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Crash 3: Visitors, please accept this guide to the use of the precepts

Crash 3: Visitors, please accept this guide to the use of the precepts

The precepts are the third most common inscription provided by Apogna. Mechanically, floating is very similar to the precepts. Both accumulate points per second, and the point relationship is added; both have a limit on their use, and both will decrease the number of points when violated. The difference is that the precepts have more "precepts", which are limited in weapon skills, extreme dodge, combos, and summons. Managing points is the key to playing with the precepts.

Crash 3: Visitors, please accept this guide to the use of the precepts

The positioning of the precept is reinforcement, unlocking the core has a good increase in injury gains, and generally does not choose the increase engraving. The core of the precept is inscribed as a global gain, which is a considerable value, but requires 120 [Commandments] to activate. The Commandment is a system of points for precepts, with a maximum limit of 200 points. Its rise and fall basically depends on the ordinary engraving of the four precepts: each can rise by 5 points per second, which can be stacked, but once the precepts are violated, it will reduce the current number of points by half, which is costly. Although the precepts seem to be very restrictive, there are not many characters that apply, and it is a qualified reinforcement engraving.

Crash 3: Visitors, please accept this guide to the use of the precepts
Crash 3: Visitors, please accept this guide to the use of the precepts

Ordinary engraving determines the rise and fall of the commandment, and also calculates the bonus according to the commandment, and in general, the higher the rule, the better.

1. Basic injury class

1) General attack increases injury

Crash 3: Visitors, please accept this guide to the use of the precepts

Even if you only take 1 and pull 200 rules in 40 seconds, level 0 can reach 60% of the total damage bonus, with an average of 1.5% total damage increase per second. Compared to 1% of the total injury per second of Fusheng, the bonus engraved on the general attack is quite ahead. Of course, the premise is to trigger less extreme dodge, and the applicable characters are secondary Blade, Chaos Star Thorn, Moon Huang and so on.

It is worth noting the definition of general attack here, which does not include general attack (including branching/charging) in the explosive state. For example, the "hoeing" under the Zhilu Great Move, although it belongs to the branch attack, cannot get the bonus because the Zhilu is in an explosive state. However, branching and charging in normal state can take effect.

2) Must kill and increase injury

Crash 3: Visitors, please accept this guide to the use of the precepts

A single gain, 1.5% per second physical and elemental damage bonus increase is almost doubled by 0.8% per second, and the Rule Full provides an exaggerated 60% physical and elemental damage bonus. However, the experience of this advantage is limited to characters who are mainly killed and use fewer weapon skills. Applicable to the Immortal Star Anchor, the Great Trick Thunder Law, the Strong Strike and so on.

The definition of a kill may seem small, but it is not the case, and the burst attack after the kill is turned on can be added (but note that not all attacks in the burst state). Taking Lei Lu as an example, the entry of the must-kill dragon, the breath and the general attack, and the final skill are all explosive attacks, which can eat the full bonus. However, it should be noted that the extra multiplier class engraving in the outbreak state, such as the "intellect" of the law, cannot eat the bonus, unless the type of damage is explicitly mentioned, such as the blessing of "purest".

Crash 3: Visitors, please accept this guide to the use of the precepts

Is there a character that can use both? Lost Rosemary, Mebius and Carol are good candidates. The Big Trick Lost Rosemary is the main source of damage from the must kill and the accumulated attack after the must kill; although Mebius does not have a high proportion of must kills, it can also frequently release the must kill to hit a considerable amount of damage with the exclusive [Erliu] (reducing the must kill CD).

2. Functional class

1) SP reply

Crash 3: Visitors, please accept this guide to the use of the precepts

The bonus object of this engraving is "increasing the energy of the character's additional regeneration per second", and the copywriting looks like it can take effect on the SP engraving of the golden energy, the salvation energy, the empty dream energy, etc., but in fact it only works for the second return of the character itself. Under full start, the engraving can provide the remaining 2 points per second of energy, the early use effect is good, but the upgrade is too small, you need to take other SP reply engraving according to the situation.

The Violent Force will halve the current rule when the number of combos reaches 160, but Tianhui can limit the number of combos below 150, which is relatively loose in the four engravings.

2) Injury reduction

Crash 3: Visitors, please accept this guide to the use of the precepts

This engraving can greatly improve the character damage reduction, and the value is considerable, and the character with poor output environment can be considered, such as star tower, raven, strong attack, etc. Deception halves the rules when characters create summons, and high-frequency summon characters such as Mebius, Moon Soul, and Ben-Consciousness should avoid acquiring them.

Crash 3: Visitors, please accept this guide to the use of the precepts

1. Core engraving

Crash 3: Visitors, please accept this guide to the use of the precepts

Under the full start + five engraving seals (three rules of admonition reply, one easy to hurt), the core can provide 50% full injury + 25% attribute injury, and there is no limit to the scope of action, with the bonus of ordinary engraving, the benefit is good.

2, rare multiplication engraving - betrayal is a good choice

"The precepts are broken" – a thousand calamities.

Surprisingly, if you break the precepts, you will also be rewarded by the precepts. The premise of all this is "not sinking"

Crash 3: Visitors, please accept this guide to the use of the precepts

Sinking gives monsters physical and elemental vulnerabilities when the rules are lowered. This multiplier is quite rare in the current promised land, difficult to dilute, and the benefits are good. In terms of duration, 5 seconds is relatively short, and it needs to be continued as soon as possible. However, triggering too often will make the number of rule points too low to start the core. How do you choose?

1) Abandon the core, and use the admonition engraving to frequently trigger sinking and injury

The route abandons the precepts at 120, but repeatedly breaks the precepts to remain dull and vulnerable, at which point the precepts are positioned as fragments. For example, Mebius has a summoning frequency of 4 seconds, and combined with "Deception" and "Sinking", it can be eaten until it is easy to sink and be injured. However, using two engravings to obtain one is too expensive.

2) Get the core and control the trigger frequency to ensure that the core is triggered

The higher the number of current rule points, the smaller the number of points triggered from the core after the halving. Therefore, it is recommended to halve it after the admonition reaches 200, and the vacuum period without core technology will not be too long.

Crash 3: Visitors, please accept this guide to the use of the precepts

In practice, we usually get two or three seals of commandments. Taking the three engravings as a reference, you can return from 100 to 200 points in 7 seconds, and the vacuum period of sinking is only 2 seconds, and the effect is good. As for whether this 25% vulnerable is worth 100 sacrifices? This needs to be judged by the speed at which the precept bonus is restored. Here we take the example of Gold II, which also consumes SP (reduces injury).

Crash 3: Visitors, please accept this guide to the use of the precepts

It can be seen that the recovery speed of the three commandments is already comparable to the golden II that restores 10 SP per second, and the gold II is not easy to return to 10SP per second. Overall, the cost of the halving is not as high as expected, because the precepts have a recovery bonus rate similar to that of Gold II. As for the 25% vulnerable in exchange, it is worth a lot, and the deal is not a loss.

The timing of the halving of the admonition is also quite exquisite. For example, if yuelu carries [delusional] (increases the damage of the must kill), when the white flower is turned on, the precept will be halved to 100. Because time stands still, the precepts do not revert and the core cannot be started. Although Yue Lu got the easy injury, it also lost the core and ordinary engraving to increase the injury, and the gain was not worth the loss. Therefore, it is recommended that you control the outbreak to about 5 seconds after the halving of the rules to avoid the embarrassment of the core not being activated and eat more bonuses.

3. Amplification engraving

Crash 3: Visitors, please accept this guide to the use of the precepts
Crash 3: Visitors, please accept this guide to the use of the precepts

The precepts of amplification are lackluster. [As a bundle] is not bad, can provide penetration for the general attack, and can be upgraded, the effect is good for the character who mainly outputs the general attack. However, the price is that the kill damage is reduced, and the general attack must kill double cultivator is not suitable for choice. [This life is proof] It is difficult to say a word about the bonus of the must-kill, and the numerical value is touching and debuffs to the general attack.

Crash 3: Visitors, please accept this guide to the use of the precepts
Crash 3: Visitors, please accept this guide to the use of the precepts

The amplification engraving [this life is a deed] and the ordinary engraving [cannot be false] can be described as difficult brothers and brothers. One gives the commandment a bottom, the other raises the initial commandment, and neither of them raises the upper limit of the rule point. [Not hypocritical] relatively strong, in the early stage can accelerate the initiation of the precepts, but unfortunately reduced to a one-time engraving under the reply of the precepts at 15 points / S; [This life is a contract] The meaning is unclear, and the basic requirements after the core are not less than 100, and the guarantee of 40 is like air.

Crash 3: Visitors, please accept this guide to the use of the precepts
Crash 3: Visitors, please accept this guide to the use of the precepts

The precepts are mostly used as reinforcements, and after getting the key engraving group, consider obtaining them in the store or when the seal door is crooked, and generally requires three precepts to reply to the engraving. Although the increase in damage of ordinary engraving is quite excellent, and the suitable character can get off to a better start in the early stages, considering the high concaveness of 1 or 2 out of 6, it is only recommended for friends with hair to try. Of course, if there is no intention of unlocking the core of the precepts, it is also quite a good choice to use the ordinary wound increase engraving as a piece.

Crash 3: Visitors, please accept this guide to the use of the precepts

I believe this guide will help you, "please" give it a try.

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