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Ross Young: The PS VR2 combination display density will be 1600

According to a report by Ross Young, CEO of Display Supply Chain Consultants (DSCC), the DisplayStation 2 will have a display density of 800 PPI (pixels per inch) per eye, twice the density of meta Quest 2 pixels and about four times the pixel density of the original PlayStation VR. If true, that would make Sony's PS VR2 one of the clearest VR headsets on the market.

Ross Young: The PS VR2 combination display density will be 1600

Ross Young said on Twitter: "As we are posting today in the weekly review of the DSCC, the Sony PS VR2 will have a resolution of over 800 PPI per eye, equipped with two 2000x2040 panels, a PS VR above 5.7 inches of 1920x 1080 and a binocular 386 PPI resolution, and the high pixel density OLED resolution is a big step forward." ”

PPI is an excellent way to measure the image quality of headphones, the higher the PPI, the sharper the image. In the long run, the combined PPI density of the original PS VR was 386, which was 1214 lower than the combined PPI density of the PS VR2.

Ross Young: The PS VR2 combination display density will be 1600

It is reported that Sony shared detailed information about the PS VR2 during CES 2022 and revealed its specifications in the process. According to the company, the PS VR2 will have 4K HDR resolution (2000 ×2040 per eye), driven by an OLED display, a smooth frame rate of 90/120Hz and a field of view of 110 degrees. In addition, Sony has confirmed haptic feedback technology, center-point rendering powered by built-in eye tracking, and improved motion control.

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