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Feelings return to reality - the "perfect day" at the end of the century

Remember what day December 31, 1999 was?

On that day, the Sabie starmen collapsed under our attack and had to evacuate Earth. The defense of the earth was won, and humanity finally defended its homeland. However, this battle must be quiet, and the post-80s and post-90s have signed a confidentiality agreement for counterattack operations. Fear was sealed yesterday, and hope was dedicated to the people of the new era. Under the bells of the millennium, we usher in a new century. That day, for us, was a "perfect day"... (Mistaken)

Feelings return to reality - the "perfect day" at the end of the century

From "playing with terriers" to confusing reality with the "'99 Incident" confidentiality agreement

Of course, the above is pure nonsense. The "99 incident" is a paragraph that is used to make up children after 00. However, because many people joined the discussion, it became real after a long time.

The game "Perfect Day" intertwines reality and fantasy. The game takes us back to more than twenty years ago and feel the last day of '99 from a childhood perspective.

Dream back to 99, reminisce like water flowing year

When I first played "Perfect Day", I couldn't help but sigh that a game could restore the end of the 90s in such a way.

In 1999, most of the post-80s and post-90s were still students. Sitting in a slightly crowded small classroom, under the guidance of the teacher, reading the text "with emotion". The small note pasted on the back of the classmates, the "three bars" pinned to the arm, and the childish voice of "XX is a big idiot" after class pull us back to the student era when we had a vague memory.

Feelings return to reality - the "perfect day" at the end of the century
Feelings return to reality - the "perfect day" at the end of the century

Lang Lang reading sounds

Then, the radio sounded a temporary holiday notice, and I couldn't help but think that if I suddenly received a holiday notice when I was in school, it would be a perfect day for us.

Feelings return to reality - the "perfect day" at the end of the century

Not limited to the classroom, the game is all-encompassing for the restoration of the 90s. It can be said that every place brings us an immersive experience.

As big as the scene, like the Children's Palace that I was most reluctant to go to in my childhood, the commissary that I often patronized, and even the dance hall that adults can only go to.

Feelings return to reality - the "perfect day" at the end of the century
Feelings return to reality - the "perfect day" at the end of the century

As a child, I also sneaked into the dance hall when adults were not paying attention

From small objects to pencil cases, marbles and four-wheel drive vehicles, which are "best not to get", "Gibisi (GBC)" and "PS", which can only be afforded by rich people, and "Old Bully", and ordinary people's "Little Bully".

Feelings return to reality - the "perfect day" at the end of the century

I remembered that I had begged my mother for a pencil case with a pencil sharpener for a long time, but after getting my hand, until I changed to a pencil case, the function of the pencil sharpener was not used much

And the degree of restoration of some details, like the "nuisance" sound of the host from small to large when going to the computer room to start, and the operation of the Windows98 system, let me have to admire the production team's intentions and sincerity for the game.

Feelings return to reality - the "perfect day" at the end of the century

The game's small Easter eggs can open the B station through the label order attached to the left

When we talk about the past, we can't get out of touch with things with a sense of age. "Perfect Day" makes every item carry feelings, and also allows everyone who has a yellowing memory of that era to "smile" during the play.

Feelings return to reality - the "perfect day" at the end of the century

A 4WD race comparable to quint play in The Witcher

Under the "feelings", highlight the cold and warm of the world

At first, I thought Perfect Day was just a game of "selling feelings." However, after spending six or seven hours and looping for more than ten days, I found out that although the size of the game is not huge, it is not as simple as it seems.

As the game said at the beginning - to our father and mother, "Perfect Day" not only carries the childhood memories of the post-80s and post-90s, but also reflects the bitter history of the generation of our parents.

Life is varied, and things are uncertain. Even in the same era, different people often have different situations.

At that time, it coincided with the wave of layoffs. State-owned enterprises have suffered a huge shock, and many workers have "naturally" become "laid-off workers". In the game, due to the closure of the aluminum pot factory, the protagonist's father unfortunately becomes a laid-off worker. Floating in the surging wave of "layoffs", he began to think and doubt his own value, and blindly looked for a way out in confusion and trepidation.

Feelings return to reality - the "perfect day" at the end of the century
Feelings return to reality - the "perfect day" at the end of the century

At that time, it was full of class differences brought about by the gap between the rich and the poor. The Yang Fan family can buy the "Gibisi" without pressure, and they will not care much about the lost game console; and the Song Jian family at the bottom of the society, let alone buy toys, even to solve the problem of food and clothing has become an urgent problem.

Feelings return to reality - the "perfect day" at the end of the century

At that time, perhaps some people also experienced the "seven-year itch" in marriage. Chen Liang's parents, who quarreled over income, Yang Yi's father, who cheated on young miss, and Guo Yi's mother, who had divorced, some reconciled in the quarrel, and some parted ways since then.

Feelings return to reality - the "perfect day" at the end of the century

In that era, there were also characters such as Uncle Bai, Grandma Yang, and Uncle Da, and every character in the game was a representative of different social classes. The main lines are intertwined, and together they outline the social situation in the 1990s.

It is not difficult to see that the production team wants to express a lot of content. However, limited by the gameplay, this intertwined character line and game flow is complex and cumbersome. But when you loop through the same day a dozen times, repeating something that's going on and on, even with a 16x acceleration, it can be exhausting.

With the release of the game, the production team also humbly accepted the opinions of the players and promised to continue to update and optimize in the future. I hope that "perfect day" will gradually become perfect, as its name suggests.

Feelings return to reality - the "perfect day" at the end of the century

Old Man Ding in the lower left corner is not very familiar

"Big bad six stars", reflecting the reality of illusion

After talking about the sense of age anytime, anywhere, let's talk about the sci-fi side of the game.

In real life, the game also gives us a fantastic space - the "Big Bad Six" people who visit Earth. The UFOs that appear in the broken temple, the crazy Lao Ge, the game "guide" Cai Bao, and various mysterious scenes and characters make this world that restores the 90s so real to a little bit, but this also explains why Chen Liang will continue to cycle on the last day of 1999.

Feelings return to reality - the "perfect day" at the end of the century

Later in the game, we discover that Lao Ge is a big bad star, and after helping Lao Ge get "Alminem (aluminum)", Lao Ge will drive a spaceship to pick us up. This plot is full of magic.

Feelings return to reality - the "perfect day" at the end of the century

"Eventually, it became a total nihilist, but until the end he did not understand that this was exactly what Nietzsche was opposed."

We met the perfect family of our classmates in Tabular. Parents are harmonious, harmonious, and everything looks so perfect. But the unreal background, the parents in the scene inadvertently reveal their imagination of idealism, everything is detached from reality, returned to illusion.

Feelings return to reality - the "perfect day" at the end of the century

In my opinion, the so-called "big bad six stars" is more like an ideal world in contrast to reality. As Song Jian's father said: "Although it is good, Zhenhua is our home." "Although the ideal is beautiful, it is ultimately necessary to return to reality. In the end, the protagonist chooses to return to Earth, which fully demonstrates the game's critique of nihilism.

Feelings return to reality - the "perfect day" at the end of the century

In Chen Liang's impression, Song Jian's home did not have bright windows. And this illusory background still pulls the family back to the harsh reality.

In the game, at the end of each day, I will ask myself: Did you really leave no regrets yesterday? What else hasn't been done and I really care about "perfection"? When returning from the game to reality, it is impossible to repeat this "cycle" of repeated to achieve the perfect day.

In the game, we keep reopening and trying to get the perfect ending. And real life can't be "S/L" at will. "Those who go to the past cannot be advised, but those who come can still be pursued." The only thing we can do is to live in the moment and focus on the present moment in order to achieve a near-perfect day.

Feelings return to reality - the "perfect day" at the end of the century
Feelings return to reality - the "perfect day" at the end of the century

Yesterday was ____? Yesterday was ______

Reminiscing about the past and looking forward to "a perfect day"

Admittedly, as a game, Perfect Day has some flaws in gameplay and plot grooming. However, the game's meticulous presentation of feelings and unique insights into reality and illusion are still worth savoring.

A "perfect" day, although it does not exist, at least we can "yearn for it with our hearts".

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