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Hearthstone: The official designated relative of the Magic Bat, Nozdom on the raiders to come

In fact, compared to many versions before, the current demons are already very strong. The fee reduction of the second king allows Xiao Fan to brush faster, coupled with the Ghost Hellfire, Uzur, and the hungry demon bat, so that the growth space of the demon system becomes very large.

However, the hungry magic bat is really a bit weak, because the size of the person who can rise each turn is determined by the tavern, and the increase is limited, and more importantly, it cannot lock the pieces. This results in the hungry magic bat not becoming the player's first choice. Playing Demons stays below 5 books on the line.

But today I teach this set of playing styles, and everyone has to apologize to the hungry demon bat, the proper demon core.

Hearthstone: The official designated relative of the Magic Bat, Nozdom on the raiders to come

This time, the protagonist is Nozdom, and the skill can refresh the tavern once per turn. The effect of a wargame partner is that when the Tavern is refreshed once, the Minions in the Tavern receive +1/+1. But the next round will not fall, so it is impossible to expect it to be used as a small sticky rice.

Core idea: Use Nozdom's refresh ability to brush the tavern as much as possible to improve the size of the minions every turn, and the hungry magic bats can swallow these tall minions after the round, and get a very high return.

In actual combat, +15 per turn, 6 minions will be higher than +80/+80.

Hearthstone: The official designated relative of the Magic Bat, Nozdom on the raiders to come
Hearthstone: The official designated relative of the Magic Bat, Nozdom on the raiders to come

Early operation ideas: normal upgrading, with a brush once a turn, in fact, the operation is still relatively comfortable, especially in the case of the second book to find a financial fish. If there are three consecutive books, remember to give priority to 4 books, because 4 books have recycling demons, which will be the capital that we can brush every round, especially after changing gold, it is also convenient for us to find various cores.

Hearthstone: The official designated relative of the Magic Bat, Nozdom on the raiders to come

After the wargame partner arrives, you can rely on Cromi to protect a wave of combat power, after all, the medium-term BUFF income is still very considerable. Casually refresh 4-5 times, and then take the deflection and bronze guards, can effectively ensure that they do not lose the rhythm of the battle. If the amount of health is ok, then rush 6 books and find the hungry magic bat. If the amount of health is not very healthy, start to protect your strength until your wargame partner unlocks three combos, and then finds the hungry magic bat.

Hearthstone: The official designated relative of the Magic Bat, Nozdom on the raiders to come

Once these two are in hand, the lineup is formed, and the next idea is very simple. With the recycling of the demon constantly refreshing the tavern, emptying all the expenses, and the hungry magic bat stabilizing to provide combat power to the friendly demons after the end of the round, I dare say that the speed of this body expansion is not necessarily comparable even to the elements. The current element is too fast to eat hand speed, and the hand speed can't keep up with the figure and can't brush up.

Hearthstone: The official designated relative of the Magic Bat, Nozdom on the raiders to come

The core requirements are few, and the operation is simple. This should be the simplest and most brutal upper score strategy for Nozdom, and friends who encounter the card pool as elements and demons can try it!

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