In the update of the official service yesterday, the five heroes were adjusted, and the important bugs of the Oriental Mirror were also fixed, and the first day win rate list has been released after the update, and the impact of this change on these six heroes has begun to appear.

Charlotte's big move damage has been reduced, the passive state is visible to both sides, and the mechanism of passively connecting the big move to achieve double damage reduction has also been cut, which seems to have a big impact, but in fact, charlotte's winning rate weakened by the mechanism and value double has only decreased by 0.9%, still holding the 50% win rate mark. The root cause is that Charlotte's strongest point is its mechanism and mobility to reduce the speed of attack, damage reduction, damage these are actually secondary mechanisms, cutting has an impact, but harmless. As for the mechanism of passive big move stacking trigger, few players know it until it is removed.
The old master, who is also a damage reduction hero, directly reduced the second-skill damage by 5%, which is a wave of symbolic weakening from this value alone. Although in theory, the higher the value of injury reduction, the more important it is, but your old master is not reduced from 100% injury reduction to 95% injury reduction, it is not so qualitative, and the impact is really not so big. What's more, does your old master have to open two skills all the time? Is it because your old master is killed every time because he can't withstand the explosion of the second skill? So on the whole, the old master's winning percentage is not obvious, only 1%, and Charlotte is between Bo Zhong.
The biggest loser of this update is Yixing. The one skill grass exploration mechanism has been cut, the two skill casting range has been cut, and the passive famous knife has also been cut, which makes his information mastery ability, damage control ability, and self-protection ability have been weakened, which can be called an all-round no dead angle attack, affected by this, the winning rate of the high-end game star has decreased by 2.7% in one day, after all, the winning rate is very high, the decline space is very large, in fact, it is acceptable.
The healing effect of the Bian Que Passive Seal on friendly forces has increased from 50% to 80%, which at first glance seems to be a high value, even higher than the newly revised 60% (the newly revised Bian Que win rate once reached 56%), does that mean that Bian Que will return to the peak of the Ding Canyon? This is not the case, because the main reason for the rise of the wave of bian que is the optimization of the two-skill milk teammate mechanism and the effect of the big move mark, rather than the passive adjustment, and the secondary reason is the bonus of the mage version and the enhanced buff of the head dragon. In the current version, the mage is still weak, the strength of the hat and the big book is no longer the same as before, and it is difficult for Bian Que to play a role.
And that bit of passive strengthening, really not enough to see, after all, the passive of Bian Que before the revision can restore 100% of the blood volume, at that time, some people felt that his passivity was very strong? Why is it that now the six gods are stacked on five layers to produce dozens of more points of blood return passive, and some people feel that it is beyond the standard? In the end, Bian Que's winning percentage increased by less, increasing by 1.4%.
The hero who can really play the role of the team is our Golden Cicada Master, whose passive trigger threshold has been reduced, but the damage reduction effect has been improved, so that the Golden Cicada's own survivability in the face of the outbreak hero and the protection effect for teammates after opening up have been qualitatively enhanced, directly incarnated into a big macho in the current version, and the winning rate has increased by 3% in one day. Master me, when I was young, I was very strong!
The Bug-fixed Oriental Mirror is another big loser in this update, its limit one skill will directly refresh the passive, resulting in the continuous move being broken very embarrassingly, and the winning rate of the Oriental Mirror weakened by a wave of optimization has been reduced by 2% in one day.
On the whole, the biggest winner of this wave of adjustment is The Golden Cicada, the biggest loser is Yixing, and the impact of the Oriental Mirror is also very large, and it seems that the high-end game is about to be shuffled again.
The others basically belong to the running atmosphere group.