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I only hope to be able to go to a nightclub before the age of 70! The master is too hardcore, and the official difficulty adjustment provides a one-hit kill option

In February, the best action game titles in the game market were frequently released, and Techland's "Fading Light 2" has won the Steam Weekly Sales List for two consecutive weeks. On the other side, the kung fu action game "Master" is not much to let go, and "Master" has sold 500,000 sets less than a week after its release. Epic exclusivity has not really affected the enthusiasm of the majority of players to buy, and it is not easy for a "small workshop" like SloClap Studios.

I only hope to be able to go to a nightclub before the age of 70! The master is too hardcore, and the official difficulty adjustment provides a one-hit kill option

Tigers are also afraid of wolves

As a kung fu game, the hardcore attributes of "Master" are still relatively obvious. "Entering a nightclub at the age of 20 and being carried out at the age of 75," is a terrier that the majority of Baimei apprentices are more enthusiastic about recently. The purpose is to complain about the nightclub as a pre-level level, which is actually a bit too difficult for newcomers.

I only hope to be able to go to a nightclub before the age of 70! The master is too hardcore, and the official difficulty adjustment provides a one-hit kill option

The biggest difficulty in Master is that you don't talk about martial enemies, and you can't see a group of people around you in other action games. The creators strengthen their desire to attack when designing the enemy's AI, so that they will choose to rush up when they encounter players.

I only hope to be able to go to a nightclub before the age of 70! The master is too hardcore, and the official difficulty adjustment provides a one-hit kill option

Here you are not a hundred peerless warriors in the lawn-mowing game, and it is the iron law that two fists are difficult to defeat with four hands. Constantly dodging the opportunity to fight alone and using scene props is the way to win. But when you face the boss at the bottom of the level, there are not many ways to trick it.

I only hope to be able to go to a nightclub before the age of 70! The master is too hardcore, and the official difficulty adjustment provides a one-hit kill option

Familiar with the opposite move routine, real-time upper and lower section dodge or block, suitable attack articulation... When you do all this, the boss will naturally not be able to stop you, but the price paid for it is likely to be gray hair.

Updated the difficulty adjustment function

The plight of handicapped players is officially in sight, and Pierre Tarno, co-founder of SloClap Studios, recently revealed in an interview that some of the content of the upcoming update, namely:

I only hope to be able to go to a nightclub before the age of 70! The master is too hardcore, and the official difficulty adjustment provides a one-hit kill option

Improved text display

PS4/5 adds high contrast mode. (The PC version already has this feature, but PS4/5 was not added due to a bug at the time of launch.) )

Added two more difficulty options, simpler and more difficult, similar to the difficulty options in the recent update of Mitterrod Survival Fear. (Mitterrod Survival Fear recently added a one-hit death "Dread" mode and a blood-returning "Rookie" mode.) )

In the future, rookie players can be paired with the function of continuous blood return to greatly increase fault tolerance. Players who want to challenge themselves can also try the real "no damage level." ”

The Chinese kung fu dream of the French

Compared with the regular AAA game, "Master" is difficult to compare with in terms of volume and detail polishing, but the story background and gameplay design with Chinese style characteristics have made it highly praised.

I only hope to be able to go to a nightclub before the age of 70! The master is too hardcore, and the official difficulty adjustment provides a one-hit kill option

The punch-to-flesh feel, the fluid movements of real white-brow boxers as motion-capture actors, the environmental interactions common to Jackie Chan movies (scene killing), and the Shaw movie-like revenge plot and costume style have all made it popular. Of course, the setting of growing by one year per death (plus attack reduction) is also very novel, which makes it popular with many people.

I only hope to be able to go to a nightclub before the age of 70! The master is too hardcore, and the official difficulty adjustment provides a one-hit kill option

In his own understanding, the kung fu game "Master" produced by the French game development team SloClap did not let discerning Chinese players find too many slots. Or rather, what Master shows is in line with the expectations of Chinese players for kung fu games. It is not surprising that such a work has been recognized and successful by players all over the world.

I only hope to be able to go to a nightclub before the age of 70! The master is too hardcore, and the official difficulty adjustment provides a one-hit kill option

So do you think it is necessary for "Master" to launch the difficulty adjustment function?

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