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PinduoduoLiu Salfanie clearing the field protection tactic master

At this stage, there are still many operational ideas for choosing four-fee cards as the team's main C, and most of them are mainly robbing those core output four-fee cards. Today, Xiaobian will bring you a set of main C gameplay of auxiliary stream characters - Pinduoduo stream Salle Fanny.

Full lineup

Sain, Salefani, Clockwork, Wind Girl, Robot, Time, Big Head

Bondage composition and analysis

2 Precision Clockwork &2 Geeks&1 Socialites&1 Colossus&2 White Magicians&3 Inventors&2 Holy Shields Envoys&2 Scholars

Bondage analysis: This lineup needs to build a front and rear row with enough control, and the teammates match each other to make the control chain play the highest profit. The front row of the basic tandu has a certain guarantee, with colossus, inventors, holy shields, white magic to enhance the tandu, crispy unit control effect to play enough, with socialites, precision clockwork and geeks to improve the overall strength of the lineup.

Position analysis

Sain is placed in the front row to fight damage, absorbing a lot of damage at the same time, can quickly hit back to the blue to open the skill to play a control effect. The Robot and the Wind Lady are used in the inverted row for protection against assassins cutting into the back row. The pink coat card is in the corner of the last row, maximizing the range of skill release. The rest are placed in the left row of user protection and assistance, and can be replaced by a large head in the case of an enemy with a robot.

Hex selects

The Hex enhancement effect associated with the Inventor Bondage is preferred, which can improve the combat ability of pink hair. In addition, the strength of the inventor's bond is the key to winning or losing, and a large part of the player's lineup strength is improved by the inventor. The second is that Hex can be preferred if he can provide additional equipment, and this lineup mainly relies on overall quality to overwhelm the enemy.

Operational ideas

Pre-mid-term

At the beginning, you can choose the transition lineup of 3 Yodel 3 inventors, which can ensure that the basic 3 inventor bonds can be formed, and can ensure that there is a certain foundation strength in the early stage. 3 The Bondage effect provided by the Yodel people allows players to maximize their financial returns and deposit 50 coins faster. Under normal circumstances, the early 3 inventors must use EZ, and on the basis of EZ, they can also make up a geek bondage, first give the equipment to enhance their combat capabilities, and strengthen the initial combat effectiveness with the geek bondage, which can make the lineup better for consecutive wins. In rounds 2-7 to steadily pull 5 people and quality, then deposit 50 coins before 3-4, and the interest generated by the remaining rounds is used to pull the population, pull up 6 people before 3-7, and pull up 7 people before 4-5. If there are more consecutive defeats in the early stage and the development is relatively poor, you can choose to directly swipe the card at the 7 population stage to ensure sufficient basic fault tolerance rate.

anaphase

If the development is relatively normal, it is recommended that players give priority to pulling 8 populations in the 5-turn stage, and the probability of swiping 4 or 5 fee cards in the 8 population stage is relatively high, and they can better get core cards. In the 8 population stage, you can add one more Jace to the field, with full-time equipment or Hex enhancement to tie up the higher-level inventor bondage. You can also consider replacing Thayne and adding an inventor and a holy shield unit to strengthen the strength of the bond while ensuring that the front row has a high enough frankness. Under normal circumstances, the 4 population stage is basically perfected, because the core cards are all 4 fee cards, and the probability of brushing out in the 7 population stage is relatively high. The prerequisite for raising 8 populations must be that with the blessing of Hex Enhancement, the impact of higher bondage strength can be considered. Also, the base health and economy are in good shape.

PinduoduoLiu Salfanie clearing the field protection tactic master

Draft

In the draft stage, small pieces such as tears and sticks are preferred, which can enhance the output capacity of powder hair. The next small pieces are recommended to take meat, and the lineup needs to be high enough in the front row to ensure that the back row can hit more sustained damage and the control chain can last longer.

Core Heroes & Equipment Recommendations

Star Song Ji - Salefani

Pink Hair's skill is AOE damage, which is combined with the Ghost Book to inflict a DEBUFF effect while dealing damage to enemies, weakening the enemy's combat effectiveness. Mercury guarantees a living environment and can be replaced with resurrection armor. The last small piece, it is recommended that players prefer blue BUFF and green dragon knife, which can enhance the skill output frequency of pink hair.

Undead God of War - Sain

Sain is the core front row of the team, carrying all the damage in the initial front row and ensuring that the control effect is full. Therefore, the outfit must be based on meat, it is recommended that the anti-armor and dragon first pull the double resistance to the extreme, and then use the fanatic to increase the upper limit of the basic health, so that the ability to bear injuries is further enhanced.

Clockwork Demon - Oriana

PinduoduoLiu Salfanie clearing the field protection tactic master

The control effect and burst of the clockwork are also very scary, and there are extra output devices that can be given to the clockwork. In the absence of, it is recommended to craft more Holy Grails to improve your auxiliary abilities and increase the damage of yourself and your friends.

epilogue

This lineup is the leader of the new version, as a new lineup may be slightly hotter, but players can still choose this operational idea to better eat points when they have the opportunity.

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