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Hidetaka Miyazaki: The open-world design put more effort into the Eldon's Ring of Law production team

With the release of Elden's Ring of Law only a few weeks away, fans of souls may be a little anxious at the same time.

According to PCgamer, Edge Magazine previously interviewed Hidetaka Miyazaki, in which he revealed how FromSoftware made their first open-world game and combined it with soul elements.

Hidetaka Miyazaki: The open-world design put more effort into the Eldon's Ring of Law production team

In the interview, Hidetaka Miyazaki admitted that some of the reasons why Eldon's Previous Circle of Law was postponed were indeed related to the rigor of open-world design. "We hope that the eventual freedom of The Ring of Eldon will exceed our original plan." "The complexity of the production will slowly accumulate, so it takes more effort to debug and ensure the quality of the game," Miyazaki said. ”

Open worlds give teams a rhythmic unaccustomedness, and in Dark Souls there are often claustrophobic horrors to put players into a constant state of hypervigilance. And The Eldon's open-world design inevitably presents a time when the player feels more at peace.

"Since creating the Dark Souls series, we've had to experiment in a lot of areas in order to iterate on the mechanics or formulas of the game and expand it with something new." Hidetaka Miyazaki put it this way, "A big part of it has to do with the rhythm of the game — controlling the rhythm and flow of the game to prevent the player from getting bored." ”

Hidetaka Miyazaki: The open-world design put more effort into the Eldon's Ring of Law production team

About 80 percent of the vegetation and tree placement tasks in Eldon's Ring of Law are procedurally handled automatically so that the team can focus on other areas. This is the open world design technique that FromSoftware has mastered.

According to Hidetaka Miyazaki, the Eldon Circle of Law open world has a larger scale, which will enhance the sense of exploration, world construction and mystery of his game. "It allows us to convey more details and elements that we might not have been able to achieve on smaller-scale games before."

Hidetaka Miyazaki: The open-world design put more effort into the Eldon's Ring of Law production team

With 16 days to go until the release of Eldon's Ring of Law on Feb. 25, it released profiles of the game's two classes this morning. Players are ready to step into the vast scenes and underground labyrinths to explore the unknown, challenge difficult and dangerous situations, and enjoy the sense of achievement when overcoming difficulties.

New career

Today (February 9), the Official Circle of Eldon released two more profession profiles, namely Warrior and Prisoner.

Hidetaka Miyazaki: The open-world design put more effort into the Eldon's Ring of Law production team

The official wrote in the announcement:

WARRIOR: A nomadic warrior wielding two knives at the same time, the origin of extraordinary technology.

PRISONER: A prisoner bound by an iron mask who learned pyroxene magic and lived in an elite class before being sentenced.

Eldon's Ring of Law is an action RPG set in an orthodox dark fantasy world. The game will go on sale on February 25. Step into the vast expanse of scenes and underground labyrinths to explore the unknown, challenge difficult and dangerous situations, and enjoy the sense of accomplishment when overcoming difficulties. Not only that, but the group portrait drama composed of the stakes between the characters on the stage is not to be missed.

There are still 16 days to go before the release of Eldon's Law Ring.

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