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Degrees of Separation: A puzzle game about tracing and distance

author:An ancient zero
Degrees of Separation: A puzzle game about tracing and distance

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Degrees of Chinese Separation is a 2D puzzle game developed by Moondrop and published by Modus Games. It has officially landed on the STEAM platform on February 14, 2019 (Valentine's Day) this year. This special release date instantly gilded this puzzle game with a "dog food aura". Opening the STEAM Store review, 70% of players are describing a game experience with the other half or joy or sorrow. But before the official release of "Separation", the promo had already added an invisible tag to the game: a remake of Forest Ice and Fire.

Degrees of Separation: A puzzle game about tracing and distance

"Separation"

Forest Iceman is a flash mini-game. Presumably, most friends with game experience are in the 4399 mini-game for the first time. This is a puzzle game that tests agility and cooperation. Players need to help the Water And Fire Kids in the forest get through the levels and collect all the gems. During the period, two children need to be highly cooperative, whether it is a single machine or two people.

Degrees of Separation: A puzzle game about tracing and distance

Forest Ice and Fire Man

Explanation of the remake version: A version that is remastered based on the contents of the original version. Includes replicas, digital restorations, and remastered versions. With reference to the remastered version of the previous version, we strive to restore all the features of the original version, and only external decorations that do not affect the original features. For details, please refer to Resident Evil 3 Remake.

Degrees of Separation: A puzzle game about tracing and distance

Resident Evil 3 Remake

So what kind of game is Separation? Why is it called "remake of Forest Ice and Fire" by the majority of players? It also starts with the game's character settings and gameplay mechanics. In Separation, players can play as Ember (Girl) and Frost (Boy), using their very different abilities to control heat and cold and overcome obstacles. Through cooperation and collision, not only the player, but also the fate of the other party and their world will gradually understand. Of course, the game is also clearly marked with the words "two-person cooperation", but it is a slight pity that only local cooperation is currently supported. If you want to work online with friends, you have to spend a lot of effort using the third-party software Parsec.

Degrees of Separation: A puzzle game about tracing and distance

Dual protagonist

So embers and frost, ice and fire, which are very similar character settings, are destined to be compared. In addition to the cooperation and collision between the ice and fire parties, "Separation", which has specific image embers and frosts, has the upper hand compared to the simple characters in "Forest Ice and Fire Man". There is no doubt that the exquisite costumes and makeup and hair highlight the high level of production of "Separation". (Note that the purpose of this article is not to distinguish between the advantages and disadvantages of the two games, focusing on the characteristics of the two games) But it is precisely the concept of the slightly earlier release of "Forest Ice and Fire" that uses ice and fire elements to design the game, which provides unlimited materials for subsequent game developers. It's too arbitrary to think of better titles as "remakes" of other games. The so-called difficult from 0 to 1, from 1 to 10 easy (relatively speaking, the "easy" here is not really easy).

Forest Iceman was released on November 20, 2009. "Separation" was released on February 14, 2019.

Let's take a look at the plot of the story. Friends who have played it are not difficult to find that the plot of "Forest Ice and Fire Man" can be summarized in one sentence. But the storyline of "Separation" is much more complicated. The two protagonists in the story choose to wade through mountains and rivers to meet because of a dream that has been troubled for a long time. They are bound by the rules of their respective worlds and influenced by the rules of the other world. Will they ultimately be able to find a way to live together, or are they destined to live a life out of reach? These need to be discovered by the player himself.

Degrees of Separation: A puzzle game about tracing and distance

The protagonists meet

In the world of Division, there are not only water and fire elements, but also mysterious dragons and unlimited energy. All these invisibly enrich the storyline of "Separation". Of course, I've never advocated comparing two games that are too far apart (the gap here mainly refers to the production team, production time, cost of money, etc.). This is one of the reasons why I can't agree with The Division as a remake of Forest Ice and Fire.

Degrees of Separation: A puzzle game about tracing and distance

Chris Avellone

The moving storyline of "Separation" was created by Chris Avellone, a well-known RPG scriptwriter in the industry. It may seem a little strange to most friends just by looking at the name, but that doesn't stop you from knowing that the game designer of the high-quality games he's worked on: Fallout 2 and Planescape: Torment is the one who planned it. As an RPG-making machine, he has also been involved in many other familiar game creations: Icewind Dale, STAR WARS®: Knights of the Old Republic™II, Neverwinter Nights 2, Prey, Divinity: Divinity: Original Sin 2) is by Chris Avellone.

Degrees of Separation: A puzzle game about tracing and distance

《Fallout2》

Logically, "Separation", which has Chris Avellone in its plot, has made Forest Ice and Fire Unattainable. Of course, this is not to say that the story plot has become the shortcoming of "Forest Ice and Fire Man", after all, limited by the game environment and technical level at that time, it is not easy to make such an eye-catching puzzle game.

Then there's the puzzle setting. Yes, in addition to the dreamlike style and melodious background music, the puzzle is the charm of "Separation". The game has five chapters, each with its own puzzle mechanics. This increases the diversity and fun of the process. At the same time, this also means that the difficulty of the game increases, most of the puzzle mechanisms in independent games are one or more to the end, very few chapters are different, and each chapter consumes a lot of brain cell puzzles. Even if each chapter has a more repetitive puzzle setting, the way players need to crack it is different. Seemingly simple as just jumping up and down the horizontal board adventure game, it is actually much more difficult. Seeing is not necessarily believing, which is no small challenge for players.

Degrees of Separation: A puzzle game about tracing and distance

Chapter 1

Solving puzzles requires different levels of physical knowledge: the principle of leverage, the principle of balancing forces, etc. After experiencing the game, I think there are still quite a few puzzles that resemble the brain teaser mode. Usually a very puzzling puzzle, another way of thinking will be solved. Usually one second collapses, the next second sheds tears. There is not only the trial and error of puzzle solving that needs to be done, but also the spatial thinking simulated in the brain. At least I'm sure the difficulty shown in this game is really the tip of the iceberg compared to the difficulty of actual operation. "Players need to use all their strength to solve puzzles and collect scarves during the adventure." Or do you want to have an autistic puzzle game experience?

Degrees of Separation: A puzzle game about tracing and distance

Brainstorming

Of course, even the best games have flaws. Although the gameplay of "Division" is rich and the non-linear levels are novel, it ignores the guidance aspect, and the beginner tutorial is also pitiful. Usually large maps with associations cannot be seen in full view, nor are there small view points of view. This hinders the progress of the puzzle to some extent and greatly affects the game experience. In contrast, the panoramic map setting of Forest Ice and Fire man is more advantageous. Perhaps seeing this, friends who have been prejudiced will gradually agree that "Separation" and "Forest Ice and Fire" are really just two games, not a so-called remake.

Degrees of Separation: A puzzle game about tracing and distance

Mysterious dragon

The cooperation model is the point that "Separation" must emphasize. First of all, let's talk about Forest Ice and Fire Man, over time, this flash mini-game has also evolved with many versions. Among them, the online version is the most enjoyed by players. So across the time difference of the inter-decade, what are the highlights of the online mode of "Separation"? I can only hard-concave a "locally connected" feature anymore. Yes, Split doesn't have an online mode. Unless supported by third-party software. Although I like the single-player mode, this kind of game that has been abused by dogs during the propaganda period can not be online, which I never expected. Looking back at Forest Ice and Fire Man, the remake doesn't carry this pot, really.

Degrees of Separation: A puzzle game about tracing and distance

Cover of Forest Ice and Fire Man

In summary, "Separation" is not a remake of the so-called "Forest Ice and Fire Man". Rather, it is a 2D adventure puzzle game with its own distinctive characteristics. In "Separation", there is not only a physical contest of ice and fire, but also the ultimate brainstorming in the player's brain. This is a beautiful and difficult puzzle game. It is recommended that friends who have local online plans to play through the doorway by themselves first. Of course, the stand-alone machine also has the benefits of a single machine, and this puzzle is very suitable for a person to nestle in the sofa and think quietly.

postscript:

Actually, A Song of Ice and Fire wasn't the first thing I thought of when I saw Separation. "Premier Automne" is. This is an animation work from the French animation company Je Regarde. It tells a poignant love story that will never be touched. The girl representing summer and the boy representing winter, eager to touch each other, are in two incompatible worlds. In the story of "winter" chasing "summer", there is a helplessness and regret that cannot be touched. "Separation" is a good grasp of the degree of contact between ice and fire, showing players a positive energy adventure story of mutual understanding and common growth.

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Degrees of Separation: A puzzle game about tracing and distance

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