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Nintendo Switch Pro Exposure: Powerful performance or support for light chase and DLSS

"The Legend of Zelda: Breath of the Wild 2" jumped tickets, which hung the appetite of many players. However, this postponement may also be preparing for the Switch Pro. According to the latest foreign media reports, when Nintendo officially postponed the release date of "Zelda Legend: Breath of the Wild 2", the new trailer released looked clearer and the picture quality was better than before, which is obviously something that switch can't do now. I believe this is running on the new generation of Switch, and similar rumors have appeared many times before, and Nintendo is indeed building related products.

Nintendo Switch Pro Exposure: Powerful performance or support for light chase and DLSS

Not long ago, the South American hacking group LAPSU$ recently targeted NVIDIA, claiming to have hacked into each other's servers for a week, obtained about 1TB of confidential data, and publicly sold the mining restriction cracking algorithm of RTX 30 series graphics cards, and also asked NVIDIA to fully lift the restrictions. Among the NV confidential files disclosed by the hackers, there is a directory called NVN2, a directory called NVNDLSS, and there are also files that mention T239 (Note: NVN is an API written by NV specifically for Nintendo Switch).

Nintendo Switch Pro Exposure: Powerful performance or support for light chase and DLSS

Some developers continued to dig deeper into the files and found that the new Switch game console uses NVIDIA's Ampere GPU, which supports ray tracing and DLSS 2.2. The T234 SOC is believed to have a 2048 amp GPU CUDA core and a 12x ARM Cortex-A78AE (Hercules) 64-bit core. The T239, which will be custom-designed on top of this, is recommended to offer slightly different specifications.

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