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"Perfect Day": Returning to the turn of the century to relive the childhood of the post-80s and 90s

The domestic stand-alone game "Perfect Day" has no heat after its release, which can be said to be related to the release of "Eldon's Ring of Law" on the same day, although there are not many people who pay attention, but I still want to say that this is definitely an underrated domestic game after passing the level.

It must be said that the setting of this game is really attractive, we will play the role of primary school student Chen Liang in the last day of the end of the 20th century on a continuous cycle, re-face the regrets and ideals of their own and that era, complete their own wishes with friends, and strive to make this day perfect.

"Perfect Day": Returning to the turn of the century to relive the childhood of the post-80s and 90s

The domestic stand-alone game "Perfect Day" has no heat after its release, which can be said to be related to the release of "Eldon's Ring of Law" on the same day, although there are not many people who pay attention, but I still want to say that this is definitely an underrated domestic game after passing the level.

It must be said that the setting of this game is really attractive, we will play the role of primary school student Chen Liang in the last day of the end of the 20th century on a continuous cycle, re-face the regrets and ideals of their own and that era, complete their own wishes with friends, and strive to make this day perfect.

Its selling points are the game's characteristic style, deep background setting, nostalgic scenes, unconventional narrative puzzles, and retro and interesting mini-games, which deeply captured my heart before it was released.

"Perfect Day": Returning to the turn of the century to relive the childhood of the post-80s and 90s

The domestic stand-alone game "Perfect Day" has no heat after its release, which can be said to be related to the release of "Eldon's Ring of Law" on the same day, although there are not many people who pay attention, but I still want to say that this is definitely an underrated domestic game after passing the level.

It must be said that the setting of this game is really attractive, we will play the role of primary school student Chen Liang in the last day of the end of the 20th century on a continuous cycle, re-face the regrets and ideals of their own and that era, complete their own wishes with friends, and strive to make this day perfect.

Its selling points are the game's characteristic style, deep background setting, nostalgic scenes, unconventional narrative puzzles, and retro and interesting mini-games, which deeply captured my heart before it was released.

Basically, the process of each cycle is to wake up in the morning in class, the school suddenly announces the news of the early holiday, and then we need to go back and forth to different locations according to our wish list to complete a series of events, and at the end of the day, we will sort out some of the items collected into the drawer to start a new cycle.

Although the game is the daily life of some elementary school students, there are also suspenseful ideas about whether there are really aliens, who stole Yang Fan's game console, why Ke Yun cries all day, what situation is between his parents and Uncle Bai, who is the uncle waiting for, etc., because we only have one day to reveal, so these suspense in the narrative attracts us to start a new cycle again and again and open the mystery step by step.

The biggest selling point of the game is to restore the atmosphere of the end of the 20th century: Internet café dial-up Internet access, Xiaobawang game console, QICQ chat, various small snacks and toys in the commissary, four-wheel drive car, King of Fighters, ps1 andgbc game consoles and so on...

"Perfect Day": Returning to the turn of the century to relive the childhood of the post-80s and 90s
"Perfect Day": Returning to the turn of the century to relive the childhood of the post-80s and 90s
"Perfect Day": Returning to the turn of the century to relive the childhood of the post-80s and 90s

The domestic stand-alone game "Perfect Day" has no heat after its release, which can be said to be related to the release of "Eldon's Ring of Law" on the same day, although there are not many people who pay attention, but I still want to say that this is definitely an underrated domestic game after passing the level.

It must be said that the setting of this game is really attractive, we will play the role of primary school student Chen Liang in the last day of the end of the 20th century on a continuous cycle, re-face the regrets and ideals of their own and that era, complete their own wishes with friends, and strive to make this day perfect.

Its selling points are the game's characteristic style, deep background setting, nostalgic scenes, unconventional narrative puzzles, and retro and interesting mini-games, which deeply captured my heart before it was released.

Basically, the process of each cycle is to wake up in the morning in class, the school suddenly announces the news of the early holiday, and then we need to go back and forth to different locations according to our wish list to complete a series of events, and at the end of the day, we will sort out some of the items collected into the drawer to start a new cycle.

Although the game is the daily life of some elementary school students, there are also suspenseful ideas about whether there are really aliens, who stole Yang Fan's game console, why Ke Yun cries all day, what situation is between his parents and Uncle Bai, who is the uncle waiting for, etc., because we only have one day to reveal, so these suspense in the narrative attracts us to start a new cycle again and again and open the mystery step by step.

The biggest selling point of the game is to restore the atmosphere of the end of the 20th century: Internet café dial-up Internet access, Xiaobawang game console, QICQ chat, various small snacks and toys in the commissary, four-wheel drive car, King of Fighters, ps1 andgbc game consoles and so on...

These settings are very attractive, and the production team is also very careful to restore the scene of that era for players, and players after 80 and 90 are easy to think of their childhood outside the game, which resonates and will find some happiness of their own.

But back to the game, the game is not without shortcomings, the protagonist Chen Liang this little boy is too depressed, timid enough to do something nervously do nothing, send a greeting card to the girl you like slowly swallow can not go out, in the face of parents to talk to the meal to eliminate tension, which requires us to get new props in the loop to enhance his courage, so we need to repeat the day's actions again and again.

"Perfect Day": Returning to the turn of the century to relive the childhood of the post-80s and 90s

The domestic stand-alone game "Perfect Day" has no heat after its release, which can be said to be related to the release of "Eldon's Ring of Law" on the same day, although there are not many people who pay attention, but I still want to say that this is definitely an underrated domestic game after passing the level.

It must be said that the setting of this game is really attractive, we will play the role of primary school student Chen Liang in the last day of the end of the 20th century on a continuous cycle, re-face the regrets and ideals of their own and that era, complete their own wishes with friends, and strive to make this day perfect.

Its selling points are the game's characteristic style, deep background setting, nostalgic scenes, unconventional narrative puzzles, and retro and interesting mini-games, which deeply captured my heart before it was released.

Basically, the process of each cycle is to wake up in the morning in class, the school suddenly announces the news of the early holiday, and then we need to go back and forth to different locations according to our wish list to complete a series of events, and at the end of the day, we will sort out some of the items collected into the drawer to start a new cycle.

Although the game is the daily life of some elementary school students, there are also suspenseful ideas about whether there are really aliens, who stole Yang Fan's game console, why Ke Yun cries all day, what situation is between his parents and Uncle Bai, who is the uncle waiting for, etc., because we only have one day to reveal, so these suspense in the narrative attracts us to start a new cycle again and again and open the mystery step by step.

The biggest selling point of the game is to restore the atmosphere of the end of the 20th century: Internet café dial-up Internet access, Xiaobawang game console, QICQ chat, various small snacks and toys in the commissary, four-wheel drive car, King of Fighters, ps1 andgbc game consoles and so on...

These settings are very attractive, and the production team is also very careful to restore the scene of that era for players, and players after 80 and 90 are easy to think of their childhood outside the game, which resonates and will find some happiness of their own.

But back to the game, the game is not without shortcomings, the protagonist Chen Liang this little boy is too depressed, timid enough to do something nervously do nothing, send a greeting card to the girl you like slowly swallow can not go out, in the face of parents to talk to the meal to eliminate tension, which requires us to get new props in the loop to enhance his courage, so we need to repeat the day's actions again and again.

Because there are many NPCs in the game, there are many timelines, Chen Liang's wish book has written down a lot of things, there are many things that need to be done at the time node of 6 free actions every day, but there are very few things that can be done in one day, which leads to players inevitably feeling confused about various clues in the early stage of the game, often doing this in the morning, turning around in the afternoon and doing other things;

Later in the game, if the player needs to complete his wish, he must ensure that there is no mistake on the timeline of the day, which leads to the player's need to keep trying and making mistakes without reading the strategy.

"Perfect Day": Returning to the turn of the century to relive the childhood of the post-80s and 90s

The domestic stand-alone game "Perfect Day" has no heat after its release, which can be said to be related to the release of "Eldon's Ring of Law" on the same day, although there are not many people who pay attention, but I still want to say that this is definitely an underrated domestic game after passing the level.

It must be said that the setting of this game is really attractive, we will play the role of primary school student Chen Liang in the last day of the end of the 20th century on a continuous cycle, re-face the regrets and ideals of their own and that era, complete their own wishes with friends, and strive to make this day perfect.

Its selling points are the game's characteristic style, deep background setting, nostalgic scenes, unconventional narrative puzzles, and retro and interesting mini-games, which deeply captured my heart before it was released.

Basically, the process of each cycle is to wake up in the morning in class, the school suddenly announces the news of the early holiday, and then we need to go back and forth to different locations according to our wish list to complete a series of events, and at the end of the day, we will sort out some of the items collected into the drawer to start a new cycle.

Although the game is the daily life of some elementary school students, there are also suspenseful ideas about whether there are really aliens, who stole Yang Fan's game console, why Ke Yun cries all day, what situation is between his parents and Uncle Bai, who is the uncle waiting for, etc., because we only have one day to reveal, so these suspense in the narrative attracts us to start a new cycle again and again and open the mystery step by step.

The biggest selling point of the game is to restore the atmosphere of the end of the 20th century: Internet café dial-up Internet access, Xiaobawang game console, QICQ chat, various small snacks and toys in the commissary, four-wheel drive car, King of Fighters, ps1 andgbc game consoles and so on...

These settings are very attractive, and the production team is also very careful to restore the scene of that era for players, and players after 80 and 90 are easy to think of their childhood outside the game, which resonates and will find some happiness of their own.

But back to the game, the game is not without shortcomings, the protagonist Chen Liang this little boy is too depressed, timid enough to do something nervously do nothing, send a greeting card to the girl you like slowly swallow can not go out, in the face of parents to talk to the meal to eliminate tension, which requires us to get new props in the loop to enhance his courage, so we need to repeat the day's actions again and again.

Because there are many NPCs in the game, there are many timelines, Chen Liang's wish book has written down a lot of things, there are many things that need to be done at the time node of 6 free actions every day, but there are very few things that can be done in one day, which leads to players inevitably feeling confused about various clues in the early stage of the game, often doing this in the morning, turning around in the afternoon and doing other things;

Later in the game, if the player needs to complete his wish, he must ensure that there is no mistake on the timeline of the day, which leads to the player's need to keep trying and making mistakes without reading the strategy.

The above two design shortcomings lead to a lot of repetitive paragraphs in each loop, although it can be quickly skipped, but it will still make people feel that the plot is lengthy, the system is cumbersome, and the content is boring.

To tell you the truth, I wanted to quit the game more than once during the game because of the above reasons, I think the male protagonist Chen Liang is too difficult, and he has to do too many things...

But at the same time, the suspense in the game still attracted me to play through the level little by little, and after completing the hidden ending, I knew that I had not misread the game.

"Perfect Day": Returning to the turn of the century to relive the childhood of the post-80s and 90s

The domestic stand-alone game "Perfect Day" has no heat after its release, which can be said to be related to the release of "Eldon's Ring of Law" on the same day, although there are not many people who pay attention, but I still want to say that this is definitely an underrated domestic game after passing the level.

It must be said that the setting of this game is really attractive, we will play the role of primary school student Chen Liang in the last day of the end of the 20th century on a continuous cycle, re-face the regrets and ideals of their own and that era, complete their own wishes with friends, and strive to make this day perfect.

Its selling points are the game's characteristic style, deep background setting, nostalgic scenes, unconventional narrative puzzles, and retro and interesting mini-games, which deeply captured my heart before it was released.

Basically, the process of each cycle is to wake up in the morning in class, the school suddenly announces the news of the early holiday, and then we need to go back and forth to different locations according to our wish list to complete a series of events, and at the end of the day, we will sort out some of the items collected into the drawer to start a new cycle.

Although the game is the daily life of some elementary school students, there are also suspenseful ideas about whether there are really aliens, who stole Yang Fan's game console, why Ke Yun cries all day, what situation is between his parents and Uncle Bai, who is the uncle waiting for, etc., because we only have one day to reveal, so these suspense in the narrative attracts us to start a new cycle again and again and open the mystery step by step.

The biggest selling point of the game is to restore the atmosphere of the end of the 20th century: Internet café dial-up Internet access, Xiaobawang game console, QICQ chat, various small snacks and toys in the commissary, four-wheel drive car, King of Fighters, ps1 andgbc game consoles and so on...

These settings are very attractive, and the production team is also very careful to restore the scene of that era for players, and players after 80 and 90 are easy to think of their childhood outside the game, which resonates and will find some happiness of their own.

But back to the game, the game is not without shortcomings, the protagonist Chen Liang this little boy is too depressed, timid enough to do something nervously do nothing, send a greeting card to the girl you like slowly swallow can not go out, in the face of parents to talk to the meal to eliminate tension, which requires us to get new props in the loop to enhance his courage, so we need to repeat the day's actions again and again.

Because there are many NPCs in the game, there are many timelines, Chen Liang's wish book has written down a lot of things, there are many things that need to be done at the time node of 6 free actions every day, but there are very few things that can be done in one day, which leads to players inevitably feeling confused about various clues in the early stage of the game, often doing this in the morning, turning around in the afternoon and doing other things;

Later in the game, if the player needs to complete his wish, he must ensure that there is no mistake on the timeline of the day, which leads to the player's need to keep trying and making mistakes without reading the strategy.

The above two design shortcomings lead to a lot of repetitive paragraphs in each loop, although it can be quickly skipped, but it will still make people feel that the plot is lengthy, the system is cumbersome, and the content is boring.

To tell you the truth, I wanted to quit the game more than once during the game because of the above reasons, I think the male protagonist Chen Liang is too difficult, and he has to do too many things...

But at the same time, the suspense in the game still attracted me to play through the level little by little, and after completing the hidden ending, I knew that I had not misread the game.

There are micro-spoilers in the bold section!

Although the ending of the game can be explained in many ways, I am more inclined to actually everything is just the story in the game, there is no big six star people, there is no Chen Liang, the production team wants to tell us that there are not so many fantasy things in reality, there is no perfect day.

Even if real life is not satisfactory, we still need to live on our own hands and feet.

"Perfect Day": Returning to the turn of the century to relive the childhood of the post-80s and 90s

The domestic stand-alone game "Perfect Day" has no heat after its release, which can be said to be related to the release of "Eldon's Ring of Law" on the same day, although there are not many people who pay attention, but I still want to say that this is definitely an underrated domestic game after passing the level.

It must be said that the setting of this game is really attractive, we will play the role of primary school student Chen Liang in the last day of the end of the 20th century on a continuous cycle, re-face the regrets and ideals of their own and that era, complete their own wishes with friends, and strive to make this day perfect.

Its selling points are the game's characteristic style, deep background setting, nostalgic scenes, unconventional narrative puzzles, and retro and interesting mini-games, which deeply captured my heart before it was released.

Basically, the process of each cycle is to wake up in the morning in class, the school suddenly announces the news of the early holiday, and then we need to go back and forth to different locations according to our wish list to complete a series of events, and at the end of the day, we will sort out some of the items collected into the drawer to start a new cycle.

Although the game is the daily life of some elementary school students, there are also suspenseful ideas about whether there are really aliens, who stole Yang Fan's game console, why Ke Yun cries all day, what situation is between his parents and Uncle Bai, who is the uncle waiting for, etc., because we only have one day to reveal, so these suspense in the narrative attracts us to start a new cycle again and again and open the mystery step by step.

The biggest selling point of the game is to restore the atmosphere of the end of the 20th century: Internet café dial-up Internet access, Xiaobawang game console, QICQ chat, various small snacks and toys in the commissary, four-wheel drive car, King of Fighters, ps1 andgbc game consoles and so on...

These settings are very attractive, and the production team is also very careful to restore the scene of that era for players, and players after 80 and 90 are easy to think of their childhood outside the game, which resonates and will find some happiness of their own.

But back to the game, the game is not without shortcomings, the protagonist Chen Liang this little boy is too depressed, timid enough to do something nervously do nothing, send a greeting card to the girl you like slowly swallow can not go out, in the face of parents to talk to the meal to eliminate tension, which requires us to get new props in the loop to enhance his courage, so we need to repeat the day's actions again and again.

Because there are many NPCs in the game, there are many timelines, Chen Liang's wish book has written down a lot of things, there are many things that need to be done at the time node of 6 free actions every day, but there are very few things that can be done in one day, which leads to players inevitably feeling confused about various clues in the early stage of the game, often doing this in the morning, turning around in the afternoon and doing other things;

Later in the game, if the player needs to complete his wish, he must ensure that there is no mistake on the timeline of the day, which leads to the player's need to keep trying and making mistakes without reading the strategy.

The above two design shortcomings lead to a lot of repetitive paragraphs in each loop, although it can be quickly skipped, but it will still make people feel that the plot is lengthy, the system is cumbersome, and the content is boring.

To tell you the truth, I wanted to quit the game more than once during the game because of the above reasons, I think the male protagonist Chen Liang is too difficult, and he has to do too many things...

But at the same time, the suspense in the game still attracted me to play through the level little by little, and after completing the hidden ending, I knew that I had not misread the game.

There are micro-spoilers in the bold section!

Although the ending of the game can be explained in many ways, I am more inclined to actually everything is just the story in the game, there is no big six star people, there is no Chen Liang, the production team wants to tell us that there are not so many fantasy things in reality, there is no perfect day.

Even if real life is not satisfactory, we still need to live on our own hands and feet.

Life is full of fireworks

Overall, the game itself is quite interesting, but the game system is designed to be too complicated and cumbersome, I think the quality of this game can be considered to be a medium to high level, for the radio waves or want to relive the childhood of friends can try it ~

During the game, it may take you back to more than twenty years ago at some point, reminding you of some childhood moment, a song, a friend or an afternoon, or maybe just for a moment, when you are moved, you will feel that playing this game is worthwhile.

"Perfect Day": Returning to the turn of the century to relive the childhood of the post-80s and 90s

The domestic stand-alone game "Perfect Day" has no heat after its release, which can be said to be related to the release of "Eldon's Ring of Law" on the same day, although there are not many people who pay attention, but I still want to say that this is definitely an underrated domestic game after passing the level.

It must be said that the setting of this game is really attractive, we will play the role of primary school student Chen Liang in the last day of the end of the 20th century on a continuous cycle, re-face the regrets and ideals of their own and that era, complete their own wishes with friends, and strive to make this day perfect.

Its selling points are the game's characteristic style, deep background setting, nostalgic scenes, unconventional narrative puzzles, and retro and interesting mini-games, which deeply captured my heart before it was released.

Basically, the process of each cycle is to wake up in the morning in class, the school suddenly announces the news of the early holiday, and then we need to go back and forth to different locations according to our wish list to complete a series of events, and at the end of the day, we will sort out some of the items collected into the drawer to start a new cycle.

Although the game is the daily life of some elementary school students, there are also suspenseful ideas about whether there are really aliens, who stole Yang Fan's game console, why Ke Yun cries all day, what situation is between his parents and Uncle Bai, who is the uncle waiting for, etc., because we only have one day to reveal, so these suspense in the narrative attracts us to start a new cycle again and again and open the mystery step by step.

The biggest selling point of the game is to restore the atmosphere of the end of the 20th century: Internet café dial-up Internet access, Xiaobawang game console, QICQ chat, various small snacks and toys in the commissary, four-wheel drive car, King of Fighters, ps1 andgbc game consoles and so on...

These settings are very attractive, and the production team is also very careful to restore the scene of that era for players, and players after 80 and 90 are easy to think of their childhood outside the game, which resonates and will find some happiness of their own.

But back to the game, the game is not without shortcomings, the protagonist Chen Liang this little boy is too depressed, timid enough to do something nervously do nothing, send a greeting card to the girl you like slowly swallow can not go out, in the face of parents to talk to the meal to eliminate tension, which requires us to get new props in the loop to enhance his courage, so we need to repeat the day's actions again and again.

Because there are many NPCs in the game, there are many timelines, Chen Liang's wish book has written down a lot of things, there are many things that need to be done at the time node of 6 free actions every day, but there are very few things that can be done in one day, which leads to players inevitably feeling confused about various clues in the early stage of the game, often doing this in the morning, turning around in the afternoon and doing other things;

Later in the game, if the player needs to complete his wish, he must ensure that there is no mistake on the timeline of the day, which leads to the player's need to keep trying and making mistakes without reading the strategy.

The above two design shortcomings lead to a lot of repetitive paragraphs in each loop, although it can be quickly skipped, but it will still make people feel that the plot is lengthy, the system is cumbersome, and the content is boring.

To tell you the truth, I wanted to quit the game more than once during the game because of the above reasons, I think the male protagonist Chen Liang is too difficult, and he has to do too many things...

But at the same time, the suspense in the game still attracted me to play through the level little by little, and after completing the hidden ending, I knew that I had not misread the game.

There are micro-spoilers in the bold section!

Although the ending of the game can be explained in many ways, I am more inclined to actually everything is just the story in the game, there is no big six star people, there is no Chen Liang, the production team wants to tell us that there are not so many fantasy things in reality, there is no perfect day.

Even if real life is not satisfactory, we still need to live on our own hands and feet.

Life is full of fireworks

Overall, the game itself is quite interesting, but the game system is designed to be too complicated and cumbersome, I think the quality of this game can be considered to be a medium to high level, for the radio waves or want to relive the childhood of friends can try it ~

During the game, it may take you back to more than twenty years ago at some point, reminding you of some childhood moment, a song, a friend or an afternoon, or maybe just for a moment, when you are moved, you will feel that playing this game is worthwhile.

Those songs once woke up my memory

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