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Kryptonian players furiously spray GT Racing 7 microtransactions: strange gameplay, high prices

PlayStation's exclusive racing masterpiece "GT Racing 7" is now officially released, and the game has received unanimous praise from the media, with an average score of 88 in the M station. However, it seems that players are not very happy with some parts of the game, that is, its microtransaction system.

Kryptonian players furiously spray GT Racing 7 microtransactions: strange gameplay, high prices

According to IGN, after the launch of the GT7 microtransaction system, many players expressed dissatisfaction with the game's microtransaction gameplay, because the game's microtransaction system was different from gtS, which led to the price of some game vehicles as high as 40 US dollars (252 yuan).

In GTS, players can buy a car directly at a fixed price, but the game's payment method adds a new intermediate currency called "Credits(Cr.)", and players need to buy Cr through cash and then buy a vehicle through Cr. Although such designs are also common. But this resulted in a car that originally sold for $5 in GTS, which cost $40 to buy the corresponding amount of Cr currency in this game.

Kryptonian players furiously spray GT Racing 7 microtransactions: strange gameplay, high prices

Moreover, there are many vehicles in the game that cost 3 million Cr points and can only be obtained by purchasing multiple Cr point packages, because this game does not directly provide a set combination of 3 million Cr points. Although ordinary players can honestly play "GT7" and continue to get Cr for free, Kryptonian players are obviously not happy about it, because the price is too outrageous, and it is not possible to buy a Cr point package that is consistent with the number of Cr required for the vehicle.

Kryptonian players furiously spray GT Racing 7 microtransactions: strange gameplay, high prices

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