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Relying on unreal 4 remakes to fire again? The folk gods made it, and the picture is like a movie

I believe that many players have already experienced the great strength of Unreal Engine 5, and also let Unreal Engine enter the field of vision of the middle people again. In fact, the strength of the previous generation of Unreal Engine 4 should not be underestimated, and it is also the industry's top game engine. A lot of times, the phrase "built with Unreal Engine 4" can attract a lot of players' attention. Therefore, many older games are trying to use Unreal Engine 4 to remake and upgrade.

Relying on unreal 4 remakes to fire again? The folk gods made it, and the picture is like a movie

In this article, we'll take stock of older games that were remade using the Unreal Engine 4.

Relying on unreal 4 remakes to fire again? The folk gods made it, and the picture is like a movie

Sword Spirit Unreal 4 Remake

Domestic players will certainly not be unfamiliar with the game "Sword Spirit", after all, the phrase "greasy sister" can be described as a household name. This action online game developed and produced by Ncsoft and represented by Tencent, after being officially launched in 2014, can be said to have detonated the entire domestic game circle, with smooth and dynamic action, fist to flesh, and flying experience, it was sought after by many domestic players in the early stage of launch, becoming one of the most popular games at that time.

Relying on unreal 4 remakes to fire again? The folk gods made it, and the picture is like a movie

However, after several years of operation, the stunning picture quality of "Sword Spirit" is also lagging behind due to the upgrade of engine technology. So in 2020 the developers remade Sword Spirit using the Unreal Engine. In fact, it was only natural and logical that the original Sword Spirit, developed using Unreal 3, upgraded unreal engine to Unreal Engine 4.

Compared with the original game, Unreal Engine's newly created Sword Spirit has further upgraded the game screen and further enriched light source effects, as well as more realistic weather effects, combat skill screens, and so on. However, compared with the improvement of picture quality, it is due to the better optimization technology of Unreal Engine 4, which brings all-round improvements to the smoothness of the picture, the sense of stroke blows, monster feedback, and scene modeling brought to the new version of "Sword Spirit".

Relying on unreal 4 remakes to fire again? The folk gods made it, and the picture is like a movie

Final Fantasy VII

Final Fantasy 7 itself is not to be said for its place in the history of the game: it directly affected the victory or defeat of the console war, allowing Sony's Playstation to officially gain a foothold, and with this game, directly defeated Nintendo's N64 and Sega's Saturn.

Of course, the 3D graphics of Final Fantasy 7 also caused shocks in Japan, Europe and the United States at that time, and more and more games began to open their own 3D process. It's no wonder that in 2015, after eighteen years, when SE re-E3 announced Final Fantasy VII: Remake, it drove many players around the world crazy.

Relying on unreal 4 remakes to fire again? The folk gods made it, and the picture is like a movie

In addition to the original characters, scenes, and screen innovations, the game's combat style has changed from the original turn-based system to a semi-instant encounter battle that focuses more on "action". Based on the plot from the original until escape from Midgar, new original content was added. Of course, the most exulting of this is undoubtedly the new game world created using UE4 engine.

As the story stage of Final Fantasy VII: Remake , Midgar in the remake is a completely new look compared to the original game. From the upper level of the disc to the lower levels of the slums, from the shopping street to the Shinra Mansion, even the old players will feel very fresh. The character modeling is exquisite, and handsome men such as Claude and Sephiroth naturally do not need to say more, while the modeling of Tifa and Alice makes players call "wife" directly, and opens the "White Album 2" like a team trend on social networks.

Relying on unreal 4 remakes to fire again? The folk gods made it, and the picture is like a movie

Of course, limited to cost, technical difficulty and many other reasons, regular manufacturers will try to use the original game engine when remaking the game, rather than choosing other new game engines.

However, these problems can not stop the folk technology bigwigs, so many private technology leaders will use unreal engine 4 to recreate some scenes of those classic games.

Next, let's take stock of some of the classic games that folk gods use unreal 4 to remake.

World of Warcraft Ogremar's Gate

The glory and greatness of "World of Warcraft" believe that there is no need for the editor to repeat too much. However, with the passage of time, the "hardware killer" that forced many players to upgrade their computer configurations has now become somewhat "miserable". However, like the reasons mentioned above, basically Blizzard will not use the new engine for remake.

YouTube user AXCEL has previously shared a scene of the World of Warcraft Orgrimmar Gate remake using the Unreal Engine 5 engine, which may give us a glimpse of the powerful picture after the remake with the new engine.

Warcraft 3

Did Blizzard's Warcraft 3 Remake disappoint you? Then this version, remastered by the player using UE4 Engine, may please you. Foreign player AXCEL has released a piece of Illidan real-time effects in "Warcraft 3" that he remade using Unreal Engine 4.

With the blessing of the most powerful game engine at present, the effect of the remake did not disappoint, very amazing. In addition to the above remake effect of Illidan, the god AXCEL also shared the remake effect of orcs and night elves.

Metal Gear Solid 3

The classic Metal Gear Solid series is no stranger to everyone, so what happens if you use Unreal Engine 4 to remake it? The foreign team Wargazer Animations used Unreal Engine 4 to recreate the ladder climbing scene in Metal Gear Solid 3, which gave us a glimpse of what it would be like if Metal Gear Solid 3: Remastered was actually released.

Warpgazer Animations rendered the scene in real time using Unreal Engine 4.26. In addition, the team added ray tracing effects to improve the overall picture performance. Unfortunately, Warpgazer Animations didn't offer downloads, and players had to watch videos for fun.

The Legend of Zelda: Ocarina of Time

Nintendo's "The Legend of Zelda" series has a large number of classic works, many of which are very early due to their age. Youtube owner RwanLink shared a live video of Zelda Legends: Ode of Time, a remake of Zelda Legends, using Unreal Engine on the 35th anniversary of Zelda Legends.

Relying on unreal 4 remakes to fire again? The folk gods made it, and the picture is like a movie

The Legend of Zelda: Ocarina of Time is an action-adventure game released by Nintendo and developed by Nintendo Intelligence Development Headquarters, and is the first 3D production in the series. The game was officially released on November 21, 1998, landing on the N64 platform. Players have to manipulate the protagonist Link to gradually unlock the various mechanisms in the maze. The use of gyroscope sensors to control vision has been added to this game, and the perspective can be moved freely by tilting the host computer like a camera.

Relying on unreal 4 remakes to fire again? The folk gods made it, and the picture is like a movie

Star Wars: Dark Forces

YouTube's Shadow Art Games team has previously announced its own star wars: Dark Forces, referring to the fact that this is still a VR game.

Star Wars: Dark Forces is a classic Star Wars DOS game released in 1995, and of course the original screen of the DOS game can imagine how bad it seems in today's environment. The goal of the Shadow Art Games team was to use the Unreal Engine 4 to recreate this classic. The video released this time shows the VR effect of the game. Of course, given the game's copyright, the team's development capabilities and many other issues, the final outcome of this player-made game is not easy to say.

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