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Dream New Immortal: Beast Four Water Kirin Plus Cow Pass Skill Sharing, Assist best all have a higher fault tolerance rate

Dream New Immortal: Beast Four Water Kirin Plus Cow Pass Skill Sharing, Assist best all have a higher fault tolerance rate

Because the Beast God Four Stage Demon King is different every week, so there are also changes in the way of playing ideas, this article walker will share the Beast Four Pass Skills of the Demon King Water Kirin plus the Cow Combination, hoping to help the friends.

Lineup Recommendations:

Generally speaking, it is a regular lineup of double seal 1 milk 1 thing 1 method, and you can also choose double Qingyun without physically, and here the walkers talk about it according to the mainstream lineup playing style.

Recommended Formation:

Snake array or tiger array.

Baby Recommended:

All with violent blood attacks, it is best to have blood-eating skills to stand.

Tips:

Three-in-four preparation stage:

Before entering, it is best to fill up the anger of all members, especially the auxiliary sect, and those who need to throw the magic weapon should also save enough magic power, and the state (qi and blood, mana, internal injuries) should also be filled.

Penultimate Round:

Dream New Immortal: Beast Four Water Kirin Plus Cow Pass Skill Sharing, Assist best all have a higher fault tolerance rate

Qingyun Sword Introduction (Incense Burning Defense), Ten Thousand Poisonous Flying Ants (Ghost King Crazy Demon), Immortal Bagua Shield, Hehuan Eye Opening (or Sealing Blood Monster), Nurse Plus Buff or Qi Blood.

Penultimate round:

Dream New Immortal: Beast Four Water Kirin Plus Cow Pass Skill Sharing, Assist best all have a higher fault tolerance rate

Hehuan opens his eyes (or seals the blood monster), immortal opens the wall, the nurse adds buff or qi and blood, the poison throwing magic weapon (the ghost king can use the crazy ghost strike or choose the magic weapon as appropriate), and Qingyun opens the wall (burning incense flame soul anger).

Penultimate Round:

Dream New Immortal: Beast Four Water Kirin Plus Cow Pass Skill Sharing, Assist best all have a higher fault tolerance rate

Acacia and Immortal Throw water magic weapons (centered on the Fearful Crane Demon and Fire Demon respectively), Nurse plus buff, Ten Thousand Poisonous Flying Ants (Ghost King Crazy Ghost, if slow, you may not be able to get out), the baby is all output (the mage has no chance to shoot).

Four stages:

After entering the fourth stage, it is more test of luck and strength, even if the team is fully matched, it is easy to overturn if it is unlucky.

Round 1:

Dream New Immortal: Beast Four Water Kirin Plus Cow Pass Skill Sharing, Assist best all have a higher fault tolerance rate

The pen demon behind the hehuan seal, The immortal hangs a chain to the cow, the nurse throws the ice magic weapon (centered on the demon king Water Qilin), the three or four knives of ten thousand poisons (the five knives of the ghost king) set the fire and the cow (if there is a day to rob Qingyun, you can choose the peerless slash). Qingyun uses the Heavenly Robbery (drunken immortals or ghost gods without the Heavenly Book) to collect fire cattle (burning incense using drunken immortals to look at the moon or earth fire anger), and the baby all sets fire to the cattle.

Round 2:

Dream New Immortal: Beast Four Water Kirin Plus Cow Pass Skill Sharing, Assist best all have a higher fault tolerance rate

Acacia Is Not Broken, Immortal Bagua Shield (if there is no frozen, you can replenish the seal), wet nurse plus buff (if the state is not good, you can add blood), Ten Thousand Poisons or Ghost King Pranayama or Fire water Kirin (if the first round is used unmatched), assign a baby to guard the corpse and all other set fire water Kirin (if there is a residual blood unit, you can also give priority to collect fire), Qingyun or incense to use the fire magic weapon (centered on the left crane demon).

Round 3:

The nurse throws the ice magic weapon (centered on the right fear of the crane demon), the acacia seals the right fear of the cow demon, the immortal chooses the dead wood according to the situation, opens the wall or summons, and the physical and magic sects continue to gather fire and guard the corpse.

Things to keep in mind:

After entering the fourth round, the second round finds a chance to get out of a thousand speed (physical pranayama or other units fall out when the baby is out), under normal circumstances, if the first three rounds are successfully passed (the state is better) the back is basically stable, as long as the step-by-step one set fire (pay attention to the corpse), pay attention to the baby at any time and no slack (if you feel that you may not be able to drink directly), then the chance of the final pass is very large.

Water Unicorn and Cow are relatively easy to play the beast four combination, generally speaking, as long as the luck and configuration are not too bad, it is easy to pass the customs with the cooperation, I hope this article can help you.

I am a floating world walker, the original is not easy, you pass by the small partners to help like the attention to support, thank you very much.

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