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DNF Miscellaneous: How to match the new version of the equipment? Career traits give you the answer

Author: Glacier Meteor Fist Set

preface

Fellow warriors, version 105 is coming soon. We'll be welcomed with new epic gear and an unprecedented gear mechanic

Today's post will talk about how to choose the equipment that is more suitable for the use of the class according to the characteristics of your profession.

Low HP injury series

Version 105 introduced some equipment that limited health or depleted health in exchange for damage, which is called the Low HP Damage Enhancement Series.

The series has the following pieces of equipment:

DNF Miscellaneous: How to match the new version of the equipment? Career traits give you the answer

If you want to choose the low HP damage increase series equipment, but you can't flexibly press the blood, ensuring that the health line is full triggers all damage increases. Then you need to consider a system, which is based on the suppression of magic bracelets as the core, with the low HP injury series of equipment. Enter the map directly to press your own health to 1%, and when hit, you will offset the damage with MP consumption. Overall, this system is one of the golden oils.

After pairing it with the Suppression Magic Bracelet, the pants pairing does not need to focus on the local tycoon pants (hellfire undead leg armor). The lift of the full trigger blood press pants is the best in the pants area, and coupled with the necklace + left groove mentioned above, it can pull the damage to a new height.

Suppression Magic Bracelet + Low HP Damage System Equipment Introduction:

DNF Miscellaneous: How to match the new version of the equipment? Career traits give you the answer

Red Eye can use the skill [Bloodthirsty], which can master its HP value more flexibly than other classes, but it should be noted that some equipment damage bonuses are too low to trigger the blood line, which will clash with the class, such as the blood line is too low to use some skills, such as blood burst. This is not worth the loss, so the equipment that triggers the blood line is too low, and the red eye cannot be carried.

Use the hypophilic low hp line to trigger low HP injury enhancement equipment

DNF Miscellaneous: How to match the new version of the equipment? Career traits give you the answer

All in all, the general occupation wants to bring a low HP increase series, you have to match the inhibition magic bracelet, it can be said that the core of the whole system is it, if not, it is not recommended to bring.

However, Red Eye can't bring the magic suppression bracelet, which will make the character's health reach 1%, which will affect the release of blood-draining type skills. (A bit of matryoshka ~)

Basic Mastery Series

The Basic Mastery Genre is back in version 105, and this time the new equipment is better than the Magic Battle Set of the year. It can't help but remind people of the era when a magic battle shoulder to fight the world

DNF Miscellaneous: How to match the new version of the equipment? Career traits give you the answer

Here are a few of the professions that can be considered for basic proficiency in genres

DNF Miscellaneous: How to match the new version of the equipment? Career traits give you the answer

High Hit Injury Series

There are also some equipment that requires the number of combos, reaching the specified number of combos can give themselves an increase in damage, give monsters defense reductions and other attributes, but given that the number of combos required for the newly emerged high Hit damage increase equipment in the 105 version is not high, most classes can be easily completed, and this is only introduced here, not discussed by class. These parts can be arbitrarily matched according to the strong dispersion.

DNF Miscellaneous: How to match the new version of the equipment? Career traits give you the answer

And 'Gaze End' provides a total of 175% of MP consumption due to its special properties, so it can complement the MP overload series, which will be mentioned below.

And our old friends who haven't seen each other for a long time, ignoring defenses, are also back in the 105 version. This time it appeared on the necklace part, and the last time it appeared was the level 90 Demon Sword Muramasa, because the Ignore Defense attribute was too overbearing, and the Demon Sword Muramasa's disregard for defense was directly cut. Whether its return this time can make us shine again, stay tuned.

MP overload series

The basic core of this series of equipment is to reasonably match the equipment with the MP consumption increase on the body, and give the MP overload shoes of the design of the more supermodels a full of 25 skill attacks (a total of 500% MP consumption increase is required on the equipment). This set of equipment is currently a set of hands in Hanbok, which belongs to the more common version of the answer in the current version, and its strength does not need to be emphasized. There is no profession that cannot be used at all, so the proper combination of golden oil.

But this set of equipment also has certain drawbacks, that is, when the actual output of the blue amount will jump, even if it is a small skill in the case of blue consumption + 500%, the consumption is amazing, let alone awakening. Therefore, a large part of the situation needs to rely on the drug to ensure the blue amount.

DNF Miscellaneous: How to match the new version of the equipment? Career traits give you the answer

Abnormal increase in injury

There is also a new Anomaly Damage Multiplier series in version 105, which lists the classes that can be given to monsters to select anomalies

The core idea of abnormal damage increase: First, whether your own class can directly attach a specific abnormal state to the enemy, if so, choose more: "When attacking an enemy in the inductive state, the skill attack power + x% " is used for the term equipment.

If not, then you need to consider how to attach an anomaly to the enemy through equipment.

The bracelet part has equipment that converts various anomalies into corresponding damage, at this time we can consider a custom epic through some parts. to increase the corresponding abnormal damage.

DNF Miscellaneous: How to match the new version of the equipment? Career traits give you the answer

1. Qigong Master (male/female) / Sanda (female) / Sword Emperor / Asura / Sword Soul (lightsaber) - Abnormal injury - Inductive

Male and female qigong, asura itself can give the monster the whole process of inductive abnormalities, and Sanda (female) after equipping the CP weapon, the dance of lightning can give the monster a sensibility, the sword emperor can switch the lightsaber two instruments can also be, so they can consider the equipment that inducts electricity and increases injury.

DNF Miscellaneous: How to match the new version of the equipment? Career traits give you the answer

2. Berserker / Sword Emperor / Roaming Gunner (female) / Sword Soul (Tai Dao) - Abnormal increased injury - bleeding

The above class in the 105 version ate its own fate of the abnormal dividend, that is, bleeding. In previous versions, berserker bleeding was useless except for triggering a passive boost to the self-improvement panel, and the bleeding effect of other classes was basically useless. But in the 105 version appeared the equipment of the Anomalous Wound-Bleed type,

DNF Miscellaneous: How to match the new version of the equipment? Career traits give you the answer

A large amount of damage bonuses can be obtained when attacking bleeding monsters, and together with Red Eye, Roaming Gunner (Female), and the Sword Emperor who switches between the two instruments as Tai Dao and the Sword Soul with Tai Dao itself can give monsters additional bleeding status throughout the process. Give them the power to choose an abnormal set, and bleeding is no longer a useless attribute.

3. Street Fighter (male/female) – abnormally injured

Let's take a look at the Street Fighter couple who ate the most version bonuses in the 105 version. Before the 105 version, these two professions had not been too brilliant, and both had obvious drawbacks. When the two classes of Street Fighter were originally designed, they were the main abnormal damage, but in the version after the appearance, the role of the anomaly became more and more insignificant, and the success was also abnormal, and the defeat was also abnormal. Anomalous damage-increasing equipment that appears in version 105 can give itself various bonuses based on the abnormal state of the monster. The Street Fighters have also been reborn.

Let's take a look at what abnormal effects male and female Street Fighter skills can provide to monsters, and choose the corresponding damage-increasing equipment based on these abnormal effects.

First male Street Fighter:

DNF Miscellaneous: How to match the new version of the equipment? Career traits give you the answer

It can be seen here that the abnormal state of male street fighters is more colorful, and the largest proportion is bleeding, poisoning and burns. So in the 105 version selection, you can use these three abnormal damage increase equipment context chapters.

Again female Street Fighter's:

The slight difference between the Poison King and the male Street Fighter is that the Poison King does not have too many fancy abnormal states, and people like his name, the main attack is poisoning.

So basically Street Fighter recommends equipping enough of the Anomalous Increase - Poison series of equipment. And for the first time in the 105 version, "poison damage +%", plus the 105 version of the CP claw solved the problem of poison king's long-term slow settlement of poison damage and output ink. It is no exaggeration to say that in the 105 version, the poison king really soared.

DNF Miscellaneous: How to match the new version of the equipment? Career traits give you the answer

Here's a look at what equipment is available in the Anomalous Injury- Poisoning series:

DNF Miscellaneous: How to match the new version of the equipment? Career traits give you the answer

Enchantment effect amplification series

105 new appearance of the Enchantment Effect Amplification series of equipment, as shown in the figure, the whole body of 11 pieces of equipment have to choose. Its effect is to double the effect of enchantment on the equipment.

DNF Miscellaneous: How to match the new version of the equipment? Career traits give you the answer
DNF Miscellaneous: How to match the new version of the equipment? Career traits give you the answer

When you really don't know how to match the case, first of all, the shoe waist and shoulders, the left groove of this kind of national uniform characteristics orb can be considered with the enchantment effect amplification series of equipment as a strong scatter, in addition, in the 105 version, the genus strong also has a good improvement, the jewelry of 35 genus strong, as well as the current right slot 30 genus strong, these attributes doubled is also a good upgrade. Of course, this set of equipment is limited to the forced dispersion of certain parts when forced to do so.

Customize the rig

Custom equipment is too extensive, in general, there are three sets: red witch set, elf set, blue beryl set.

All stats are purely random when dropped. Each piece of equipment has 6 exclusive attributes, 37 part attributes, and 27 common attributes.

Custom epics are the ultimate graduation option in perfect condition. However, due to the difficulty of obtaining, it will not be repeated here.

summary

Of course, the 105 version also has many different equipment. We should choose different equipment combinations according to the characteristics of our profession and skill attributes, so that we may have different chemical effects. The equipment not mentioned in this article is reasonable to exist, and there will definitely be more gameplay that will need to use them, waiting for us to discover their usefulness.

The follow-up will bring you more detailed content, so stay tuned!

DNF Miscellaneous: How to match the new version of the equipment? Career traits give you the answer

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