laitimes

"Four Seas Qingyi" game Three Kingdoms Martial General Full Analysis Liu Bei direct crane tail Cao Cao setting is very embarrassing

author:Shadow Telegram

Although "Four Seas Qingyi" is a MOD game set in the history of the world, as long as it involves characters from the Three Kingdoms period, players will always directly publish a comment on these very familiar Three Kingdoms warlords regardless of what the main purpose of the article is.

Since everyone likes to discuss the warriors of the Three Kingdoms period, let's take a look at which of the warriors of the Three Kingdoms period in the game were selected as representatives of the game?

In the game, the martial generals of the Three Kingdoms are basically concentrated in the Han forces, that is, under the command of Liu Bang, and a total of thirteen military generals appear. However, it is interesting to note that the State of Wei, which had always had a great advantage during the Three Kingdoms period, had the fewest military generals, while the military generals of the Shu And Wu States had a very large number of appearances.

"Four Seas Qingyi" game Three Kingdoms Martial General Full Analysis Liu Bei direct crane tail Cao Cao setting is very embarrassing

Let's first look at Lü Bu, the first fierce general of the Three Kingdoms period. Lü Bu has always been the position of the first person in the armed forces in the early days of the Three Kingdoms, and the reason is that without him, just a tiger prison to close the three British battles Lü Bu has doomed Lü Bu to an extraordinary position.

Lü Bu's positioning has always been in the dual class of crossbowmen and cavalry. Perhaps because Lü Bu's more performance is still a prominent aspect of his personal combat effectiveness, Lü Bu is not fully adapted to crossbowmen and cavalry in terms of class suitability.

Lü Bu in this game, in the initial value of force has 97, is still a very top existence in the game, the class of suitability of the crossbowman is only A, the cavalry has an S adaptability, it looks like Lü Bu is more like a cavalry general, but in terms of stunts, the basic shooter stunts are completely exclusive to the crossbowmen, which makes Lü Bu's positioning somewhat uncomfortable. The second-order stunt raid is a relatively unusable stunt for crossbowmen, more suitable for cavalry units, and finally with the addition of flying general stunts, it is also a full range of stunts that can be adapted to crossbowmen and cavalry.

Simply put, Lü Bu's stunts are very awkward, the crossbowman has two stunts, the cavalry has two stunts, considering that Lü Bu's crossbowmen only have an A level, so more often than not, it is still necessary to use cavalry as the main combat class. Of course, Lü Bu's initial command is more general, as a deputy general, Lü Bu can also become a deputy general of a crossbow army, providing improvements in damage and action for the main general. But no matter how you choose your class to fight, there will always be stunts that can't be fully utilized.

"Four Seas Qingyi" game Three Kingdoms Martial General Full Analysis Liu Bei direct crane tail Cao Cao setting is very embarrassing

Cao Wei, as the greatest hegemon of the Three Kingdoms period, laid the foundation for Cao Wei to dominate this period, and Cao Cao himself had outstanding achievements in military, political, literary and calligraphy.

Although Cao Cao's initial ability value and adaptability are still good, the virtual and real stunts that he has always been proud of in the game are directly dropped, which still puts Cao Cao in a very embarrassing realm.

Cao Cao's basic stunt is Tun Tian, Tun Tian as a good internal affairs technology is not weak, but for Cao Cao, who has 80 values in command, intelligence and politics, and has an important role in the battlefield, it is obvious that Tun Tian is unable to meet the basis for Cao Cao to have a better performance on the battlefield.

After a large number of stunt blank periods, the fourth-order stunt trick unlocked by 6000 merits also did not help Cao Cao at all, because although his intelligence went up, there was no easy to use scheming stunts as a match, which still made Cao Cao seem relatively useless.

The last unlocked stunt Anmin felt a bit hilarious. Because Cao Cao has many records of slaughtering the city, and here he got a Completely Opposite an Anmin Stunt, I really don't know if the author intended to do a stunt to satirize, or from a certain aspect to give such a special setting. However, no matter what the purpose of this stunt was given, it did not help Cao Cao on the battlefield.

Cao Cao's positioning in the game is really very embarrassing, the battlefield ability value is not bad, but there is no battlefield stunt, although the intelligence is high, there is no stunt to substantially improve, let him be a pure internal affairs martial general, and a little unwilling to give up his good ability value.

"Four Seas Qingyi" game Three Kingdoms Martial General Full Analysis Liu Bei direct crane tail Cao Cao setting is very embarrassing

As we said at the beginning of the chapter, wei guo has the fewest martial artists in the game, only two people, one is Cao Cao, and the other is Zhang Liao.

Zhang Liao, as the head of the five sons of the State of Wei, showed his might many times in the battle with the State of Wu, especially in the Battle of Xiaoyaojin, which defeated Sun Quan's 100,000 troops with 800 people, and almost captured Sun Quan himself, mentioning Zhang Liao's name in Jiangdong, the child stopped suffering, and since then "Zhang Liao stopped crying" has become an allusion that has been passed down through the ages.

Like the original game, Cao Cao's stunt reality is a perfect embodiment of him, and Zhang Liao is also the best holder of stunt prestige, although like Yan Liang and Gan Ning also have powerful stunts, but the most appropriate is Zhang Liao.

Zhang Liao's basic stunt raid, although it can not increase any damage, but can avoid counterattack damage; trap is now modified to a "luck" type of stunt, because whether it is a single-headed effect that can be triggered or the effect of injuring enemy generals, it requires a certain luck component in the game to trigger; the fifth-order unlocked stunt wind is Zhang Liao's main stunt, but in this game, the mighty wind is a typical weakened stunt, because in this version, the mighty wind can only weaken the enemy's 21 points of strength per attack. Although the seemingly weakened value is not much, but the stunt itself does not have the ability to add damage, when the stunt effect is weakened, it has already made him have a large degree of reduction, especially in the face of the weapon troops can already perform ordinary attacks, the prestige is weakened again, and the more obvious stunts are somewhat weak.

Overall, Zhang Liao's positioning is still a very good candidate for the deputy general of the halberd, but because of the existence of trap-like stunts, it is recommended to form a team with the status of a vice general with the function of a halberd and the main general with a low force value to prevent accidents in the frequently triggered heads-up.

"Four Seas Qingyi" game Three Kingdoms Martial General Full Analysis Liu Bei direct crane tail Cao Cao setting is very embarrassing

After the military generals of the State of Wei have finished fighting, let's take a look at several military generals of the State of Wu. Sun Quan, the monarch of the State of Wu, naturally appeared in this list. Although it is said that the foundation of the State of Wu was not laid down by Sun Quan, it was he who really made Jiangdong bigger, especially when he was young, he was also a bright monarch with great spirits, but unfortunately, the old age was dimwitted, because the problem of heirs was capricious, and it also laid hidden dangers for the destruction of the State of Wu.

In the game, from the perspective of ability value and class suitability, Sun Quan cannot be counted as a qualified warrior, if it were not for some functionality in stunts, it can really be said that he was a martial artist who was completely unusable.

Sun Quan's basic stunt shooter, the exclusive stunt of the crossbow troops, although not a stunt that can increase damage, but the better functionality still allows him to become a functional vice general in the crossbow troops.

The second-order stunt crowd is a very useless stunt, because the crowd will only take effect when you are the main general of the unit, increasing the number of troops. However, letting Sun Quan, a role with mediocre ability points, rewarding official positions and pairing various military generals with excellent ability values and high military suitability as his deputies can only be said to be a waste of resources.

"Four Seas Qingyi" game Three Kingdoms Martial General Full Analysis Liu Bei direct crane tail Cao Cao setting is very embarrassing

Speaking of the warriors who can best represent the power of the Wu state in the game, it is still necessary to see the "Mei Zhou Lang" Zhou Yu and Zhou Gongjin, who are long and strong, have posture and fine rhythm, and Jiangdong has the words of "the song is wrong, Zhou Lang Gu". Perhaps because of the overly positive depiction of shu Han in the Romance of the Three Kingdoms, Zhou Yu, an important ruler of Eastern Wu's military power, was always blackened. In history, Zhou Yu was both literate and martial, majestic and elegant, not the kind of person with a small belly and chicken intestines in the interpretation, and the classic Battle of Chibi, which won more battles with less, was more dominated by Zhou Yu than Zhuge Liang winning under the guidance of the side knock.

In terms of zhou yu's ability and adaptability, he can be counted as a second-rate martial general, who can serve as a main general when there are few generals, and can also fight as a vice general when there are more excellent military generals.

Zhou Yu's basic stunt music itself is not much adjusted in the game, and it is only from 10 points of strength recovery per turn to 9 points, but the impact is more important than the general adjustment of combat methods and the numerical adjustment of related air return stunts. Judging from the relative increase in the use of qi in combat and the enhancement of the effect of recovering other stunts, the music itself is a weakened stunt, but fortunately, the music can also be superimposed with the effect of the military music platform and the aura of the return.

Originally zhou yu's exclusive fire god, this time it was no longer given to Zhou Yu, but became a fire attack. The entire fire damage, in this version of the damage ability has been enhanced, resulting in Vulcan and Fire Attack damage in essence is not enhanced, but only affects the damage value of enemy troops. However, in the end, the fire attack is inferior to the fire god in terms of damage and defense, although there is a clever plan to do a little fire attack, but Zhou Yu's most impressive place is gone, and he can only become a relatively average martial artist.

"Four Seas Qingyi" game Three Kingdoms Martial General Full Analysis Liu Bei direct crane tail Cao Cao setting is very embarrassing

Lu Xun, as the fourth governor of Eastern Wu, almost wiped out the elite of the Shu state by virtue of the Battle of Yiling, and let the shu Han monarch Liu Bei directly lose this battle and eventually died of illness in the White Emperor City; then Lu Xun commanded the Battle of Shiting with the State of Wei, which was also won, and let the Wei general Cao Xiu die of illness shortly after this battle. Although Lu Xun was brilliant in battle, it was a pity that he was involved in the dispute between the two palaces, which eventually led to resentment and death.

The settings of Lu Xun and Zhou Yu in the game are similar in all aspects, from the ability value, adaptability and stunts are very common, Zhou Yu's fire god was demoted to fire attack, in general the role has been almost the same as Lu Xun, but Zhou Yu more emphasis is on the fire system to calculate the damage of a single point, and Lu Xun can rely on chains and fire attacks to cause more damage.

Although Lu Xun also has a certain battlefield physical offensive and defensive ability, but the positioning is obviously more inclined to the strategic martial general, after all, the link is not a common stunt in the game, but the personal intelligence value is relatively low, although there is a fire attack, but it can not guarantee the success rate of other strategies, or need a higher intelligence and stable strategy to launch the martial general to match to play his strength at the strategic level.

At this time, the advantages of Lu Xun's command are reflected, although Lu Xun's command is not superior, but it is also in the second-rate, and such a value can well ensure the defensive strength of the army division and reduce the loss of soldiers.

"Four Seas Qingyi" game Three Kingdoms Martial General Full Analysis Liu Bei direct crane tail Cao Cao setting is very embarrassing

In addition to the above three, Wu Guo also appeared in the game with Sun Ce, who was known as the little overlord of Jiangdong.

After the death of his father Sun Jian, Sun Ce obtained yuan shu's permission to attack Jiangdong, and after Yuan Shu declared himself emperor, he led his troops to break with Yuan Shu, and then continued to consolidate Jiangdong's territory, and after gaining absolute control of Jiangdong, Sun Ce, who intended to go north, was attacked by Xu Gong's disciples and died shortly after. In the rendition, he is called wu yong like the overlord Xiang Yu, so he gets the nickname "Little Overlord".

The game only sets the ability value of Sun Ce, and its title is still relatively close, the force value is as high as 90, and the suitability also has the double S level setting of the halberd and the water army. However, Sun Ce, who is known as a little overlord, makes him look a little weak in stunts.

The basic stunts are high, and in this version, they have been greatly enhanced, because the amount of air return to defeat the enemy is now 32, which is a big increase in numerical terms, but considering that the energy consumption of many tactics has also increased, this stunt enhancement is not very obvious. Another stunt is the guard, which can already be counted as one of the exclusive stunts of the halberd in the game, and after retaining the effect that the warriors of the same unit will not die and be injured, a damage ability to upgrade the whirlwind of the warrior tactics has been added, and the higher the damage of the whirlwind tactics used when the number of troops is smaller.

Sun Ce's positioning, like several other Eastern Wu generals, was considered to be a deputy general with good stunts.

"Four Seas Qingyi" game Three Kingdoms Martial General Full Analysis Liu Bei direct crane tail Cao Cao setting is very embarrassing

Wu Guo played four martial arts, which was really quite a lot, but it was still slightly lower than Shu Han.

The monarch of the Shu Han Dynasty, Liu Bei, felt that there was no need to introduce too much, the founder of the Shu Han regime, because his brother Guan Yu died in Eastern Wu, causing Liu Bei to lead the elite of the Shu state to attack Eastern Wu, and the result was that Lu Xun defeated Liu Bei in a fire at Yiling, and the images of Hongyi magnanimity, knowing people and treating people and being indomitable were defined as the protagonists of the story in many later works.

Liu Bei's setting in the game is relatively sparse, from ability points, adaptability to stunts, none of them feel that they can take it out and say something. Then we will pass this warrior.

"Four Seas Qingyi" game Three Kingdoms Martial General Full Analysis Liu Bei direct crane tail Cao Cao setting is very embarrassing

Zhuge Liang, as the chancellor of the Shu Han Dynasty, an outstanding politician, military expert, writer, and inventor in ancient China, Zhuge Liang's bow to death after death, let him fully explain what is called the combination of loyalty and wisdom, but also a positive figure that he strives to create in the interpretation.

The overall setting of Zhuge Liang in the game is not too far from the Zhuge Liang we have seen in other versions. Except for the fact that the command and force are slightly lower than the other versions, like the other three ability points, the crossbowman's suitability and some stunt settings are generally the same.

The stunts of the Noh, The Martial Arts, and the Array are all the stunts that Zhuge Liang has most often configured in many MODs. But his problem is also more obvious to everyone, that is, there is no stability point of strategy, coupled with the fact that there has always been no stable critical strike stunt, which greatly limits his play on the battlefield.

Zhuge Liang used it in the game, and the positioning was still a bit awkward. Looking at Zhuge Liang's command alone, he is just a warrior who has just reached the point where he can trigger the aura effect on the battlefield, but the wisdom and political values are very high, and there are martial arts stunt blessings, which allow him to have more aura effects to use on the battlefield, plus the initial 90+ charm points can also trigger more aid attacks. This requires everyone to weigh it carefully, whether to put Zhuge Liang in the position of a main general or a deputy general?

"Four Seas Qingyi" game Three Kingdoms Martial General Full Analysis Liu Bei direct crane tail Cao Cao setting is very embarrassing

Liu Bei's brother Guan Yu, the famous general Guan Yu of Wei Zhen Huaxia, although Guan Yu briefly surrendered to Cao Cao, but his loyalty to Liu Bei did not change, and after learning of Liu Bei's news, he even traveled thousands of miles to take Liu Bei's wives and concubines to defect, which also made Guan Yu synonymous with loyalty.

I remember when I first introduced the game "Four Seas Qingyi" a few days ago, many friends saw Guan Yu's settings and expressed disdain, because they felt that Guan Yu's ability value setting was low. In fact, this kind of thinking still has to be looked at dialectically. If the background of the game is set in the Three Kingdoms period, then Guan Yu's ability value is obviously slightly lower, but when he is in the history of China and the history of the world, for a warrior who has not helped the monarch achieve unification, such a ability value setting is really not low, after all, the game's initial ability value is the highest is 100.

Regarding the initial force value of 97, the S level of the gunner, plus the basic stunt god general, in a simple sentence, it is a simple and rough hard control macho, although the game's critical strike mechanism has changed, but the higher the force value on the battlefield will increase the probability of critical hit, so that Guan Yu's gunner critical hit can not be said to be very stable, but there are also nine points.

For military generals with high force and low command, trapping is really a magic skill, because when using the gun tactics, it can trigger a forced single challenge, as long as the victory can make the enemy lose a certain amount of troops, if you can directly capture the enemy general in the single head, then it is even more necessary for the enemy troops. Therefore, it is too happy for a high-strength martial artist to have trap stunts, and in addition to the probability of triggering a single challenge, there is also a probability that the enemy will be injured, which also directly makes the fierce stunts appear to be a bit crotch-pulling.

However, the most interesting setting is still the fifth level unlocked rich man. In Guan Yu's records, there is no record of Guan Yu's money and wealth, and he is even more dismissive of the money given by Cao Cao; but later generations have named Guan Yu the god of martial wealth, so the rich people here are more of an affirmation of the identity of the god of martial wealth.

Guan Yu is a very easy to use gunnery lieutenant in the game, from ability points, adaptability to stunts, are relatively NICE collocations.

"Four Seas Qingyi" game Three Kingdoms Martial General Full Analysis Liu Bei direct crane tail Cao Cao setting is very embarrassing

Zhang Fei was worshipped as a righteous brother with Liu Bei and Guan Yu, and both Guan Yu had the name of ten thousand enemies. When Liu Bei attacked Western Shu, Yi Shi Yan, and the subsequent Battle of Brazil defeated Zhang Guo, one of Cao Wei's five sons. Unfortunately, Zhang Fei was violent and unforgiving and was eventually killed by his subordinates.

Although Zhang Fei has a lot of positive evaluations, he has made the same number of mistakes, making Zhang Fei, who was originally able to become a thousand enemies with Guan Yu, a lot worse than Guan Yu in the game.

Zhang Fei is also known for his high strength in ability, but this ability value is a little awkward to match with the suitability of the class and special effects. The basic stunt fierce, just said, the weakened version of the trap, but for the gun and cavalry troops is still good to use, but Zhang Fei in these several classes of adaptability are only A level, but the weapon adaptability that can not trigger the stunt effect has an S level, which is very uncoordinated. Only wait until the unlocking of the fifth-order stun intimidation can Zhang Fei appear less awkward, Zhang Fei's own not low strength, coupled with the extra 3 points of force added by the fierce general, for the game to summarize a lot of martial artists will have a high probability of triggering the intimidation stun effect, and the range of intimidation in this game has come to two blocks, a larger range of stuns, which also increases more target troops that can be controlled, and the stun effect looks better.

Zhang Fei is generally not an excellent candidate for vice generals, the main reason is that the restrictions on the main general are too high, on the other hand, Zhang Fei really has to go to 10,000 merits when he really threatens, and after unlocking the fifth-order stunts, he can have a fairly good battlefield control ability.

"Four Seas Qingyi" game Three Kingdoms Martial General Full Analysis Liu Bei direct crane tail Cao Cao setting is very embarrassing

The famous general Zhao Yun of the Shu Han Dynasty, the image of the victorious general in the white horse and white robe, is the first impression of Zhao Yun in later generations, in addition to being an idol faction in history, Zhao Yun's own strength is also good, he has participated in the Battle of Bowangpo, the Battle of Changshanpo, the Battle of Jiangnan Pingding, and he has single-handedly commanded the Battle of Jinchuan, the Battle of Hanshui, and the Battle of Jigu, and has achieved very good results.

Zhao Yun is somewhat similar to Zhang Fei in terms of ability value and class suitability, both of which are based on force and have a somewhat bad setting. However, Zhao Yun's most interesting or stunts, the basic stunt guard is not much to say, the previous content has been introduced, the blood road is still a little stronger than the original version, but this strengthening effect is not unfamiliar to everyone, that is, non-critical attack attacks, will not let themselves be destroyed.

"Four Seas Qingyi" game Three Kingdoms Martial General Full Analysis Liu Bei direct crane tail Cao Cao setting is very embarrassing

The most interesting thing is the fifth-order stunt internal help. As we all know, this internal help stunt is one of the exclusive stunts of female warriors in the game, and his effect is to increase the full ability points of each of the married couples by 2 points. This is the first time to see a male warrior with this stunt, it is really a shock to the tiger, my cousin Yundi, is this directly transformed into YunMei? However, recalling several modified settings for marriage in the game, settings such as bigamy and same-sex marriage, people feel that Zhao Yun is still a more interesting warrior. Zhao Yun had rescued Liu Bei's son Liu Chan twice, such as intercepting Lady Sun in Changshanpo and the Yangtze River, and seemed to have become the mother of the Hou Lord, so the internal assistance stunt given in this way? Ha ha.

"Four Seas Qingyi" game Three Kingdoms Martial General Full Analysis Liu Bei direct crane tail Cao Cao setting is very embarrassing

Finally, let's talk about Sima Yi, the founder of the Three Kingdoms returning to the Jin Dynasty, Sima Yi was good at strategizing, in addition to resisting Zhuge Liang's Northern Expedition twice, he also captured Meng Da and pacified Liaodong, and after the change of Gaopingling, he completely became a powerful vassal, laying a solid foundation for the establishment of the Western Jin Dynasty.

Sima Yi gave people the feeling that the older he got, the more demon he was, which may also be because Sima Yi was suppressed too much by Cao Cao when he was young, so that he could not fully display his talents, so he had a feeling of getting older and more demon. And the same is true of the Sima Yi setting in the game, as a military division class martial general, Sima Yi's intelligence is only 83, not very ideal, the suitability of the class does not have much significance, let's not talk about it, talk about stunts. Sima Yi's stunt setting is more in line with the setting of the older the demon, because there is no basic stunt, the second order can unlock the deep plan, and the fifth order can unlock the fallen country. The key for us is to talk about this national stunt.

The country was originally also the exclusive stunt of the female warrior in the game, but after many authors' modifications, the gender restriction in the country was canceled, and in order to make the name of the stunt more in line with the effect, it was also modified to the name of the stunt, and the effect was to increase the success rate of the plan to 2 times, and here this stunt was blessed with a return effect. The strategy effect of the return is not the first time that many players have seen it, he can return the troops who have already acted to the unacted state, and it has a good effect on many troops who are in a bad position or in urgent need of strategic adjustment.

Doubling the success rate of the country's strategy coupled with the strategic and strategic attack of the deep plan, Sima Yi, who only had 83, could not be underestimated on the battlefield, especially his personality was still calm, which was the best character to use the strategy, so Sima Yi had the full strength to become a military commander who stood alone in his later stages.

Read on