Early this morning, Raven released an update announcement for Call of Duty: Warzone Vanguard Season 3.
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Update capacity
PC: 38.3 GB (Warzone only)/98.3 GB (Warzone and Modern Warfare)
(The PC side also requires 23 GB of additional hard disk space for the patch copy process; this is temporary space and no additional download is required)
PS4:43.2 GB
PS5:43.2 GB
Xbox Series X/Xbox Series:40.9 GB
Xbox One:40.9 GB
Special Warfare Soldiers
Mateo Hernandez
As soon as you purchase a Battle Pass, you can unlock Two legendary outfits from Mateo Hernandez: the all-black "Strong" and the blue-orange "Arrogant Man".
Equip his favorite weapon, the new weapon M1916, and upgrade it to gain M1916 and character level XP, two extra Special Combatant shapes, two voices, "Can't Escape" executions, and more.
weapons
M1916 (Shooter Rifle)
"A semi-automatic rifle that combines fatal damage and rate of fire. Powerful shooters can be used at any combat distance with ease."
Nikita AVT (Assault Rifle)
Accurate and reliable, this assault rifle has a first-class rate of fire and can be used in CQC or long-range combat.
New weapons unlock challenges
KG M40 (Assault Rifle)
In one match, use the assault rifle to achieve 3 double kills and repeat 15 times.
Whitley (light machine gun)
In one match, use a light machine gun to destroy 3 kill streaks, repeated 15 times.
Game list update trailer
current
Battle Royale (single double three four), steel trial (four), conflict, resurrection (single double three four)
May 6
Battle Royale (single double three four), Steel Trial (four), resurrection (single double three four), resurrection blood money (four)
May 12
Operation Emperor (4), Battle Royale (Single Double 34), King of Gold (4), Resurrection (Single Double 34)
May 18
Operation Emperor (IV), Battle Royale (Single Double Three Four), Resurrection (Single Double Three Four), Resurrection Blood Money (IV)
pass
See: Season 3 Pass List
Imperial Action activities
Operation Kings is a special limited-time event featuring the monster universe's iconic Titan Godzilla and King Kong, which will introduce a new game mode for four-player teams.
Operation Emperor will go live at 00:00 on May 12.
mode
New mode: Volcanic Mortar Steel Trial
general
There is no free battle configuration
There are only ATVs, tactical buggies and squad transporters
The price of the purchase station rises
Increase in cash retained at the time of death
Melee execution damage is capped at 150
Special Warfare Soldiers
Base health increased
Health regeneration decreased
Health regeneration delay increases
Initial equipment adjustments
booty
Epic and legendary weapons are hard to find
Killstreak bonus drop rate decreased
Large amounts of cash are hard to find
Removed silent and fire-blocking battlefield upgrades
equip
Sniper rifles can only kill enemies within 90 meters with one shot
Shock stun duration decreased
Doping health recovery rate decreased
Gulag
There are no dual-wielding weapons
There are no semi-automatic or fully automatic shotguns
Limited tactical equipment
Players will redeploy with the remaining equipment
King of Gold Adjustments
The limit for carrying cash has increased to a maximum of $1.6 million
Resurrection to adjust
Players no longer use the pistol Charlie (Cold War) as their initial weapon
map
New Gulag: Loading dock
This roughly symmetrical area of operations sits in the belly of a ship moored near the Caldera coast, with similar corridors around the open area.
New location: Excavation site
Located between mines and ruins, the excavation site offers special operations soldiers the opportunity to search for supply chests and other items between abandoned excavation equipment, tents and huge skeletons.
New sky model
A black storm is coming...
Location updates
peak
New buildings, supply boxes, contracts, lanyards and a new layer of paint.
runway
New barracks, hangars, and other buildings.
lagoon
New sandbars, trails and coverings.
general
Private matches
Added Resurrection Single Player mode
A new revival steel trial mode has been added
Added some new features to some modes of Resurrection Island (communication tower and weapons trading station)
Experience token usage
Experience Tokens can now be activated in-game via the menu.
mechanism
New mechanism
"Break" the contract
The player will get a vehicle target somewhere on the map. Destroying targets will reward you with armored vehicles that can be deployed through aircraft. As a reminder, this armored vehicle is also very easy to fall into the hands of others.
High-Value Loot Area (Mid-Season)
These areas will be marked with "$" on the map and will provide a chance to get the best loot. These areas are filled with rebornable supply boxes, providing supply boxes that can be opened repeatedly.
Universal adjustments
gas mask
Falling players will no longer be interrupted, allowing them to still open their parachutes when they fall.
When the player is affected by gas from Nebula V when opening the camera to aim, there will be no take/take off animations.
"Maximum Bounty" contract
Eliminating a player will shorten the timer by 20 seconds.
Opening the supply box will shorten the timing by 5 seconds.
Players are no longer able to use the map to directly mark enemy bounty targets.
Increase the refresh rate of the number one bounty target on the map to offset the removal of the direct marker described above.
"Bounty" contract
Increased refresh rate on the map
Deployable purchase stations
Now when players tag a deployed purchase station, there are special sound effects and commentary to better inform teammates.
Redeploy location improvements
Players redeployed or bought back through Gulag victories will now be revived near their party or battle configuration.
Volcanic mortar adjustment
New features
Experienced in hundreds of battles
engineer
High alert
Full of prunes
Adaptive defense
Recover quickly
Resource reclamation
Battle Scout (King of Gold only)
note
Only one specialty can be equipped at a time.
Additional perks that can be picked up can be tagged to your party.
Additional perks that can be picked up are added to the Battle Configuration perks. (just won't offset)
All specialties expire upon death, but will not drop.
Rebirth Island Adjustment
Resurrection protection improvements
Removed a system that would change based on ground distance, where damage would change.
If the player is close to the ground or an opponent, the system will fail.
Players with a shield icon will only take 25% of the damage.
Resurrection protection no longer reduces poison circle damage.
Arms trading station adjustments
Reduced the drop rate of expert tokens.
Trading stations will now look for empty seats on the ground to drop your rewards.
Updated later this season
Footstep audio improvements
Sliding view locking improvements
UI/UX
Purchase station
Confirmation is no longer required at the time of purchase
Balance of weapons
assault rifle
STG 44 (Pioneer)
=.30 Russian short 45-round magazine =
Damage range bonus reduced from 20% to 10%
Horizontal recoil control penalty reduced from -25% to -23%
Vertical recoil control penalty reduced from 20% to -18%
Reduced visual recoil
=7.627.62 Gorenko 50-round magazine=
Damage distance penalty removed
Bullet speed penalty removed
=7.62 Gorenko Precision Barrel =
Bullet speed bonus increased from 30% to 40%
Now increases the damage distance by 20%.
=VDD 320mm 02B枪管=
Bullet Speed Penalty increased from -12% to +30%
Increased damage distance penalty from -10% to +10%
Horizontal recoil control penalty reduced from -25% to -18%
Initial shot recoil penalty reduced from -20% to -10%
Itra Burst
=.303 British magazine =
Magazine capacity increased from 32 to 36
=6.5 Sakura magazine=
Magazine capacity increased from 24 to 28
=8mm Klauser fast magazine=
Magazine capacity increased from 20 to 24
= 8mm Klauser 38-round magazine =
Magazine capacity increased from 38 to 42
Volkssturmgewehr (Pioneer)
=7.62 Gorenko 30-round magazine =
Bullet speed penalty removed
Damage distance penalty removed
=7.62 Gorenko 40-round magazine=
Bullet speed penalty removed
Damage distance penalty removed
=Krausnick 428mm 05V枪管=
Bullet speed bonus increased from 40% to 50%
=Reisdorf 407mm custom barrel =
Bullet speed is now increased by 30%
Now damage range increased by 26%
= VDD 287mm barrel =
Bullet Speed Penalty increased from -12% to -10%
Horizontal recoil control penalty reduced from -25% to -21%
Vertical recoil control penalty reduced from -50% to -12%
Vargo 52 (Cold War)
=17.1" VDV reinforced barrel =
Horizontal recoil control bonus reduced from 4% to 2.5%
Vertical recoil control bonus reduced from 4% to 2.5%
=17.9" Knock down the barrel =
Horizontal recoil control bonus reduced from 8% to 7%
=18.6" Contingent Barrel =
Horizontal recoil control bonus reduced from 8% to 5%
Vertical recoil control bonus reduced from 8% to 5%
=19.8" Liberator Barrel =
Vertical recoil control bonus reduced from 8% to 7%
= Front grip under hanging =
Horizontal recoil control bonus reduced from 10% to 5%
= Task Force Grip Handle =
Horizontal recoil control bonus reduced from 20% to 5%
Vertical recoil control bonus reduced from 6% to 5%
XM4 (Cold War)
Reduced minimum damage from 27 to 26
Max damage radius increased from 850 to 880
submachine gun
Armaguerra 43 (Pioneer)
=8mm Kurz 72-round magazine=
Rate of Fire bonus reduced from 15% to 10%
Now damage increased by 5%
= Imerito 180mm short barrel =
Bullet speed penalty reduced from -12% to -10%
Recoil control penalty reduced from -15% to -10%
Reduced visual recoil
Type 100 (Pioneer)
Reduced visual recoil
= 8mm Kurz 48 rounds drum =
Damage bonus reduced from 14% to 6.5%
Movement penalty increased from -3% to -4%
Owen Gun (Pioneer)
=7.62 Gorenko 33-round magazine =
Neck injury multiplier reduced from 1.3 to 1.17
=7.62 Gorenko 72 rounds drum =
Headshot damage multiplier reduced from 1.5 to 1.47
Neck injury multiplier reduced from 1.3 to 1.17
=Hockenson 142mm Rapid Barrel=
Rate of Fire bonus reduced from 19% to 16%
MP-40 (Pioneer)
= VDD 189mm short barrel =
Reduced minimum damage from 24 to 23
Upper and lower body damage multiplier reduced from 1.1 to 1.04
Light machine gun
Bren
Max damage reduced from 34 to 32
Reduced minimum damage from 30 to 28
=6.5 Sakura 40-round magazine=
Reduced horizontal recoil control bonus from 20% to 14%
Vertical recoil control bonus reduced from 18% to 14%
=Queen's 775m scepter barrel =
Horizontal recoil control bonus reduced from 40% to 23%
Vertical recoil control bonus reduced from 40% to 20%
=Queen's 705mm Royal Barrel =
Reduced horizontal recoil control bonus from 38% to 31%
=Tight Grip=
The recoil control bonus is greatly reduced
Whitley (Pioneer)
Minimum damage increased from 30 to 31
Reduced opening speed from 0.475 to 0.460
=.303 British 45-round magazine =
Increased rate of fire from 15% to 18%
=28" Gracy MK.9 barrel =
Reduced the opening speed penalty from -18% to -11%
Shooter rifle
M1 Garand (Pioneer)
Lower extremity injury multiplier increased from 0.7 to 0.8
Sniper rifle
AX-50 (Modern Warfare)
Any range can kill you with a headshot
Max damage radius increased from 3072 to 3400
Headshot damage multiplier increased to 3.2
Dragunov (Modern Warfare)
You can't kill you in one shot
Max damage radius reduced from 2500 to 1375
Minimum damage increased from 50 to 60
Max damage increased from 70 to 80
HDR (Modern Warfare)
Any range can kill you with a headshot
Max damage radius reduced from 4000 to 3400
Headshot damage multiplier increased to 3.2
Kar98k (Modern Warfare)
Within the maximum damage range, it can kill with a headshot
Max damage radius reduced from 2400 to 1425
Headshot damage multiplier increased to 3.2
Minimum damage increased from 50 to 75
Max damage increased from 86 to 95
SP-R 208 (Modern Warfare)
Within the maximum damage range, it can kill with a headshot
Maximum damage radius increased from 900 to 1300
Headshot damage multiplier increased to 3.2
Max damage increased from 93 to 94
Swiss K31 (Cold War)
Within the maximum damage range, it can kill with a headshot
Max damage radius increased from 900 to 1650
Headshot damage multiplier increased to 2.31
Max damage increased from 95 to 130
ZRG 20mm (Cold War)
Any range can kill you with a headshot
Max damage radius increased from 3072 to 4000
Headshot damage multiplier increased to 3.2
M82 (Cold War)
You can't kill you with a headshot
Maximum damage radius increased from 2600 to 2675
Reduced minimum damage from 99 to 96
Pelington 703 (Cold War)
Within the maximum damage range, it can kill with a headshot
Max damage radius reduced from 2000 to 1900
Headshot damage multiplier increased to 2.4
Reduced minimum damage from 99 to 95
Max damage increased from 102 to 125
LW3 - Tundra (Cold War)
Within the maximum damage range, it can kill with a headshot
Maximum damage radius reduced from 4000 to 1675
Headshot damage multiplier increased to 2.5
Max damage increased from 102 to 120
Rytec AMR (Modern Warfare)
You can't kill you with a headshot
Max damage radius reduced from 2800 to 2650
Reduced minimum damage from 99 to 96
Headshot damage multiplier increased to 2.1
Type 99 (Pioneer)
Within the maximum damage range, it can kill with a headshot
Max damage radius reduced from 4092 to 1350
Headshot damage multiplier increased to 2.4
The opening turn-in speed was reduced from 0.48 to 0.45
The rotation speed of the open lens was increased from 0.5 to 0.42
Kar98k (Pioneer)
Within the maximum damage range, it can kill with a headshot
Max damage radius reduced from 3800 to 1850
Max damage increased from 92 to 100
The opening turn-in speed was reduced from 0.455 to 0.43
The rotation speed was reduced from 0.476 to 0.4
3-Line Rifle
Any range can kill you with a headshot
Max damage radius reduced from 4092 to 3225
Headshot damage multiplier increased to 3.15
Max damage increased from 95 to 115
Min damage increased from 79 to 96
The open turn-in speed increased from 0.517 to 0.532
The rotation speed was increased from 0.52 to 0.54
Scope zoom speed reduced from 0.83 to 0.80
Gorenko Anti-Tank Rifle (pioneer)
Any range can kill you with a headshot
Max damage radius reduced from 4092 to 3700
Headshot damage multiplier increased to 3.0
Upper body damage multiplier increased to 1.2/1.2 (here a sentence is repeated twice, the data is different, it may be a typing error)
Turn-out speed reduced from 0.66 to 0.5
Now equipped with extended bullets, armor-piercing bullets, subsonic bullets, fragile bullets, and air-tipped bullets.
pistol
Top Break
Max damage increased from 45 to 46
Medium damage increased from 34 to 38
Minimum damage increased from 26 to 28
Diamatt (Cold War)
Head Injury multiplier reduced to 1.49
Fitting balance
ammunition
Subsonic bullets
Bullet speed penalty removed
muzzle
Mercury silencer
Damage distance penalty removed
MX silencer
Now runs 2% slower
Now damage distance increased by 10%
BUG FIX
Fixed an issue where punctuation near redeployed balloons on the minimap would be misaligned.
Fixed a bug where players would get stuck in the anti-aircraft turret when they interacted with it when it was destroyed.
Fixed a bug where the gas canister could not be picked up when activated in silence.
Fixed a bug where the player was able to carry a gas canister on a ladder.
Fixed a bug where redeployed balloons could not be damaged by certain explosives and thermites.
Fixed a bug where the player would be infinitely immune to poison gas when entering the Portable Purification Station at the end of its effect.
Fixed a bug where the vehicle received less damage than expected.
Fixed a bug where players would jump back to the main menu when previewing the Vanguard pendant.
Fixed a bug where when the purchase station was viewed upwards, it would reset back to the top.
Fixed a bug where Armaguerra 43 (Vanguard) had the same name as another weapon.
Fixed a bug where helicopters would be pulled to the ground when flying near the capital.
Fixed a bug where the execution action "Prison Lady Fenrir Unchained" could not be equipped in the execution action Easter egg.
Fixed a bug where accessories for the Lost Purgatory Lost blueprint were not available to the gunsmith.
Fixed a bug where the M1 Garand M38 Mod 3 10.0x telescope would go black when the player opened the camera.
Fixed a bug where Parker's "Flower Road Rush Petal Pusher" special combatant shape would obstruct the player's view.
Fixed a bug where the player would get stuck on stairs in an area of the map.
Fixed a bug where the Armaguerra 43 (Pioneer) Botti DA stock did not get the expected anti-shake bonus.
Call of Duty related content will be involved, you can click to follow, recharge, or share the next article