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【KMS】Skills Improvement Matters

Hello warriors

Adventure Island was updated on Thursday, March 24.

directory

■ Hunting acceleration! Super Accelerated Hunting!

■ Camilla's pop-up shop

■ Find Pink Binyi! Two! Three!

■ Improvement matters

- Skills

- Monsters

- Tasks

- Props

- UI

- Maps

- Plot

- System

■ Bug fixes

- Achievements

- Monster Farm

- Tower of Origins

Skills improvement matters

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■ Common to adventurers archers

- Evolved monster attack effect modified.

■ Marksman

- Three-colored arrows

· Improved the correct marking of arrows in the process for arrows in effect now on the buff icon.

- Fire Phoenix

· The attack range has increased by about 32% compared to the previous one.

- Flashing illusion

· The cycle of penetration attacks has been reduced by about 75% compared to before.

· The maximum number of enemies that can be attacked increased from 1 to 5 when a through attack occurs once. Arrows can attack up to 5 enemies on 1 pass, and up to 5 enemies on the route to the target enemy.

· Changing to Track Attacks does not affect the limit on the number of through-attacks of an arrow. In addition to the target enemy attacked by the arrow, a maximum of 5 enemies can be attacked on the route to the target enemy.

■ Arrow God

- Ice Phoenix

■ Monument hunters

- Dark Red Soul Relief

· Arrows improved to prioritize the pursuit of boss monsters with the largest HP height.

- Additional Soul Relief

· Magic Arrows improved to prioritize the pursuit of boss monsters with the largest HP height.

- Bishop conversion

· The phenomenon that teleportation judgment is not necessarily improved.

- Raven

· Some attack effects and skill effects have changed.

- Added Starburst

- Ancient Kills

· Improved to include attack damage during the use of Soul Release Boost and Transfer Booster at a rate of maximum HP, which reduced attack damage by 60%.

· Magic arrows in the Soul Enhancement state are improved to prioritize the pursuit of boss monsters with the highest HP height.

- Raven Storm

· If the Raven Storm is used during the change to the initiation of the Evolution, if the Duration of the Evolution exists after the End of the Raven Storm, the Evolution will be summoned again at the corresponding time.

· When used with the down arrow keys in conjunction with Raven Storm during the evolution launch state, it can launch a faster sweeping attack evolution storm.

· If evolution has a remaining duration after the end of the evolutionary storm, the evolution is summoned continuously for the corresponding time.

Added commands that can replace Evolution Storm and Raven Storm during evolution launch. Commands can be switched by the right mouse button.

· The effect of the monster when attacked has changed.

・The time until the first attack occurs after casting is reduced by about 10%.

■ Michal

- Cross of Light - Set

· Modified to use Soul Raid or Soul Light Slash in Soul Fury, which can be launched when used with the down arrow keys.

- Soul Lightsaber

· In addition to the attack button, the command to launch a soul light slash is added during the continuation process. Commands can be switched by right-clicking the mouse.

■ Dragon God

- Elemental blasting

· The number of attacks has been increased from 6 to 8.

· Damage reduced from 1500% to 1300% at level 25 baseline.

- Dragon's Destruction

· Damage increased from 900% to 950% at level 25 baseline.

- Majestic atmosphere

· Damage increased from 1050% to 1200% at level 25 baseline.

- Constellation Array

· The time to change to the mana array charge is separated from the time of the release of the power of the constellation.

· The mana array fills mana for 12 seconds at all levels, and 11 seconds for the power liberation of the constellation at level 25.

· Damage reduced from 980% to 950% at level 25 baseline.

· The interval between attacks is reduced during the liberation of the Constellation Force.

■ Luminous Mage

- Increased final damage from Morningstar Fall at the highest level benchmark from 30% to 36%.

- Absolute death

· Damage increased from 425% to 455%.

- Resonance

· The damage of the Sun Flame State at level 25 has been increased from 840% to 900%.

· Damage in eclipse status increased from 600% to 640% at level 25 baseline.

· Level 25 baseline balance damage increased from 800% to 850%.

■ Hidden Moon

- Move backwards

· Improvements to special cores will not be initiated.

■ Demon Avenger

- Sword of dimensions

· The number of Invisible Sword attacks increased from 8 to 14.

· The damage of the Invisible Sword at level 25 baseline increased from 1700% to 1850%.

· The number of attacks of the Spinning Invisible Sword has been increased from 6 to 8.

· The damage of the Spinning Invisible Sword at level 25 has been increased from 600% to 900%.

· The attack cycle in the spinning state is reduced.

- Rebirth of the undead

· The number of attacks from the Angry Spike increased from 9 to 12.

· The damage of the Angry Spike increased from 600% to 900% at level 25 baseline.

■ Summoning Spirit Fighters

- Fatal shock

· The range of skills has increased by about 93% compared to before.

· Skill effects and sound effects have changed.

- Dark Creation

· During the cooldown period, the ultimate attack effect changes to a passive effect.

■ Mechanic

- Concentrated Shooting : IRON

· Improved to give armor-piercing bullets priority to chasing boss monsters with the largest HP height.

- Increased final damage from 25% to 34% for state tuning at the highest level benchmark.

- Concentrated Shooting : IRON-B

· Improved for explosive armor-piercing bullets to prioritize the pursuit of boss monsters with the largest HP height.

- Robot proficiency

· Damage increased by every robot summoned at the highest level is reduced from 6% to 5%.

· Applying bots proficient in obtaining robots in addition to and without adding a customization mode that can be set not to apply to the transparency of skill effects. Custom mode can be switched on or off by right-clicking with the mouse.

■ Sharp soldiers

- Concentrating pulse cannon

· The damage of sniper mode at the highest level benchmark has increased from 345% to 360%.

· Damage in Shelling mode at the highest level baseline increased from 344% to 350%.

· Critical Strike mode damage increased from 398% to 405% at the highest level benchmark.

- Super Beam Cannon

· Damage increased from 525% to 600% at level 25 baseline.

■ Purgatory Hacker

- Advanced Blessings

· The increase in final damage of the Death Blessing/Execution skill during the maximum level benchmark credit buff lasts from 10% p to 18%p.

- Ring of Pain

· Damage reduced from 1200% to 1000% at level 25 baseline.

■ Burst Li Meng Angel

- Powder whirlwind

· Movement time decreased by 14% compared to before.

- Trinity

· Changed to a single skill instead of a combo skill.

· The trinity changed under the highest level benchmark attacks up to 3 enemies 6 times with 630% damage.

· The damage and defense gain of the Trinity and Trinity Fusion is increased from 10% to 15% on hits, and the maximum number of overlaps is reduced from 3 to 2.

· The probability of skill voice output is reduced.

- Earth Shockwave

· The action delay is reduced by about 36% compared to the previous one.

- Soul sucking expert

Increased the effect of using the Trinity at the highest level to increase the chance of soul absorption summons by 25%.

- Trinity - Soul Attack

· Changed to Trinity - Extra Attack.

- Spotlight

· The field of lighting increases, and the range of characters recognized by lighting increases, regardless of the resolution of the game, and improves to have as similar utility as possible.

· Even if the role is within the illumination range, the phenomenon of slow application of overlapping determination is alleviated.

- Mascot retinue

· The time to automatically get a magic balloon has been reduced from 8 to 3 seconds.

· The delay in the time required to obtain a magic balloon with the state of the network has been alleviated.

■ Son of God

- Storm Step

- Wild Impact

· The attack range has increased by about 6% compared to before.

- Advanced Rampage Impact

· The blaster spawns at a position close to the character.

- Jump and fall

· The blaster's range has increased by about 20% compared to before.

- Landslide

· The range of the blaster launched increased by about 50% compared to the previous one.

- Advanced ground rift landslide

■ Super powers

- Shield of hearts

· Changed to passive skill.

· The effect of Soul Shield 2 has also been changed to a passive skill.

■ Holy Crystal Apostles

- Secret Skill: Javelin II

· Highest Level Benchmark Secret Skill: Javelin damage increased from 75% p to 95%p.

· Wings of Glory under the highest level benchmark: Javelin damage increase increased from 165%p to 200%p.

- Secret Skill: Orb II

· Modified to the skill description more accurately modified.

· Secret Skill under the Highest Level Benchmark: Orb's damage increase increase increase increased from 250% p to 260%p.

- Wings of Glory: Deadly Spread Wings

· Reaction: Destruction II, Reaction: Control II, Damage increase increase from 100%p to 135%p.

- Crystal deflagration

· Increased attack count from 4 to 5.

· Damage increased from 1500% to 1400% at level 25 baseline.

- Reaction: spectrum

· Attacks increased from 5 to 6.

· Damage reduced from 2000% to 1900% at level 25 baseline.

- Excalibur Warrior

· Changed to Attack if there are BOSS monsters in the attack range, prepare to attack in the direction of the boss monster with the largest HP high, and if there are no boss monsters in the attack range, prepare to attack in the direction of a large number of enemies.

· Changed to if the left and right sides of the attack range have the same priority order, prepare to attack in the direction of the Saint Crystal Apostle.

■ Shadow Soul Inhuman

- Endless torment

The cast delay was reduced by about 36%.

- Root memory

· Added the ability to immediately end attacks and launch final attacks by reusing them during skill casting.

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