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The real feeling brought by SLG's masterpiece "Return to the Empire", what else is there besides exquisiteness?

Two days ago, the Tianmei masterpiece "Return to the Empire" was first released, because I was busy not experiencing it in time, and I only came in today to feel it. I don't know how everyone feels, but here I talk about how I feel underneath.

The real feeling brought by SLG's masterpiece "Return to the Empire", what else is there besides exquisiteness?

The graphics are really beautiful, this one doesn't have a little compliment, and there's no one out of the ordinary slg games out there at the moment. The opening animation is general, and the animation when the card is drawn to recruit five-star celebrities is very beautiful, which belongs to the film level. In addition, the interface in the city is very meticulously handled, and the 3D effect is also very realistic.

Return to the Empire begins with a base that cannot be called a city, but only a base, with a few thatched huts between the weeds and a few broken wooden fences. After that, as you level up your civilization, you begin to transform the castle step by step. In this regard, unlike most mobile games that give a local tycoon gold city at the beginning, how to look so fake.

The real feeling brought by SLG's masterpiece "Return to the Empire", what else is there besides exquisiteness?

Beautiful graphics are indisputable advantages, but what about gameplay? Feeling slightly disappointed at the moment. The opening tutorial is good, but the whole script is exactly the same as many cok games. After in-depth experience, you will find that "Return to the Empire" still belongs to the cok type, which is a good upgrade. The field map mode is not a rate soil jumping grid, completely cok type. When civilization rises to level 2 and begins to choose Chinese, Frankish, Byzantine, and Roman, is this all too familiar?

The real feeling brought by SLG's masterpiece "Return to the Empire", what else is there besides exquisiteness?

Although the warrior general also looks like a group of three, there is a skill that can be assembled, but there is no need to burn the brain of the earth, because you do not need to consider the turn and the first hand, distance and other factors. Overall, it is a 3D version of the advanced cok game under the exquisite screen packaging, and those who like this game can try it, which should be regarded as a ceiling level. If you want to study the combination of tactics, you should still lie in the ground.

The real feeling brought by SLG's masterpiece "Return to the Empire", what else is there besides exquisiteness?

"Return to the Empire" can not see too many of the shadow of the Empire, now there are more players, and "The Coast of the Land", the three wars are similar, will be more livery. After all, this free sandbox mode game, as long as there are many people will definitely be very livery, this is a dead knot that cannot be changed at present. If you want to experience sandbox games without liver, it is estimated that you can only find niche slg games. At present, only "Meng Jun Tianxia: Exploration", a very similar to the Q Meng picture leisure strategy mobile game of The Land.

The real feeling brought by SLG's masterpiece "Return to the Empire", what else is there besides exquisiteness?

Now the mainstream slg mobile game graphics are getting better and better, and the game's package is getting bigger and bigger. Before the rate of more than 800 M on the coast of the land, the return to the empire directly soared to 2 G, if the mobile phone configuration is low, whether it can run up is also a problem. If it is only for leisure and entertainment, or directly implement the 120M "Meng Jun Tianxia: Exploration", this child is not deceived, haha.

The real feeling brought by SLG's masterpiece "Return to the Empire", what else is there besides exquisiteness?

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