therefore, even if games like the Great Immortal Simulator and Bloodthirsty Seal can be launched normally in the Workshop, it does not mean that Ghost Valley Eight Wilds can do this. Times have changed, my lord.

Moreover, Zhang San himself is also worried about similar problems, although the mod developer uploaded by the workshop players can be deleted, but there is a time difference in the middle, as a game that sells six or seven million, many people are staring at them, especially behind the game also involves a large-scale game company such as Thunder Games.

Zhang San thought very simply at the beginning, making a creative workshop, so that players can order their favorite things, players are happy, and they can also promote sales. But after announcing the plan, he browsed the workshops of other games and found that there was a lot of political content, and found that he wanted to be simple.

As for the first trial and then the upper part, Zhang San also thought that this kind of creative workshop is called an appreciation-type creative workshop. However, unlike the general player's imagination, the connoisseur workshop is not uploaded by the mod author and then downloaded by the player clicking on the subscription, but the official integration of the mod into the game, which involves the workload and compatibility issues, which are very difficult to deal with.

Moreover, even in the connoisseur workshop, the minimum price of mod cannot be set to 0, at least $0.25, which is obviously not what Zhang San expected.

Since this time, the studio has designed many schemes to negotiate with Steam's official, but none of them have passed, and as a domestic game with millions of sales, "Ghost Valley Eight Wilds" is not yet eligible for Steam to design a separate set of rules for it, and people inside the studio are also anxious about it.

Yun Youji concluded that although the official is very hard, there is a high probability that the Steam version of the creative workshop is going to be GG, and then the official may still find a way to optimize the Fanbook experience.

Why use fanbooks

Fanbook was originally used by people inside the studio, and it was the next choice of the development team after discovering that the Steam Workshop could not be safely opened, in order not to break the original commitment.

Of course, there is no use of player diversion to make a profit, because "Ghost Valley Eight Wilds" has sold millions of copies, in the entire Chinese single-player game market is a phenomenon-level IP, tens of thousands of players drainage, simply than ghost valley word of mouth and brand value, especially the producer Zhang San also has plans to develop sequels, there is no need to kill chickens and eggs.

Moreover, before the official launch of the fanbook, Ghost Valley also found two thousand players to test, and in the testing stage, there were not many players who reflected that the fanbook was not easy to use, mainly because most of the players thought that the fanbook was only a temporary platform, and Zhang San thought that everyone's acceptance of the fanbook was very high, so it was directly launched, which triggered the rhythm after that.

By the way, the previous version update caused the player mod to fail, in fact, it was not led by Zhang San, he himself was still busy with the Steam Workshop, although the update was indeed a targeted update for the player mod.

Fanbook's overlord clause

Players bear the mod risk, the platform has the final interpretation, although it seems to be the overlord clause, but for the official, this is actually a disclaimer.

Many people think that developers want to grab the fruits of the labor of mod authors, and developers think that some of the mod content created by players inevitably involves other IP copyrights, such as mortal immortal mods.

If the official comes to the door, with this clause, the platform will be finished by removing the mod, and the official is unlikely to go to ordinary players to fight a lawsuit to claim compensation; but if there is no such clause, then the platform will be responsible, and the IP company will definitely ask for a large amount of compensation.

Of course, even so, the platform terms are still problematic, Zhang San himself admitted that the formulator of the terms is the legal department of the publisher Thunder Games, they do not know enough about the game mod community, so they found similar regulations from other places, changed and used, which led to so many problems after that.

In the recording, Xishan suggested to Zhang San that since the official has no intention of plundering the fruits of the mod author's labor, then refine this clause, clarify the responsibility of the platform, and explain the rights owned by the mod author, and then find some mod authors to do online or offline live broadcasting, and then explain the points of concern to netizens, and the contradiction will naturally be solved.

It is worth mentioning that in the recording, Zhang San also explained why he did not advocate players to upload astringent mods during live broadcasting, because he is a game official and it is impossible to publicly affirm this behavior, but this does not mean that he has a completely negative attitude towards similar mods.

Therefore, whether it can be astringent in the end can not be judged until the fanbook is online again.

In order to develop Ghost Valley 2 and mobile games, the game update is slow

This is actually a misunderstanding, Zhang San does have a plan to develop the second generation, but the live broadcast also clearly said that they will continue to engage in the second generation after the first generation is done, and now the generation is far from finished, so there is no need to transfer most of the manpower to engage in the second generation of development.

At present, Ghost Valley has two studios, one is 8 people, one is 26 people, 8 people are core elders, 26 people are ordinary employees, all of which are developing Ghost Valley 1.

As for the development of mobile games, in fact, at present, Oni Valley Studio has only applied for mobile game copyright, and the purpose of applying for mobile game copyright is to apply for high-end, so there are some policy preferences and tax reduction benefits, which does not mean that the studio has invested most of its energy in mobile game development.

As for why players feel that game updates are slower, Zhang San explained that the main reason is that players are too familiar with the game.

At the beginning, "Ghost Valley Eight Wilds" was updated every Monday, but even if only a few big bosses were updated, it was a big version, and players also bought it.

Now many players have played hundreds of hours, only updating this bit of content has not satisfied them, and now in fact, although the update frequency has gone down, but the amount of updated content has not declined, but has increased, mainly because players are too familiar with the game, so it feels that the update has slowed down.

About the studio squeeze staff

Zhang San's ugly image of a capitalist is largely related to his recruitment requirements and the Tieba revelations of a self-proclaimed internal employee.

The recruitment requirements of the Ghost Valley Studio, in the case of the company is not very high, clearly emphasize the problem of overtime for employees, and do not stand it; and an internal employee of Tieba broke the news that he had applied for a job, and as a result, he was told that the probationary period salary was two thousand, 4500 + some subsidies, six days a week, 8 in the morning and 10.

Because the user's self-proclaimed working environment is relatively similar to the original recruitment requirements of The Ghost Valley Studio, many people believe his words, and this person also said that the production status of "Ghost Valley Eight Wilds" has been rotten, basically it is to put a little thing to hang the player, because the code is too bad to do another one, many employees are still developing mobile phone versions and "Ghost Valley Eight Wilds 2", the 1st generation is basically regarded as a beta version.

It can be said that many of the rhythm points after that are precisely because of this post, and Zhang San also explained this.

He said that the original recruitment demand was a normal standard for local game development companies, and now the studio has made money, the salaries of employees have also increased, and there are tens of thousands of inconvenient content such as bonuses.

As for the post of Tieba, it is purely fabricated. Because the minimum wage in Guangzhou is 2100 and the probationary period of 2000 is already a violation of labor laws, the studio cannot openly engage in this kind of thing.

end

As for why Xishan wanted to send out this explanation at this time, according to his own words, as Zhang San's friend, he did not want to see anyone like him who atone for his sins by making games, and it should be a happy thing to finish the game he wanted to make, and some of the faults of capital should not be completely left to Zhang San to bear.

Some people may think that Xishan's explanation is to excuse the capitalist Zhang San, after all, he seems to mock most of the players who "follow the trend" and criticize Zhang San in the recording, but at the end of the small composition, Xishan still affirmed the behavior of the players to brush the bad reviews of "Ghost Valley Eight Wilds".

He believes that if the player does not mistakenly target Zhang San this time, then it will be a landmark victory for the player. It proves to other manufacturers and capital that the strength and will of the player, or the people to unite, is invincible, and the next time anyone wants to pee on the player's head, he must weigh it well, no matter how many achievements he has in the past, he can be overturned in an instant, this clear warning and revelation also indicates a certain future and hope.

The above is the main content of the "All the Truths About the Eight Wilds Incident in the Ghost Valley" that is popular on the Internet, believe it or not.

However, compared with these arguments, Yun Youji still hopes that the official can give a more practical mod solution, and these things should be more convincing than a thirty-minute recording and a 10,000-word composition.

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