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Geek Jinx blew up the entire genting TOC3 hot winning lineup

The Geek System has become a collocation bondage in recent versions because of the strong attack on Xavier. The recent toc3 championship winning lineup of geeks Kinks is once again on the table. Today, let's take a look at this powerful championship winning lineup with the author!

Geek Kinks

Geek Jinx blew up the entire genting TOC3 hot winning lineup

Lineup composition

Future Guardians Jace (5), Steam Robot Britz (2), Raging Lolita Kinks (5) [Lineup C], Clockwork Oriana (4), Star Song Ji Salle Fanny (4), Guardian of Time Kieran (2), Explorer Izeriel (1), Time Assassin Ike (3)

From the construction of the lineup, analyze whether the cards required for the lineup are the cards that are on the later stages. (4 to 5 fee cards are mostly), so the early rhythm of this lineup is as fast as possible, the principle is still "steady winning, fast transition", as soon as possible to the stage of searching for high fee cards is more helpful for the formation of the lineup. About 5 fee cards are not demanding to be able to chase 3, at least to meet the mass of 2 stars is enough.

Bondage construction

Geek Jinx blew up the entire genting TOC3 hot winning lineup

1 Nemesis &1 Future Guardian &4 Geeks &5 Inventors &2 Precision Clockwork &1 Socialite

(8 population formation can make up this kind of bondage is the top match, if possible, you can make up 9 supplements 3 Fasena can make up 2 social celebrities bondage with Salefani)

Hex trade-offs

Generally speaking, the lineup with high fee cards will be more extravagant and hope that it can be drawn. If the lottery is drawn, the most ideal choice for Hex is to have "high-end shopping". When you have high-end shopping, you can get a higher probability of D cards in the case of a low population, so that it is easy to search for the cards you need in the stage of stable population of 7 to 8. (Pray for high-end shopping.) But each innings does not necessarily put the lottery (you are still the same), under normal circumstances it is better to see if there is a transfer to Hex, and rush to the inventor Hex to get it. "Binary airdrops" are also good choices. The rest is flexible according to the adaptability of the lineup, after all, Hex's choice may not be able to get what he wants every time.

Operational ideas

Transition analysis

Geek Jinx blew up the entire genting TOC3 hot winning lineup

From the early transition rhythm, if you want to jump directly to the later lineup formation, you can adopt a strategy of directly retaining the charts in the system. Early on, consider choosing the early lineup of "3 alchemy + 3 inventions" to transition, with a population of 5 taking shape. Because the early strength of the invented system is relatively poor, it is easy to directly take the invention and be bloody by the opponent, and the werewolf can be directly hung with the alchemy system to choose the werewolf. Now the 2-star werewolf hanging equipment is very strong (Jinx's equipment is directly given to the werewolf), so that after the core card is made up in the case of 5 people, the early strength preserves the interest that is easy to eat streaks and enter the middle and late stages. Play this lineup to pull the population do not be afraid of card interest, as far as possible in 3-2 or so rush to the six population.

Mid-tempo rhythm

Geek Jinx blew up the entire genting TOC3 hot winning lineup

Another advantage of the early alchemy invention transition is that the 1-fiqa-cinjid is the best part-time job choice before the late 5-fika-based Jace, and can make up the shackles of 5 inventions, and even work until after the population of 7 to 8. Generally speaking, the most important operating rhythm in the medium term is at the stage of 7 population. In the population of 7 priority put together a lineup of 5 inventions. See if there's any "high-end shopping" at the Hex lottery. 3 Feika's Xena can be kept a little, and it is a good choice to work and make up 2 socialites with Salefani. In the 7 population do not want D card, play the pre-mid-term residual heat of a wave of card interest on the 8 punch late operation is the most critical. To ensure the foundation of the foundation of the 5 inventions 2 geeks, the population on the 8 will be relatively stable, if there is an early lineup formation at this stage, do not be afraid, the core is still to see if you can rush to the later stage.

Post-molding

Geek Jinx blew up the entire genting TOC3 hot winning lineup

If the 8 population is not on 9, it is formed that Diosingid goes to Jace of 5 feccas (there is a lot of equipment to make up the front row for Jace). This lineup is best to pull 9 people without high-end shopping, which is very helpful in terms of 9 people whether it is D card probability or population. Xena can come up and get tied, and secondly, the main C of the lineup is Jinx, and Jinks's position should be flexibly adjusted to ensure that she will not be killed by the opponent. The probability of 9 population searching for 5 fee cards is relatively high, and now there are not many lineups that can be matched with Jinxi, and no one will deliberately stay in the single-star Jinks, so it is also possible for the population level to chase 3 stars and 5 fees. In the 8 population, the high health volume is stuck to the slow interest D, and the health volume D is gambled on D, as long as the rhythm can be controlled in the high population, it is easy to win.

Equipment recommended

Runaway Lori Jinx (Absolute Lord C)

Geek Jinx blew up the entire genting TOC3 hot winning lineup

The two must-have pieces of Kinkers are the Sheep Knife + Night Blade. It can provide considerable attack speed and necessary attack bonuses, and the fit for Jinx is still relatively high. The third piece of equipment can actually be understood as X, because there are many choices for the third piece of equipment of Jinx, which can be killed, armor-piercing bows, and if you want to make up for the endurance, the hand of justice is also a good choice.

Time Assassin Ike

Geek Jinx blew up the entire genting TOC3 hot winning lineup

As the main output point of the 3-fiscal, Ike is theoretically a must-have ice core. You can increase Ike's frankness, and if you make up the output, you can give a ghost book, which is very cost-effective. The third thing can be given or not, mainly depending on whether other heroes have needs.

Star Song Ji Salle Fanny

Geek Jinx blew up the entire genting TOC3 hot winning lineup

Salefani can give the Green Dragon Sword as much as possible, which can supplement the blue amount of endurance, and the efficiency of the skill will be higher. Ghost books are provided for output (generally 2 ghost books are given priority to Salefani, a lineup should not give 2 pieces, and 3 stars Ike will give Ike). The third item can be considered as an archangel, which complements the Green Dragon Sword.

TOC3's winning lineup invention geek system performance is still very good, I believe that everyone in the daily Genting ranking to learn this lineup will be easier to score, everyone go to the ranking to try this lineup!

*The above content is not an official announcement of the League of Legends, and is for reference only.

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