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What does the game story of "Perfect Day" say? Prologue Plot Demo Tips To Share

What does the perfect day game story say? The game is about to meet with you on the 25th, for the game plot many players are curious, here brings you the perfect day prologue plot trial experience, let's take a look at it.

What does the game story of "Perfect Day" say? Prologue Plot Demo Tips To Share

Perfect day prologue plot play experience

Game Description:

Constantly returning to the last day of 1999, as a primary school student, re-faced with the regrets and ideals of their own and that era, and reasonably arrange this "perfect day" experience that belongs to you, and their happiness and sadness.

In this cyclical day, you can choose to hand out the love letter that has not yet been sent; Go to the charter room with friends for a whole day; Surf the web and chat with netizens; Or go back in time and see what kind of life your parents, who are about the same age as you are today, are going through.

The story is simple:

Elementary school student Chen Liang hoped to send a Christmas card to the female classmate Ke Yun on the last day of 1999, but because he was too nervous to send it in the end, Chen Liang will continue to cycle this day to make up for his regrets and finally spend a "perfect day".

Rather than talking about the content and gameplay of the game, I would like to talk about the atmosphere conveyed by the game.

Experiencing the whole prologue, the biggest highlight of the game is that whether it is the painting style, or the sound, or the game scene, it is not biased against the atmosphere of that era.

What does the game story of "Perfect Day" say? Prologue Plot Demo Tips To Share

As if they had not forgotten the memory of 1999, the production team copied and pasted it completely into the game, perfectly dialing the time back to 1999, and even the pure joy and melancholy of elementary school students were vividly displayed. Lollipops, bookstores, fireworks, crisp noodles and cards, these also carried my childhood.

It's not so much about how well the production team does the game, but rather how well the production team is at depicting time. Time is clearly a major theme of this game, and time itself is like prose, which can flow quietly in people's hearts. The production team took advantage of this well, being a time poet, which caused a wave of resonance in my heart. Especially when the ending song sounded, I almost burst into tears.

Although the game has no character voice and few animations, the sense of substitution is still very strong. In the game, you can hear the sound of elementary school students playing, the sound of people talking on the street, and there is even an advertisement for X-boy small steamed buns on the TV: "Adults eat big steamed buns...". All of these details pulled me back to that era of innocence.

Although the prologue can only be played for one day and cannot experience richer content, the prologue leaves enough suspense, such as why Ke Yun cried, what contradictions appeared in Chen Liang's family, why the school suddenly had a holiday... This makes me very much looking forward to the direction of development in the future.

The gameplay of the game's prologue only reflects the most basic content, and it is estimated that you will have to wait until the official version to experience a more free operation.

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