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S26 season smashing pots and selling iron to buy 3 heroes, each is not afraid of headwinds, the top of the list can play five

The S26 season has begun, so which heroes are more reliable in the new season? Below I recommend three heroes to you, if you don't have it, then smash the pot and sell iron to buy, because they are not afraid even if it is a headwind. The first person on the list is Cheng Biting Jin. Why does Cheng Bite Jin have to have it? It is because his survivability is very strong, if we use him to encounter a headwind, then we can just go straight to the line.

S26 season smashing pots and selling iron to buy 3 heroes, each is not afraid of headwinds, the top of the list can play five

Because The three skills of Cheng Biting Jin can all return blood, especially after the use of big moves, even if the residual blood can be directly full. Most importantly, his big moves can also increase his movement speed, and one of his skills also has displacement. So as long as we jump across the wall in a dangerous time, it's no problem. Some people may say that there are many heroes with displacements now. What I want to tell you is, even if you chase after it, what is the use? Cheng bites jin so much meat, even if you stand and let you hit you, you can't move. Moreover, his output is also very strong, to know that his passivity can increase the attack power by more than 600 points at most, which is equivalent to three broken troops, as long as one does not pay attention to you, you will be killed by him.

S26 season smashing pots and selling iron to buy 3 heroes, each is not afraid of headwinds, the top of the list can play five

The second hero who is not afraid of headwinds is Milady. This hero is very controversial, because many people think that she is useless, that is, it is useful to play the tailwind game. But if you're going to play Milady you should know that this hero specializes in playing headwinds, as she's characterized by her speed of pushing towers. I can tell you this, if there is a Milady battle, we are not afraid of how many times we lose the team battle, but as long as you win once, then you can take down the other crystal in a wave.

S26 season smashing pots and selling iron to buy 3 heroes, each is not afraid of headwinds, the top of the list can play five

And Milady stealing the tower is also very inexplicable. Some people think that she can't steal the tower at all, because she has no displacement, especially if she is still a small crispy skin, as long as she is found, then she will give away the head. People who say this, I feel like they just can't play Miledi. Because Milady, who can play, will hide himself, as for the belt line and push the tower, just summon the robot. Because the other party can't see the robot on the minimap at all, how can he catch you? It is suggested that the equipment that Milady must produce is the Holy Grail, and with this equipment she can continue to fight with the other party without returning to the city.

S26 season smashing pots and selling iron to buy 3 heroes, each is not afraid of headwinds, the top of the list can play five

The last hero who is not afraid of the headwind is the old master. This old master is also a sewer hero, and almost no one in the ranking uses him. But the fact that you don't use it doesn't mean that he is not strong, and it is very amazing to know that the real strength of the old master is very amazing. First of all, his frankness is very high, because his two skills can reduce his damage by up to 70% after using them, and his big move can also reduce the output of the target by 20% after hitting the opponent, which is equivalent to him bringing a super weakening skill. If our summoner skills are weakened again, imagine how meaty the old master will be.

S26 season smashing pots and selling iron to buy 3 heroes, each is not afraid of headwinds, the top of the list can play five

It is precisely because of this that the old master definitely has the strength of one dozen and five. Some people may say that the old master's two skills are only two seconds to reduce injuries, which is of no use at all. Actually you are not going to play this hero. It should be known that after the old master triggers the passive, each of his ordinary attacks can restore the CD time of the second skill. So if you can master his rhythm, then you can use his two skills in a row.

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