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Children experiencing VR are risky, how should parents supervise them?

The wisdom of the youth is the wisdom of the country, the wealth of the youth is the wealth of the country, and the strength of the youth is the strength of the country.

Children receive attention wherever they are, they are the future of a family, the future of a nation. Child development is something we've been focusing on, whether it's education, safety, and extra attention to children at the national level.

Children experiencing VR are risky, how should parents supervise them?

From the original Internet cafes for children to the current anti-addiction system for mobile games, the state has been protecting the healthy growth of children. But in the face of mature mobile phones and computers, how can the emerging technology of VR make children safer to use?

Many parents have always been skeptical about children's use of VR, believing that VR is not suitable for children and is likely to have an impact on their children's physical and mental health.

For example:

1. Whether it affects vision

2. Whether VR content is suitable for children

3. Can VR really help children grow?

4, will children be addicted to the virtual world?

1. Quest2 accident

According to statistics and reports from foreign VR studios: Meta Quest 2 is a popular gift for Christmas 2021, especially among gifts for children. This has also caused many foreign parents to worry, the current VR headset is designed according to the adult head, the vast majority of VR headsets are not suitable for children to wear for a long time.

Children experiencing VR are risky, how should parents supervise them?

A boy whose eyes were swollen with his eyes closed due to an allergic reaction to the Oculus Quest 2 he received at Christmas was subsequently rushed to the hospital. Lewis Gray, 13, was thrilled when he received the Oculus Quest 2 from his grandparents and couldn't wait to put it on his head and start playing.

Children experiencing VR are risky, how should parents supervise them?

It wasn't until the next day that his 33-year-old mother, Kirsty Reed, began to notice that the skin around his eyes and forehead began to turn red. Doctors say it's an allergic reaction. Facebook received 5,716 reports of facial skin irritation — reactions including rashes, swelling, burning, itching, urticaria and lumps (all after using Oculus Quest 2).

CNBC, Digital Information World, December 31, 2021 reported that Oculus Quest 2 does not have a 'parental control' parental control function, which cannot block 18+ adult content and other materials that may be harmful to children.

Children experiencing VR are risky, how should parents supervise them?

CCDH found several incidents related to child abuse, harassment, racial discrimination and pornography in the Oculus social app VRChat. CCDH CEO Imran Ahmed said the metaverse is a haven for hate, pornography and child sexual seduction, and users not only connect with each other, but also give predators an opportunity. He warned parents who gave Oculus VR headsets to their children that they must be aware that they could expose their children to serious danger.

For these reasons, the ICO said it would contact Meta about the issue and investigate whether Oculus complies with age-appropriate design specifications.

Children experiencing VR are risky, how should parents supervise them?

But Meta's response was that Meta's platform requires a Facebook account (users are at least 13 years old) to use it. Meta is also committed to building Metaverse responsibly and has announced a $50 million investment plan to ensure the concept complies with regulatory and legal issues, and allocates funding to organizations and academic institutions such as Seoul National University and Women in Immersive Technology, the spokesperson said.

But that doesn't mean there's a strict age limit, as kids can get in simply by ticking the "I'm over 13" option.

2. A lot of people are talking about how big the impact of meta-VR is?

No professional organization or company has conducted experiments on whether VR can really affect children, but an article in Nature Science Reports argues that virtual reality (VR) technology can disrupt children's native coordination.

Children experiencing VR are risky, how should parents supervise them?

Jenifer Miehlbradt, a graduate of the Swiss Federal Institute of Technology in Lausanne, once showed off her virtual reality setup and found that adults can wear VR eye masks and use their bodies to fly drones without any obstacles. Players can swing their bodies directly through a series of obstacles in a virtual landscape. Adults can use simple torso movements to cross virtual obstacles, but kids can't.

Children experiencing VR are risky, how should parents supervise them?

Silvestro Micera, president of translational neural engineering at the Bertarelli Foundation, was then the director of Miehlbradt. They realized that their virtual reality torso experiments might have revealed some information about how children's nervous systems develop.

Immersive VR can disrupt a child's default coordination strategy, re-weighting various sensory inputs, including vision, and more. Vr's ability to create diverse scenes and interesting aspects that can be brought into other tedious activities make this technology particularly appealing to children, but we should be aware that immersive VR can disrupt children's default coordination.

Children experiencing VR are risky, how should parents supervise them?

However, this study only shows that VR can make children and adults react differently through vision, and there are many uncertainties in the study, but at least there is no impact on children's health.

3. How should parents supervise?

For VR headsets, users do not share with other users during use, so other users cannot get the content that the user is viewing through some means. This inevitably makes parents worry about whether their children will check on adults or violent blood, but parents cannot intervene.

Children experiencing VR are risky, how should parents supervise them?

When Sina VR asked Beijing Mengke Technology, it was learned that parents and some schools now recognize the interesting learning brought by VR education, and children are curious about VR itself, and they will learn faster in this mentality.

In addition to the use of VR in schools led by teachers, parents should pay attention to a few points when using it in the family:

1. Make sure your child is 13 years old and above

2. Download the app that suits them

3. Ensure children's use of space and safety

4, the time should not be too long

5. Try to use streaming to synchronize with the computer screen

4. Summary of the whole text

With the future of children's education and growth environment is getting better and better, VR will surely become a new toy for children, but parents can not underestimate the impact of VR content on children. Although it is difficult for the current Meta to avoid problems such as children being harassed, parents should pay more attention to VR use.

Children experiencing VR are risky, how should parents supervise them?

VR may be a double-edged sword that can give children a richer childhood, but in the absence of guardianship, it can also be a twisted childhood.

Parents' guardianship of their children is always, and parents still play the role of enlightenment teachers before the child has the ability to distinguish independently. For the current VR, it is recommended that parents reasonably choose VR devices and content. If you want to see what your child is watching and doing under VR glasses, there are several ways to stream VR content to a second device, such as on your own smartphone. You can even play with children by putting on a VR headset and sharing the joy of VR with them.

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