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The more Pokémon is used, the more powerful the scroll, why can it only be used to complete the level?

Vaguely remember when Xiao Er began to play "Pokémon" before, playing the third generation of "Emerald", will deliberately let the Yusanjia Giant Swamp Monster learn to roll this rock system move, because the scroll has the more powerful the effect of use, so it has become a "artifact" that pushes the Pokémon in the hands of NPCs all the way, once in Xiao Er's heart is also considered to be a very good skill, until the real contact with the player battle, Xiao Er found that rolling this move is actually not a good battle move, there are too many drawbacks, So, why is it so easy to use through the level, and when it comes to player battles, no one cares about it?

PS: This article is purely personal opinion, if there is any error, please correct (the pictures shown in this article are Pokémon that can be scrolled in battle).

Reasons why customs clearance is good:

The more Pokémon is used, the more powerful the scroll, why can it only be used to complete the level?

The reason why scrolling can be used as a level-level artifact, stems from the fact that the player can achieve level suppression during the clearance process, the Pokémon used by NPCs are generally low-level and mostly non-final evolved Pokémon, so the durability and the threat to our side are very limited, this time a roll down, even if the first scrolling opponent does not fall, or the first time the other party is just anti-rock Pokémon, but as more and more hair rolling is successfully used, the player's NPCs are mostly unable to hold, As long as you can successfully roll up, then even if the other party's Pokémon resists the rock, it is still easy to be suppressed by our level and pushed.

Reasons why battle is not easy to use:

The more Pokémon is used, the more powerful the scroll, why can it only be used to complete the level?

And put into the battle, many drawbacks of rolling will appear, first of all, this move is rocky, this move as an offensive end, will be ground system, fighting system, steel system three attributes resistance, and these three attributes are more often in the battle attributes, and rolling although it has the characteristics of increasing the power per turn, but the first power is only 30, the second power is only 60, so in this case, the first two shots are difficult to directly cause damage to a steel system that is originally resistant to high, Then as long as the other party can replace a pokémon with a slightly high durability for joint defense, then scrolling is a existence that can be easily cracked.

The more Pokémon is used, the more powerful the scroll, why can it only be used to complete the level?

In addition, another pit place in the scrolling is that once this move is used, unless Miss, the next five rounds of players can not issue the use of other moves, the use of props, replacement of Pokémon and other instructions, which instead creates a good space for the other party to play, such as the first and second rolling to the other side can be rotated or do other interference, output opportunities, although the 480 power when rolling to the fifth round is very impressive, but the other party's means of cracking are also very much, One guard can directly make the scroll invisible, and the scrolling hit rate is 90 per hit, and whether it can hit five times is still a problem.

That is to say, the skill of scrolling in turn limits the flexibility of the player's battle, and the benefits and risks brought by the high power of its fourth and fifth rounds are not proportional, in this case, rolling is naturally unattended in the battle.

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