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King of Fighters developer SNK: Aims to become one of the top 10 global publishers in 10 years

IT House April 30 news, SNK is a Japanese video game company founded in 1978. SNK This abbreviation originates from the Roman sound Shin Nihon Kikaku designed by The New Japan in Japanese, and its signature products include the Legend of the Hungry Wolf series, the Fist of the Dragon and Tiger series, the King of Fighters series, the Samurai Shodown series, the Alloy Slug series, etc., which have just been acquired by the Saudi royal family.

SNK recently released a job posting called "Second Startup Period", covering multiple roles, and will use the Unreal Engine 4 engine to develop AAA fighting games and action RPGs from scratch.

King of Fighters developer SNK: Aims to become one of the top 10 global publishers in 10 years

The job posting said: SNK will "become the world's top ten publishers in 10 years" as the goal, starting from 0 to create a new IP, recruiting partners who want to significantly change the industry, together to create "future masterpieces", in the development of AAA game quality does not compromise, add the necessary costs, to challenge success.

In response, Kazuhiro Fujishige, general manager of SNK's second software development department, said in a recent interview with the media, "We are moving in the direction of 10 years from now. Our mission is to be one of the top 10 global publishers within 10 years. This is the mission of the entire company, including Songwon, and we as developers will strive to create the content that belongs to it. ”

He believes that this is an extension of the current SNK attribute. SNK will usher in a new pillar.

According to reports, SNK will sign 150 employees in 3 years and create a world-class AAA masterpiece. According to SNK's deputy manager, There is a 150-person mobile development studio in China, and a new Tokyo development studio will be established, and plans to expand it to the same scale. However, the new studio is currently developing only about 12 people, including about 30 people in the background.

When each studio really grows from 300 to 500 people, the entire company will have 1000 to 1500 people. Well, it should still not be enough, but I think we will have a foothold of aiming.

King of Fighters developer SNK: Aims to become one of the top 10 global publishers in 10 years

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