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2020 phenomenon-level domestic games, 2021 is even more popular all over the world, earning 2.2 billion yuan in 1 month

Hello everyone, this is the positive shock game, I am the positive shock little brother.

Every December, the year is summarized. Seeing the various games in this year's game circle, I can't help but think of 2020, think back to last year's fire games, are you still playing this year. After 1 year of precipitation, these games are directly cool or stable development. Today, the little brother will take you to see the game that exploded last year and how it performed this year.

2020 phenomenon-level domestic games, 2021 is even more popular all over the world, earning 2.2 billion yuan in 1 month

"Original God": 20 years of phenomenal game, 21 years continue to suck gold around the world

If you want to say what game is the hottest in 2020, it must be the original god. From the real machine demonstration of the earliest porcelain Zelda, to the novel form of PC, mobile game, and host on the three ends, to the overwhelming internal testing experience strategy, everything is to pave the way for the public beta on September 28.

2020 phenomenon-level domestic games, 2021 is even more popular all over the world, earning 2.2 billion yuan in 1 month

On the day of the public test, the little brother was very impressed, almost all the network platforms have the original god of the public test advertising, whether it is Baidu, Zhihu or Weibo, with the "original god" search volume and the number of topics are explosive growth, a time have climbed to the top, the limelight directly overshadowed other hot news.

2020 phenomenon-level domestic games, 2021 is even more popular all over the world, earning 2.2 billion yuan in 1 month

Half of the anchors on the live broadcast platform are playing "Original God", and the major anchors are receiving the activities of "Original God", crazy Krypton Lu Grandpa and Ke Qing. Three days before the start of the service, an account with only a carved qing can even sell for thousands of yuan.

2020 phenomenon-level domestic games, 2021 is even more popular all over the world, earning 2.2 billion yuan in 1 month

Not only that, "Original God" quickly became popular overseas, and many countries and regions were conquered by this two-dimensional game, absorbing 2.5 billion yuan overseas in the last three months of 2020 alone, and the overall flow exceeded 10 billion yuan.

2020 phenomenon-level domestic games, 2021 is even more popular all over the world, earning 2.2 billion yuan in 1 month

By 2021, "Original God" continued to be popular, reaching 27 countries and regions in January of the beginning of the year, and then the opening of each card pool will trigger a wave of hot searches, pushing the two-dimensional culture to the highest peak.

2020 phenomenon-level domestic games, 2021 is even more popular all over the world, earning 2.2 billion yuan in 1 month

The domestic game market is already hot two-dimensional category is more explosive, many big manufacturers have played the slogan of "two-dimensional + open world" to snipe "Original God", but still can't stop "Original God" from sucking gold around the world. In September this year, mobile's global revenue exceeded US$341 million (about 2.2 billion yuan), and its single-day peak exceeded the us$6 million (about 39 million yuan) mark, ranking first in the global mobile game revenue list.

2020 phenomenon-level domestic games, 2021 is even more popular all over the world, earning 2.2 billion yuan in 1 month

In November, thanks to the reproduction of Walnut Pond, this month's "Original God" ranked second with a revenue of 207 million US dollars (about 1.3 billion yuan), once again silently beating "Glory of Kings", behind "PUBGM" (254 million US dollars, about 1.6 billion yuan).

As the biggest competitor of "Original God" in China, "Magic Tower" is also about to be tested, and we will wait and see who loses and who wins.

2020 phenomenon-level domestic games, 2021 is even more popular all over the world, earning 2.2 billion yuan in 1 month

Cyberpunk 2077: A year of publicity, another year of tinkering

Although Cyberpunk 2077 was only released in December 2020, it was the most talked about single-player game of 2020 due to multiple ticket hops and multiple well-made promos. After seeing The Night City in the Line of Fire, the younger brother was also attracted to this world of technology and corruption, full of gang fights.

2020 phenomenon-level domestic games, 2021 is even more popular all over the world, earning 2.2 billion yuan in 1 month

However, as a result, everyone knows that after the game was released, the players were first dissuaded by a large number of bugs, and even some bugs directly affected the normal game.

2020 phenomenon-level domestic games, 2021 is even more popular all over the world, earning 2.2 billion yuan in 1 month

The players on the PS4 side are even more miserable, the game has not made special optimizations for ps4 at all, and the game frame number can barely cut 30 frames, and often mistakenly flashback. Fortunately, the official also agreed to the overwhelming refund of the players.

2020 phenomenon-level domestic games, 2021 is even more popular all over the world, earning 2.2 billion yuan in 1 month

In addition to the various bugs, rough modeling in some places, the official promotion of Night City for a whole year is also very empty. The game's map doesn't look like an open world at all, from the communication between passers-by to the details distributed throughout the scene, which are repetitive applications of materials. The NPC interaction is also designed with only a few simple repetitive actions, which are then applied to all the characters.

2020 phenomenon-level domestic games, 2021 is even more popular all over the world, earning 2.2 billion yuan in 1 month

In 2021, the official began to modify the BUG wildly, and every three to five updates the patch statement to solve a certain BUG. Both the new DLC and the sub-era version are also being pushed to 2022. Under the various patches throughout 2021, the game is basically no big problem, and the recent Steam reputation has also risen to special praise. It's really a whole year of publicity, another year of tinkering.

2020 phenomenon-level domestic games, 2021 is even more popular all over the world, earning 2.2 billion yuan in 1 month

"Jelly Bean Man: Ultimate Knockout": The joy of breaking through the level evolved into a fairy fight in the end

The "Jelly Bean Man: Ultimate Knockout" that became popular in August 2020 is the most joyful game that the little brother thinks has been in 20 years, and it simply experiences the live-action break-through links on the variety show. It is very suitable for friends to team up to open the black, the anchor to live a game

2020 phenomenon-level domestic games, 2021 is even more popular all over the world, earning 2.2 billion yuan in 1 month

The game also exploded around the world, with sales of 7 million copies in August alone, $185 million in revenue in September, and a peak of more than 170,000 online users. It is also the most downloaded game in the history of Sony's PS+ subscription service.

2020 phenomenon-level domestic games, 2021 is even more popular all over the world, earning 2.2 billion yuan in 1 month

By 2021, the game has also updated many maps, with specific theme elements for each season, and it is still top notch in terms of level design and art style. Unfortunately, such a happy game is also plagued by plug-ins: flying hangings, one-key crowns, unicorn arms and other strange plug-ins destroy the players' experience, and even many games eventually become plug-ins.

2020 phenomenon-level domestic games, 2021 is even more popular all over the world, earning 2.2 billion yuan in 1 month

One-click win

Coupled with the fading popularity of the gameplay, the number of online users of the game quickly fell out, and the remaining players are of a high level, and the map is more difficult, which is difficult for novices to join. Whoever changes the mentality of a round of travel will not be able to resist it,

2020 phenomenon-level domestic games, 2021 is even more popular all over the world, earning 2.2 billion yuan in 1 month

Steam game numbers change

So the question is: Do you know what other games will go viral in 2020? What about them in 2021

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