laitimes

The most accomplished sense of arcade must kill, charging up for one punch a year, hitting the whole consumer boss to pay?

As a popular category in the arcade room, fighting games have always been loved by hot-blooded young people, and this kind of game attracts everyone not only the thrill of fist to flesh, but also the visual shock brought by some of the must-kill skills in the game! Coupled with the one or two lame character lines that come up from time to time by onlookers, the immersive experience also makes many fighting gamers addicted.

The most accomplished sense of arcade must kill, charging up for one punch a year, hitting the whole consumer boss to pay?

When it comes to fighting games, "King of Fighters" naturally has something to say, as the top popular fighting game in China, from the beginning of the 97 series to today's newly launched "King of Fighters 15" this game still attracts a steady stream of players to experience. This cross-era fighting game has also produced many classic IP images, such as the big snake on the top, the fashionable Yajin-an in costume, and the one-punch superman Ralph.

The most accomplished sense of arcade must kill, charging up for one punch a year, hitting the whole consumer boss to pay?

Ralph's must-kill can be said to be the most cheerful must-kill in the whole boxer, because this move is extremely high damage and cannot be defended, but the charging time is too long, it is easy to be dodged by the opponent, so it has always been a dream sealed in the heart of Ralph players, if you can once swing the cosmic phantom to hit the opponent, it is really no regret in this life.

The most accomplished sense of arcade must kill, charging up for one punch a year, hitting the whole consumer boss to pay?

In order to realize their dreams, many players will gamble when they are about to end others, and most of the results are a punch in the air, and then they are ruthlessly killed by their opponents. There was also an arcade hall owner in order to encourage players to "chase dreams", and Ralph players bet that they could use the cosmic phantom to end the opponent on the whole free play for an hour, and indeed tempted a lot of onlookers to throw coin challenges, and even fooled novice players to deliberately eat their own punches, although the behavior was shameful, but also indirectly showed how much Ralph's punch could be decompressed if he could successfully hit the opponent that year.

The most accomplished sense of arcade must kill, charging up for one punch a year, hitting the whole consumer boss to pay?

Similar to Ralph's strongest punch, there is also the magma fist of the "King of Fighters 2002" Seven Shackles Society, because the King of Fighters characters are all MAX2 super kills, which can only be launched when the amount of health drops to red flash, and these super kills will also bring out quite cool background effects when they are launched, so from the look of view, magma punches are better than cosmic phantoms.

The most accomplished sense of arcade must kill, charging up for one punch a year, hitting the whole consumer boss to pay?

When the Seven Shackles Society bends down and charges up to throw a domineering punch, the background of the game will become a magma-like color, accompanied by this heavy punch smashing into the opponent, the sense of accomplishment is also as if there is a spotlight in the arcade hall, and the amazement of the onlookers behind them is also like the fans' recognition and pursuit of the idol, which makes people want to stop.

The most accomplished sense of arcade must kill, charging up for one punch a year, hitting the whole consumer boss to pay?

The same as the fighting game, compared to other works, it is difficult to have such an expressive power as the King of Fighters, one of which is that the super kill display method is too mediocre, and the characters do not have close-up shots or special effects, but the mediocre series of actions is to release the move, which is obviously a bit simple. The only fighting game that can be called a special effect is True Samurai Shodown.

The most accomplished sense of arcade must kill, charging up for one punch a year, hitting the whole consumer boss to pay?

The must-kill technique of True Samurai Shodown has the effect of destroying the opponent's weapon, and the instructions are not complicated, but in addition to the must-kill, there is also a trick "Secret Mystery". For example, the "Tianba Sealing God Chop" of the Overlord Pill is actually the use of 6 arc moon chops in a row.

The most accomplished sense of arcade must kill, charging up for one punch a year, hitting the whole consumer boss to pay?

For the current god, this operation is almost not difficult, but in the arcade hall twenty years ago, it is not easy to calmly play these instructions in such a noisy environment, and if you are not careful, it will become a small jump and a back roll, making the opponent scratch his head.

The most accomplished sense of arcade must kill, charging up for one punch a year, hitting the whole consumer boss to pay?

Remember that many players will use all kinds of ways to play the above skills in order to play handsome, and the result is that they are caught by the opposite reaction to seize the opportunity to squash. But this does not affect our desire to chase our dreams in the next game, perhaps this is a unique experience that the arcade era brings to all players.

This article is original by the Three Kingdoms War Chronicle, if you like it, you can click to pay attention to Oh ~ (Some of the pictures in the text come from the network and player sharing, if there is infringement, please contact in time to delete!) )

Read on